Status_cz
-
Content Count
534 -
Joined
-
Last visited
-
Medals
Posts posted by Status_cz
-
-
Looking good,maybe it needs just a bit more disk space...if you gonna have on disk movies,games etc,80gb is not so much
-
Hehe,nice vid...yes,cheat0rs are lames,n00bz,l00sers and they don´t have any skill...and ofcourse no respect in comunity I don´t understand this people....
-
Adobe Photoshop
-
btw:material settings for CSLA units is already done in CSLA mod 2.03,which will be released soon.
-
btw:
I found on my hdd some amraam and sidewinder,I done them a long time ago and don´t use them...maybe some1 likes to use them...
-both rockets are on 1 texture.
-Sidewinder polycount: 86
-Amraam polycount : 114
-There is also some new flash...
-
CSLA 2,dxdll
-
P.S. im the driverNo,You are crazy driver
nice video
-
I got:
-P4 1.7ghz( )
-768 MB RAM
-GeForce FX 5700LE 256mb
-
Nice pics all
When I tested CSLA1 campaign with CSLA2 units,I took quite interesting sshot
-
Ok i had a look ( nice tractor btw ) , its the black texture thats causing the problem ... so open the texture library .. then hold Ctrl and double click on the "black" texture name , this should highlight all areas coloured black , now hold Alt and click in your working area on screen ... now press "E" to bring up the face properties and delete the texture name in the box, select apply and ok .Close that box down and check your model in 3d , it should be untextured but the model should look as it is meant to.
You should look at some of the texturing tutorials available and also take a look at other addons to see how to reduce face counts but still remain visually appealing
texture is no problem, but try to drive with that tractor.. you can drive thru trees and houses. why?
Wrong geo LoD,imho
-
btw:There is already multitexturing on vehicles in XboX version,so dirt on armor can realy be in OFP2
-
I hope there will be something from O.Matejka and Seventh,again
-
Check faces.(structure>check faces) when you do it,then check non-planar faces (you found this in selections,after cheking faces,selection will be created automaticly).If those non planar faces are on that part of model where is "crazy lighting" then do triangulate (strcture>...)
-
It says that I've already posted my data. (I haven't :P).The same prob here.
-
In CoD I like only MP...scripted SP sux
-
Half Life2 (alpha)
Stalker:Shadow of chernobyl(alpha)
Doom 3
Rainbow Six:Raven shield+datadisks
Far Cry
Ofp
CoD
-
Well,that Hind looks really awesome,so detailed model and so nice textures...just perfect
-
CAN-CZE
4 : 3 after overtime...
anyway,it was good match
-
D/L dont works for me...That's not what he ment. He means he should send them to themexp so more people will see them.
Themexp is quite popular you know Â
oh,ok Â
btw:i meant link from 1st post ofcourse
-
D/L dont works for me...
-
I dont read all pages of this thread,but at first page´s it is with backround if is it repaired,sory and pls don´t hurt me Â
-
Looking good,congrats PLA to finished demo
-
So Bastler, looks realy realy great, so I assume you want to keep those pins? One day we might need smaller ones, dont you think? ÂQuote[/b] ]originates from an idea of Albert SchweizerI feel honoured Bastler... but it is you who is doing all the work at the moment. I think we all should thank YOU for that!
Well yes,smaller and without white backround
-
You should put also BI studio-Prague-CZr
btw:me-Ostrava(east of country),CZr
Opf engine based photography 3 -no pics > 100kb
in GENERAL
Posted
nice pics @all
CSLA:Lacerta project