sniper pilot
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Everything posted by sniper pilot
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Lack of documentation a major problem
sniper pilot replied to BeerHunter's topic in ARMA 2 & OA - GENERAL
Haha, but the car doesn't cost 45 bucks! Anyways yeah the train of thought always gets lost in transition when it takes ages to find a simple script or how to emplement it. Maybe I need to learn a baisc script language to be able to explore the wiki and then maybe I'll know what I'm looking for. -
Lack of documentation a major problem
sniper pilot replied to BeerHunter's topic in ARMA 2 & OA - GENERAL
@Neo yeah you do have some points. But.. How am I supposed to know how to get what I want out of the wiki? Sure I could open a mission similar to mine and learn from it, and your right about the guides, they are really resourceful. But going into the wiki is like searching for a color without knowing what color you really need. Maybe I don't know what I want? :D -
Yeah I totaly agree! That is some video you have Grade-A work right along with the rest of the Greats we have here, Stealth. /OT: Now if you guys could please point me to where you learned how to do these scripts maybe one day I can dream about joining your ranks :P Seriously I have been looking for specifics like how to attatch the camera to moving vehicles as well as telling units when to fire at a certain point since the OFP days. I'm either retarded or the documentation doesn't exist, and I'm pretty sure/hope it's the former! /endOT
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Lack of documentation a major problem
sniper pilot replied to BeerHunter's topic in ARMA 2 & OA - GENERAL
I agree with the OP; as much as I love this game/engine, in the 7+ years of charishing it and trying to figure everything out, I have only scratched the surface! I think that if the documentation was easier to obtain I would have already released addons, etc. of my own. Long story short: Its a pain in the ass to master ALL aspects of this game. That says bunches about the people who have! Kudos to them! -
Operation Arrowhead: The questions and answers thread
sniper pilot replied to W0lle's topic in ARMA 2 & OA - GENERAL
Haha I hope you know what your talking about because I don't! -
Operation Arrowhead: The questions and answers thread
sniper pilot replied to W0lle's topic in ARMA 2 & OA - GENERAL
Yeah, it will work exactly like Resistance (I remember that I was able to play OFP:CWC's campaign while playing Resistance.) Now I have a question, how will OA's FLIR work with ArmA2's addons? I'm assuming there is now a new texture layer that has to be made? -
UAV Will we ever get one that works like this?
sniper pilot replied to Dangerdog's topic in ARMA 2 & OA - GENERAL
I know what you mean though if the script was hardcoded directly in the addon therefore eliminating the need to mess with scripting - kinda like BAS did in OFP with fastroping, with their MH6/MH60's. You could use it right out of the box and be able to fastrope out without having to put any scripting language at all. -
Operation Arrowhead: The questions and answers thread
sniper pilot replied to W0lle's topic in ARMA 2 & OA - GENERAL
All very great ideas! Though, you would think that would take some major engine changes to make the co-pilot able to fly. -
@vasmkd- Yeah, that wasn't sexcist at all. :rolleyes: edit: haha I spelled sexist wrong, man I'm an idiot :D
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ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
sniper pilot replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Shouldnt we have a sticky where the Beta can be tracked? -
Operation Arrowhead: The questions and answers thread
sniper pilot replied to W0lle's topic in ARMA 2 & OA - GENERAL
Yeah, its nice that we get new weapons instead of just same old, same old. -
Operation Arrowhead: The questions and answers thread
sniper pilot replied to W0lle's topic in ARMA 2 & OA - GENERAL
Great Idea, but I would also wonder how that would effect people who dont have TrackIR. It would be pretty messed up imho that someone with TIR could preform a move that a normal player can't. (And before you say anything, as far as I know the current TIR just makes it easier to preform different head movements.) -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
sniper pilot replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
No your not dreaming, its BIS properly working their magic! edit: Anyone know the sizes of these patches? edit 2: Never mind, the size of the latest one was 23.7MB -
ArmaHolic ArmA 2 Optimization
sniper pilot replied to Fox '09's topic in ARMA 2 & OA - TROUBLESHOOTING
Yeah I would really like an official statement on this, as this is a major issue imho. -
Operation Arrowhead: The questions and answers thread
sniper pilot replied to W0lle's topic in ARMA 2 & OA - GENERAL
One thing I hate though, which I hope they finaly fix, is warping of units in MP. Even with the smoothest server and only one person connected with pings of 26, you can never really attack units long distance they just warp every 4m. -
It seems to me that a lot of people are sort of clueless about what Arma is
sniper pilot replied to Rancmeat's topic in ARMA 2 & OA - GENERAL
And thats the beauty of it! This game can be anything you want it to be (to an extent and how much effort your willing to put into it) -
Operation Arrowhead: The questions and answers thread
sniper pilot replied to W0lle's topic in ARMA 2 & OA - GENERAL
So hopefully we won't see warfare in OA's campaign. I still remember in an OFP mission where you leave your platoon and go scouting on everon and return and the whole basecamp was built.... Ah good times. -
Operation Arrowhead: The questions and answers thread
sniper pilot replied to W0lle's topic in ARMA 2 & OA - GENERAL
It's going to be like Resistance, you know how resistance added features to OFP like Bikes and Pistols? -
Operation Arrowhead: The questions and answers thread
sniper pilot replied to W0lle's topic in ARMA 2 & OA - GENERAL
What's confusing?! Ohara already pointed out that if you have ArmA 2 installed it will work seamlessly with OA! Just exactly how Resistance worked seamlessly with OFP! I would be worried to but with what ohara states I'm not. I know come release date, I will be able to play with OA US Army forces on Chernauserous(sp?) and ArmA2 forces on the OA's maps and vise versa. -
Thank you, B.I.S.; Sign if you agree.
sniper pilot replied to Milton T. Pike's topic in ARMA 2 & OA - GENERAL
Thank you BIS. You guys are the only developer that still makes a genuine fun experience through the products you release. Signed! -
Operation Arrowhead: The questions and answers thread
sniper pilot replied to W0lle's topic in ARMA 2 & OA - GENERAL
Helo Pic On the side of that chopper does that say Czech Airforce? Sweet, I see their putting their home-team in the mix! -
Operation Arrowhead: The questions and answers thread
sniper pilot replied to W0lle's topic in ARMA 2 & OA - GENERAL
Thanks Dslyecxi! Again Truly Amazing! Though I dont know much about FLIR, but how do you counter it? Im pretty sure you cant in real life... So I guess the OPFOR are screwed :D -
Operation Arrowhead: The questions and answers thread
sniper pilot replied to W0lle's topic in ARMA 2 & OA - GENERAL
Holy $$$$! I havn't been this excited for a game in such a long time! This looks so awesome!! So does that mean the AI's CQB fighting abilities have been improved. Sure they are OK now but Dense?! (And one of those screens looked really dense!) Seriously BIS, you dont get praised enough... this is truly remarkable. edit 1: Haha! they are including the UH-1H! hopefully we'll see the equivalent of BAS's OFP MH-60L in game with fast roping and everything. edit 2: Is the voice acting gonna be more priceless this time around? -
Can you direct me to that thread? I have a slight intrest in 3D modeling so I'm curious.
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Yup, can't let the little ones play anymore like they could in OFP. Though come to think of it, when they saw the car accident that the AI made with all the bloody bodies around (some crawling), that scared em'. My fav line was the reference to Aliens at the beginning on the carrier.