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Skul

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Everything posted by Skul

  1. Skul

    Sound problems

    You can? .wav in OFP? Hmmm... again ze veterans 'ave proved us wrong, Igor! Sorry... I have no idea why I said that... (Takes a trip to the doctor's...)
  2. Skul

    Objects on their side...

    lol... does that pic remind anyone of this? </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">IT'S YOOOUUU!<span id='postcolor'> IS it the hand from the National Lottery, denoir?
  3. Skul

    Sound problems

    Yeah, you'll need to convert your sounds to that blasted .ogg type. OFP's a fiddly little bastard when it comes to sounds, innit?
  4. Skul

    Afghanistan!

    Can you go after Sadass Hussein in this? Yeah, yeah, I know, (s)he's in Iraq, but a guy's gotta dream!
  5. Skul

    Robot

    Why are you screaming at him, Shashman? He made that addon because he can and he wants to! Like he said, 'If you don't like it, don't download it!' Pretty easy, innit? I think maybe you're jealous that YOU can't make something like that, is that it? P.S. Ignore ignorant people like this, blackdog. Excellent addon!
  6. I'm trying to get Col. Blake into a mission, but he won't, the stubborn dog! Here's what my description.ext says </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgIdentities { class Blake { name = "Caper Blake"; face = "Face16"; glasses="spectacles"; speaker = "Greg"; pitch = 0.85; }; }; <span id='postcolor'> Now why doesn't he appear? He just stays the same guy! No glasses, no face(well not HIS face), nothing. I can set the face in the init field but the glasses....
  7. Unfortuneately, no. I've got him as Blake in the name field and setIdentity is Blake, also, but the mukka won't listen. The dog! Dog, I say! I would really like the ability to put glasses on in the init field. Is there no patch or addon which allows this?
  8. Skul

    How daring are you?

    Yeah, one of my fave levels is the A-10 one!
  9. Skul

    How daring are you?

    Yeah, it gives you a pretty good advantage. lol, imagine flying that low in MP! I can imagine flying straight and low at the other team. The throw themselves on the ground, pissing their pants while my jet whooshes right over them. Fun... Back on topic, though. I often crash when I do this, which is kind of disappointing, since the A-10 explodes if a bird smacks into it... yet it seems to be able to handle a fistful of Shilka shells...
  10. Skul

    Multiplayer annoyances

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">treating people like shit while masturbating over their own kill rate<span id='postcolor'> LMFAO! I so hate people who think their shit don't stink! And insulting noobs is just ignorant.
  11. Skul

    Robot

    In the name of all that's holy!! Now THAT is k00l! Bring that out soon! Wow!!! I sure would like to battle around one of the islands with some of those! Could you build one for each side? A West robot and an East robot?
  12. Skul

    Multiplayer annoyances

    Don't get me started on custom sounds! I hate when people just keep playing custom sounds which are totally pointless. One time, I was playing a game with some guys... and all of a sudden, I got a whole string of crappy, pointless ( and LONG ) custom sounds, activated by people typing in certain things. The first couple of times, it was funny, but it got old really fast. I couldn't concentrate and eventually left the server. Chat activated sounds are only good in small doses, but that was just stupid!
  13. Skul

    Guide to on-line play for noobs

    When I get lost in a game, I usually go to the map and figure out my grid reference (eg Ee55), then I ask one of my team to come pick me up and give them my co-ordinates. They usually come along in a chopper or a jeep and pick me up. It's kinda cool to be 'rescued'.
  14. Skul

    Multiplayer annoyances

    What I hate about MP games? Here's what I hate: 1) Servers who take 8 billion years to start a game, even when it's obvious that those who have joined are the only ones to play at that time 2) Stupid rules (i.e. The Admins are the only ones who can use/drive vehicles (unless they tell you otherwise), oir it's kicked/banned ) 3) Uneven teams 4) Elites flaming newbies. It's as if they expect everybody to be a 'born veteran' like them! 5) One time, I got in a helicopter with some guy, then halfway through the flight he told me to 'GET OUT!!', even though he had no objections to me taking the weapon controls in the first place. 6) People who laugh when they kill you. I just find that completely ignorant. 7) People who kick you out of the lobby because it's a game for their clan only, with no description of who is allowed to join. Why don't they just lock it and tell their clan the password? 8) Clans who say 'Only clan members can blah blah blah. And it's something that the whole team would enjoy. e.g. Taking a few tanks into an enemy held town, while the rest have to go on foot, making the entire game tedious and boring. 9) When I say 'I have the flag!', then one of my team-mates comes along in an attack helicopter and proceeds to totally obliterate the town I am in, after that saying 'Sorry. I was trying to kill enemy soldiers...' 10) TKers. 11) Heavy laggers. 12) Whiners going back and forth between game types/maps. 13) People who say something to me in a different language. I ask them politely to say it again in english then they just go 'lol'. Sorry, but I tend to get a bit paranoid when that happens... 14) Cheaters. And there's my list. I know, I know, it must look like I'm whining, but all of that's true! There are so many assholes who ruin the whole MP experience... Oh! I just thought of another annoying one: 15) Ridiculously long wait to respawn. I mean, who wants to sit there for 20 seconds with nothing to look at except your own corpse? And that's all I have to say about that... (Forrest Gump talk)
  15. Thanking thee, comrade! I shall try this once I doth return home... And apologies for talking in medieval... just a bit of fun...er...
  16. My friend (which many of you will know as BAD ASS JACK on here) has come up with an idea for a campaign. A totally, 100%, completely dynamic campaign consisting of about 100 or so missions! Every ending for each mission will lead to another mission and so on. We are both at college, but it seems to me he has a lot of free time on his hands. And he asked me to help him. JACK... we don't have our whole lives, y'know! It takes long enough to make a short, 10 mission campaign, but completely dynamic? Yer mad! , i say!
  17. This is a guess, but I think that, because it is an enemy vehicle, then it will still see the enemy as 'friendly' towards it.
  18. I don't think this is available with the current engine in Flashpoint. Maybe in their next game? (looks hopefully at BIS)
  19. Skul

    Turning vehicle lights off

    Hmm.. tried that. Only seems to work with the fires. Ah, well, no great loss.
  20. Skul

    Turning vehicle lights off

    Slightly related to this topic is this: In the Mission Editor upgrade 1.02, you get a bucket-load of extras. In the objects section, there is a headlight. Can that be turned on? You know, to save putting fires where you want a place to be lit up...?
  21. Better be careful, cause invincible units "aren't realistic" A word out to all those realism-focused players: Like I said about most MODS, you don't have to use this! It's not necessary for the game, it's just fun. Anyhoo, since I'm not one of those people, I think I shall use that fun code! :> (Yahoo sneaky grin smiley)
  22. Skul

    Is armstrong on weed?

    Is it me, or does Armstrong looked stoned in this screenshot? Colonel Blake: "Armstrong are you stoned?" Armstrong: "Eehhh, no sir.." Â
  23. Skul

    Is armstrong on weed?

    Is it me, or does Armstrong looked stoned in this screenshot? Colonel Blake: "Armstrong are you stoned?" Armstrong: "Eehhh, no sir.." Â
  24. Skul

    Shilka broke

    Tanks work best with a full crew. But, everyone to their own!
  25. Here's how I finally got it to show the picture (I still kick myself for realising how easy it was). I just hope this works for you, too: Taken from the 'source' of my own overview - </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"><p align="center"><IMG SRC="c:\my documents\overview.bmp"></p><span id='postcolor'> Of course, it can be jpeg or whatever. I just used a bitmap because it was a custom overview picture. So now I get all my pics from 'My Documents' and they work.
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