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soul_assassin

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Posts posted by soul_assassin


  1. 0.5.6 incoming! This was a fast one. We've tried to focus on getting some of the bugs that have slipped past the 0.5.5 release and reacting to your feedback on all the new stuff that it added. Don't worry though, some new things made it in as well! Have a look at some of the improvements to the Russian self and not-so-self propelled artillery and some new camos for AFRF equipment.

     

    Last but not least we would like to thank all the Patrons (https://www.patreon.com/redhammerstudios) that have answered our call and have supported us! You guys are making a real difference! A big shoutout to:

     

    Quentin Guédon
    Ryan Baker
    Jonas Vogt
    Aebian
    Björn Dahlgren
    DerKommissar
    Selvo
    Will
    B0dey
    Courtney Paul
    Dániel Szabó
    Ell Laney
    Ferran Garrido
    Fetus114
    Fingolfin
    Hans Keerberg
    Jimmy Krackencorn
    Jose García Pérez
    Radu Costachescu
    Redphoenix
    S sald
    ThePointForward
    VastGameMaster
    YonV
    David Catley
    Buttista
    Niels Van Loo
    Sebastian Neumayer
    Anthony Papamichael
    jdp.
    Lithium Flower
    Thoreau
    Jeza

     

    And many others...

     

    Thank you all, as usual, for your feedback! As always, you can find the newest changelogs here:
    http://www.rhsmods.org/mod/1
    http://www.rhsmods.org/mod/2
    http://www.rhsmods.org/mod/3
    http://www.rhsmods.org/mod/4

     

    If you have found any bugs, please make sure to report them here:
    http://feedback.rhsmods.org/view_all_bug_page.php


    As always:

     

    Enjoy!
    RHS Team

    • Like 15
    • Thanks 4

  2. 48 minutes ago, mickeymen said:

    Good day, RHS team!

     

    I read a few pages above, it looks like the problem with jumping and flipping vehicles is not discussed at all. This is very strange since I cannot play for more than 10 minutes with the RHS wheeled vehicles in order not to encounter such a problem.

     

    This is an RHS only problem, because it doesn't happen with vanilla vehicles.  

    I have tried placing APC of both sides on the map. For example, from AFRF side it was BTR-80 and any modifications thereof, from USAF side it was M1126 (M2) and others. Always, sooner or later, I got this problem.

    Note, I put the RHS wheeled vehicles ( usually using vanilla maps, like Altis, Stratis, Malden ), they can bounce or roll over after a few minutes of gameplay - sometimes this happens even without the movement of vehicles, i.e. when they are idle!

     

    Also, for customisation, I tried to put the RHS transport even in a virtual garage, but even there the vehicles turn over! 

    As I can guess, the physics parameters conflict with the last update of the PhysX libraries which were made relatively recently in Arma3.  Maybe I'm wrong and there is another reason.

    Please try solve this problem, unfortunately it is not possible to play today using RHS vehicles without such problem. 

    Try updating their configurations, see how the configurations have changed for the vanilla vehicles, I repeat that the vanilla vehicle has no such problem.

     

    As a reproduction of the problem, I can suggest placing 2-4 opposing mechanized infantry groups on the map and observing them, within a 5-10 min

     

    About my version of RHS. I have a Steam subscription, this is the stable version. Several weeks ago, I was forced to temporarily disable RHS, No updates since then

    Can you please make a video of such behavior. We had no other reports of it and surely if this was so unplayable we would have e heard. Please make sure you do not load with any other mods and for the future please use our feedback tracker.

    • Like 1

  3. 31 minutes ago, marki980908 said:

    Is there a place where I can make suggestions for RHS? Because I think Yak-141 could be a great addition Russian Armed Forces. It is basically a VTOL Supersonic jet
     

      Reveal hidden contents

    aad0485535302067c8de074339e483c8.jpg

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    images?q=tbn:ANd9GcRFtvHJ7Kn7ZcJvEwXNc9-This is a modernised version of the aircraft

      Reveal hidden contents

    Yakovlev_Yak-141_at_1992_Farnborough_Air

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    8ca15f03c202258192566408674ff530.jpg

     

    We dont really do suggestions. We have a plan,  at least as in much as what team members want to do within the scope of the mod. There is very little that you can suggest that either has not been suggested or thought of by our team already. If you dont see it in the mod it either of no interest or noone has had the chance to get to it yet.

    • Like 6

  4. 38 minutes ago, john chaser said:

    Hey RHS-Team, 

     

    I've spend some time getting some skins for the UH-60s done and just recently thought about publishing them via Steam Workshop, cause why should I be the only one to enjoy them 😉

    Although it should (TM) be in accordance to your license model, I'd like to get your permission, nonetheless. 

     

    It's basically just an addition and doesn't modify any existing classes. If you want to take a look: https://imgur.com/a/N5UZGSF

    Would that be good to go on steam workshop? 

     

    Cheers

    Chaser

     

    yeah no problem. Looking good!

    • Like 2

  5. TERRACORE 0.2.0 Released!

     

    Today we are happy to announce a second release of RHS: TERRACORE. Amongst the additions you will find some of the PKL buildings and vegetation and a soviet school building with all peaceable furniture!

    There are numerous other fixed so be sure to check the changelogs on steam!

     

    20210117022810_1.jpg

     

    20210111021144_1.jpg

     

    20210117022640_1.jpg

     

    Last but not least we would like to thank all the Patrons (https://www.patreon.com/redhammerstudios) that have answered our call and have supported us! You guys are making a real difference! A big shoutout to:

    Bjorn Dahlgren

    Ryan Baker

    Jimmy Krackencorn

    Ell Laney

    Selvo

    Fetus114

    _Shadow

    Niels Van Loo

    Will

    YonV

    Fingolfin

    ItsMe

    DerKommissar

    Lithium Flower

    Hans Keerberg

    Nick Ristrom

    little_hori

    Michael Kuehne

    Buttista

    Ferran Garrido

    Сергей Васильев

    ThePointForward

    Radu Costachescu

    Jonas Vogt

    Anthony Papamichael

    jed pat

    B0dey

    Cedric Pump

    Aebian

    Jose García Pérez

    Redphoenix

    And many others...

    Thank you all, as usual, for your feedback! As always, you can find the newest changelogs here:

     

    https://steamcommunity.com/app/107410/workshop/

     

    If you have found any bugs, please make sure to report them here:

     

    http://feedback.rhsmods.org/view_all_bug_page.php

     

    As always:

    Enjoy!

    RHS Team

    • Like 19
    • Thanks 5

  6. 3 hours ago, harper1998 said:

    I commented on the RHSUSF steam page but I neglected to consider posting here.

    I do modding on the side here and there, and I'm adapting RHS content to fit an alternate universe I have created. I have a question regarding the EULA and vehicle modding. I would like the vehicle turrets to display my canonical names - "M240B" is "C140B". I'm trying it out with the MATVs but the only way I have so far been able do that is to copy your MATV base configs in their entirety and swap out my renamed turrets. Is that a no-no?

    Thats a nono, bacause you can potentially break rhs vehicles in process, not from EULA prespective but from good design standpoint. You have to learn correct class and subclass inheritance.

    • Like 1

  7. Today we are happy to announce a bundle of fixes in version 0.5.4. For instance we fixed the M1151/M1152/M1165 to appear in Zeus, as well as the KrAZ Heavy truck in certain circumstances. There are numerous other fixed so be sure to check the changelogs!

     

    Last but not least we would like to thank all the Patrons (https://www.patreon.com/redhammerstudios) that have answered our call and have supported us! You guys are making a real difference! A big shoutout to:

     

    Bjorn Dahlgren
    Ryan Baker
    Jimmy Krackencorn
    Ell Laney
    Selvo
    Fetus114
    _Shadow
    Niels Van Loo
    Will
    YonV
    Fingolfin
    ItsMe
    DerKommissar
    Lithium Flower
    Hans Keerberg
    Nick Ristrom
    little_hori
    Michael Kuehne
    Buttista
    Ferran Garrido
    Сергей Васильев
    ThePointForward
    Radu Costachescu
    Jonas Vogt
    Anthony Papamichael
    jed pat
    B0dey
    Cedric Pump
    Aebian
    Jose García Pérez
    Redphoenix

    And many others...

     

    Thank you all, as usual, for your feedback! As always, you can find the newest changelogs here:

    http://www.rhsmods.org/mod/1

    http://www.rhsmods.org/mod/2

    http://www.rhsmods.org/mod/3

    http://www.rhsmods.org/mod/4

     

    If you have found any bugs, please make sure to report them here:

    http://feedback.rhsmods.org/view_all_bug_page.php

     

    As always:

    Enjoy!

    RHS Team

    • Like 10
    • Thanks 4

  8. 54 minutes ago, BroBeans. said:

    Thanks for the updates boys,
    Top notch works as always

     

    One thing, Not sure if this is new or if I've just never noticed it before, 

     

    Have you changed the folder containing the bikey from "keys" to "key"? Or has it always been like that 🤔

    Only just noticed it today after one of my update scripts didn't manage to pull the bikey 

    didnt change anything there for years so I think it was always like this.

    • Thanks 1

  9. 6 hours ago, starlord1214 said:

    hey guys i was wondering, are you planing on making new uniforms with gloves plus new uniforms for SF, equipment and vests, also maby new ground vehicles, Helicopter and planes for RHSUSAF? like for example like the stryker with a cannon, 160th SOAR MH-60L/MBlackhawk and MH-47G Chinock,  UH-72 LAKOTA, C-12 HURON, AC-130J Ghostrider, F-35A Lightning II, F-15 Eagle, F-16 Fighting Falcon, B-2 Spirit, B-1B Lancer, Boeing C-17 Globemaster III, F/A-18C/D Hornet, AV-8B Harrier II, Bell AH-1Z Viper, Bell Boeing V-22 Osprey,  Assault Breacher Vehicle (ABV), MTVR, MRAP All-Terrain Vehicle (MATV), Light Armored Vehicles (LAV), Amphibious Assault Vehicle (AAV-7) Mine Resistant Ambush Protected Vehicle (MRAP), M777 Lightweight Towed Howitzer, BAe RG-31 Nyala, HMMWV Avenger, M104 Wolverine, Land Rover Ranger Special Operations Vehicle (SOV) and Navistar International MaxxPro

     

     

    http://www.rhsmods.org/faq

    • Like 2

  10. On 5/20/2020 at 3:52 PM, mcnools said:

    Since I last used this mod there seems to be a problem with the M113's, no idea what's causing this but I can look into it further (if it happens on all variants/textures etc.) Unless you're already aware of the issue (or if it's just happening for me)

     

    Can someone else confirm? Almost looks like a graphics card glitch.


  11. 1 hour ago, dragon01 said:

    Actually, it isn't, almost every workplace I've heard from is doing this work from home thing wrong. It seems like when bosses and teachers can't look over your shoulder all the time, they pile on extra work, as if to make sure you don't have it too good. Heaven forbid you actually use the time you save by not commuting and so on for your own purposes.

     

    At least I hope you guys are getting paid for that overtime. Some people don't seem to think you're working unless you actually go there and "officially" clock in.

     

    It doesn't necessarily have to be connected to draconian bosses. Simple fact that many more teleconferences are happening, over things that could have been just shouted over the floor in the office, or whiteboarded in 15 minutes, that take up more time and leave less time for actual work. And that work has to be done, the deadlines didn't go anywhere. And no typically it does not get covered by overtime pay. In a lot of careers it simply falls under your responsibility to complete your tasks. If you did not plan well enough to do that, you have to find a way. 

    • Like 1

  12. We are happy to announce another stable release! This month we are happy to treat you to a many many bug fixes, improvements and some new toys. USAF is getting another MRAP boost with the much awaited M-ATV, while GREF is finally getting an upper hand in the skies thanks to Jester's great A-29 Super Tucano.

     

    We've been quiet for a bit, but in the background we are working hard on many new cool things, that are coming closer an closer to reveal. We are also working hard on a new website, that will above all make the some of our internal processes a lot easier.

     

    We'd like to remind you that DEV releases of our mods happen weekly and you can subscribe to them on Steam Worshop, Find them on the RHS steam page: https://steamcommunity.com/id/rhsmods/myworkshopfiles/?appid=107410 . The ability to gather feedback from you guys on a weekly basis has been invaluable.

     

    Last but not least we would like to thank all the Patrons (https://www.patreon.com/redhammerstudios) that have answered our call and have supported us! You guys are making a real difference! A big shoutout to:

     

    Will
    Jonas Vogt
    Jesper Yssing
    Apollo
    Robert Sandiford
    jed pat
    Aebian
    DerKommissar
    Scraps_
    Kevin Sudbery
    Christopher Boyd
    Brock MacDonald
    Plasma
    YonV
    skep skeleton
    ItsMe
    ThePointForward
    Rook
    LuckyLegs
    Jose García Pérez
    Jamie Bowman
    Teizan
    Ferran Garrido
    Сергей Васильев
    Eddie Andersson
    Nick Ristrom
    B0dey
    Fingolfin
    Christopher Boyd
    Michael Kuehne
    Hans Keerberg
    Derek
    Cedric Pump
    AWACS Ghost Eye
    Dmitry Kulikov
    little_hori
    Martin Horisberger
    Anthony Papamichael
    Ben
    mandaloin
    Richard Nixon
    Grimnir25
    Lithium Flower
    LuckyLegs
    Nam

    And many others...

     

    Thank you all, as usual, for your feedback! As always, you can find the newest changelogs here:

    http://www.rhsmods.org/mod/1

    http://www.rhsmods.org/mod/2

    http://www.rhsmods.org/mod/3

    http://www.rhsmods.org/mod/4

    If you have found any bugs, please make sure to report them here:

    http://feedback.rhsmods.org/view_all_bug_page.php

    As always:

    Enjoy!

    RHS Team

    • Like 23
    • Thanks 13

  13. 13 minutes ago, General Yudenich said:

    It's certainly very cool, but... What for? We already have these vehicles in the original ARMA 3... Wouldn't it be better not to waste your time on what is already in the game, and focus on the new content?

    The M-ATV is one of the most requested vehicles we've ever had. One man's waste of time is another man's hobby, and besides this is entirely new content in as far as what is in the game is NOT an M-ATV.

    • Like 21
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