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soul_assassin

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Everything posted by soul_assassin

  1. soul_assassin

    RHS Escalation (AFRF and USAF)

    Terracore 0.3.0 Released! Jump over to https://steamcommunity.com/id/rhsmods/myworkshopfiles/?appid=107410 to get the new version of Terracore! Russian style garages and kindergarden included, you will also find some fixes. Enjoy! RHS Team
  2. soul_assassin

    RHS Escalation (AFRF and USAF)

    That is a T-80BV. Not a T-64.
  3. soul_assassin

    RHS Escalation (AFRF and USAF)

    Recently some more T-64 work has been done:
  4. soul_assassin

    RHS Escalation (AFRF and USAF)

    0.5.6 incoming! This was a fast one. We've tried to focus on getting some of the bugs that have slipped past the 0.5.5 release and reacting to your feedback on all the new stuff that it added. Don't worry though, some new things made it in as well! Have a look at some of the improvements to the Russian self and not-so-self propelled artillery and some new camos for AFRF equipment. Last but not least we would like to thank all the Patrons (https://www.patreon.com/redhammerstudios) that have answered our call and have supported us! You guys are making a real difference! A big shoutout to: Quentin Guédon Ryan Baker Jonas Vogt Aebian Björn Dahlgren DerKommissar Selvo Will B0dey Courtney Paul Dániel Szabó Ell Laney Ferran Garrido Fetus114 Fingolfin Hans Keerberg Jimmy Krackencorn Jose García Pérez Radu Costachescu Redphoenix S sald ThePointForward VastGameMaster YonV David Catley Buttista Niels Van Loo Sebastian Neumayer Anthony Papamichael jdp. Lithium Flower Thoreau Jeza And many others... Thank you all, as usual, for your feedback! As always, you can find the newest changelogs here: http://www.rhsmods.org/mod/1 http://www.rhsmods.org/mod/2 http://www.rhsmods.org/mod/3 http://www.rhsmods.org/mod/4 If you have found any bugs, please make sure to report them here: http://feedback.rhsmods.org/view_all_bug_page.php As always: Enjoy! RHS Team
  5. soul_assassin

    RHS Escalation (AFRF and USAF)

    Can you please make a video of such behavior. We had no other reports of it and surely if this was so unplayable we would have e heard. Please make sure you do not load with any other mods and for the future please use our feedback tracker.
  6. soul_assassin

    RHS Escalation (AFRF and USAF)

    We dont really do suggestions. We have a plan, at least as in much as what team members want to do within the scope of the mod. There is very little that you can suggest that either has not been suggested or thought of by our team already. If you dont see it in the mod it either of no interest or noone has had the chance to get to it yet.
  7. soul_assassin

    RHS Escalation (AFRF and USAF)

    my guess is for the T64, just like that ^^😂
  8. soul_assassin

    RHS Escalation (AFRF and USAF)

    yeah no problem. Looking good!
  9. soul_assassin

    RHS Escalation (AFRF and USAF)

    TERRACORE 0.2.0 Released! Today we are happy to announce a second release of RHS: TERRACORE. Amongst the additions you will find some of the PKL buildings and vegetation and a soviet school building with all peaceable furniture! There are numerous other fixed so be sure to check the changelogs on steam! Last but not least we would like to thank all the Patrons (https://www.patreon.com/redhammerstudios) that have answered our call and have supported us! You guys are making a real difference! A big shoutout to: Bjorn Dahlgren Ryan Baker Jimmy Krackencorn Ell Laney Selvo Fetus114 _Shadow Niels Van Loo Will YonV Fingolfin ItsMe DerKommissar Lithium Flower Hans Keerberg Nick Ristrom little_hori Michael Kuehne Buttista Ferran Garrido Сергей Васильев ThePointForward Radu Costachescu Jonas Vogt Anthony Papamichael jed pat B0dey Cedric Pump Aebian Jose García Pérez Redphoenix And many others... Thank you all, as usual, for your feedback! As always, you can find the newest changelogs here: https://steamcommunity.com/app/107410/workshop/ If you have found any bugs, please make sure to report them here: http://feedback.rhsmods.org/view_all_bug_page.php As always: Enjoy! RHS Team
  10. soul_assassin

    RHS Escalation (AFRF and USAF)

    unlikely. We Will keep both for variety.
  11. soul_assassin

    RHS Escalation (AFRF and USAF)

    Yes, author has permitted.
  12. soul_assassin

    RHS Escalation (AFRF and USAF)

    Thats a nono, bacause you can potentially break rhs vehicles in process, not from EULA prespective but from good design standpoint. You have to learn correct class and subclass inheritance.
  13. soul_assassin

    RHS Escalation (AFRF and USAF)

    the weapons are not ours on those shots. OP can give the source.
  14. soul_assassin

    RHS Escalation (AFRF and USAF)

    Today we are happy to announce a bundle of fixes in version 0.5.4. For instance we fixed the M1151/M1152/M1165 to appear in Zeus, as well as the KrAZ Heavy truck in certain circumstances. There are numerous other fixed so be sure to check the changelogs! Last but not least we would like to thank all the Patrons (https://www.patreon.com/redhammerstudios) that have answered our call and have supported us! You guys are making a real difference! A big shoutout to: Bjorn Dahlgren Ryan Baker Jimmy Krackencorn Ell Laney Selvo Fetus114 _Shadow Niels Van Loo Will YonV Fingolfin ItsMe DerKommissar Lithium Flower Hans Keerberg Nick Ristrom little_hori Michael Kuehne Buttista Ferran Garrido Сергей Васильев ThePointForward Radu Costachescu Jonas Vogt Anthony Papamichael jed pat B0dey Cedric Pump Aebian Jose García Pérez Redphoenix And many others... Thank you all, as usual, for your feedback! As always, you can find the newest changelogs here: http://www.rhsmods.org/mod/1 http://www.rhsmods.org/mod/2 http://www.rhsmods.org/mod/3 http://www.rhsmods.org/mod/4 If you have found any bugs, please make sure to report them here: http://feedback.rhsmods.org/view_all_bug_page.php As always: Enjoy! RHS Team
  15. soul_assassin

    RHS Escalation (AFRF and USAF)

    Join us on https://www.twitch.tv/redhammerstudios at 22:30 CEST (in 2 hours) for a live stream AMA!
  16. soul_assassin

    RHS Escalation (AFRF and USAF)

    didnt change anything there for years so I think it was always like this.
  17. soul_assassin

    RHS Escalation (AFRF and USAF)

    guys please stop this discussion. The FAQ is sufficient to answer any related questions.
  18. soul_assassin

    RHS Escalation (AFRF and USAF)

    http://www.rhsmods.org/faq
  19. soul_assassin

    RHS Escalation (AFRF and USAF)

    Can someone else confirm? Almost looks like a graphics card glitch.
  20. soul_assassin

    RHS Escalation (AFRF and USAF)

    Downloading from where? Unpacking what exactly and for what reason?
  21. soul_assassin

    RHS Escalation (AFRF and USAF)

    It doesn't necessarily have to be connected to draconian bosses. Simple fact that many more teleconferences are happening, over things that could have been just shouted over the floor in the office, or whiteboarded in 15 minutes, that take up more time and leave less time for actual work. And that work has to be done, the deadlines didn't go anywhere. And no typically it does not get covered by overtime pay. In a lot of careers it simply falls under your responsibility to complete your tasks. If you did not plan well enough to do that, you have to find a way.
  22. soul_assassin

    RHS Escalation (AFRF and USAF)

    Indeed if anything, it has blurred the concept of work days, with many of us doing overtime on our real jobs unfortunately.
  23. soul_assassin

    RHS Escalation (AFRF and USAF)

    We are happy to announce another stable release! This month we are happy to treat you to a many many bug fixes, improvements and some new toys. USAF is getting another MRAP boost with the much awaited M-ATV, while GREF is finally getting an upper hand in the skies thanks to Jester's great A-29 Super Tucano. We've been quiet for a bit, but in the background we are working hard on many new cool things, that are coming closer an closer to reveal. We are also working hard on a new website, that will above all make the some of our internal processes a lot easier. We'd like to remind you that DEV releases of our mods happen weekly and you can subscribe to them on Steam Worshop, Find them on the RHS steam page: https://steamcommunity.com/id/rhsmods/myworkshopfiles/?appid=107410 . The ability to gather feedback from you guys on a weekly basis has been invaluable. Last but not least we would like to thank all the Patrons (https://www.patreon.com/redhammerstudios) that have answered our call and have supported us! You guys are making a real difference! A big shoutout to: Will Jonas Vogt Jesper Yssing Apollo Robert Sandiford jed pat Aebian DerKommissar Scraps_ Kevin Sudbery Christopher Boyd Brock MacDonald Plasma YonV skep skeleton ItsMe ThePointForward Rook LuckyLegs Jose García Pérez Jamie Bowman Teizan Ferran Garrido Сергей Васильев Eddie Andersson Nick Ristrom B0dey Fingolfin Christopher Boyd Michael Kuehne Hans Keerberg Derek Cedric Pump AWACS Ghost Eye Dmitry Kulikov little_hori Martin Horisberger Anthony Papamichael Ben mandaloin Richard Nixon Grimnir25 Lithium Flower LuckyLegs Nam And many others... Thank you all, as usual, for your feedback! As always, you can find the newest changelogs here: http://www.rhsmods.org/mod/1 http://www.rhsmods.org/mod/2 http://www.rhsmods.org/mod/3 http://www.rhsmods.org/mod/4 If you have found any bugs, please make sure to report them here: http://feedback.rhsmods.org/view_all_bug_page.php As always: Enjoy! RHS Team
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