ShadowY
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Everything posted by ShadowY
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That is what you'll get when you do everything to fast and mentioning something else that's in the same PBO :eek: I kinda redone this in the editor and frapst the right BTR-152 :bounce3:
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addons: RHS\topas\lobo BTR-152, sap Everon.
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ArmA II Photography I: Questions. Comments & Discussion
ShadowY replied to =Spetsnaz='s topic in ARMA 2 & OA - GENERAL
ebanks129 do something with your screenies..they are above the 100kb :eek: -
open "show press release" and you'll read that it is also being delivered to the florida army national guards projects using the VBS2 engine ;)
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ArmA II: Operation Arrowhead discussion thread
ShadowY replied to Tonci87's topic in ARMA 2 & OA - GENERAL
I will not even touch it and trying to find out what this was about when I would see this in a store or on a gameside...but that's probably because it's so usa'ish :rolleyes: -
and then what? :rolleyes:
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I did not found it in a search here so I think it's not posted before. anyway it's also in other languages(subtitled)....enjoy it :rolleyes: http://www.youtube.com/watch?v=jqxENMKaeCU
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you're funny ..this is not about good or bad humans :rolleyes: Just watch the whole movie and enjoy it because this is just a good movie.
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I am wondering why that is....;) :butbut:
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There is a example mission for the interceptors and a README for the units and cars I think it's explained inthere ;)
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I have downloaded the addon and this is what it says in the readme for the replacement... "Replacement packs for the 31st MEU Desert and Woodland Marpat Skins. Put ONLY ONE of these .pbo files into the addons / mod folder. (Either Woodland or Desert) Credit goes to CSL and Headcrusha for the template of this replacement pack. Recap for dummies: Both of the large sized .pbos go in the addon folder from the "Skins" .rar file. Then, put only one of the small files in the addons folder. Thereby choosing to replace the stock Army soldier skins with EITHER desert or woodland marpats." ---------- Post added at 14:26 ---------- Previous post was at 14:13 ---------- as you can see I even tried it for you...replacement works and so are the units in the editor.
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if you have all the above you go to the editor load a Island and look for them under BLUFOR men ....have FUN :bounce3: :cool:
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or leave the " out before the C:\ and behind the .exe In my target lines I don't have them but thats probably because I use a other HD installation dunno. C:\Program Files\Bohemia Interactive\ArmA\arma.exe -mod=@31MEU
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no it's @31stMEU/addons/the addonPBO and .bisign file I think I forgot an S in my other post :D JoshMarpatDes.pbo JoshMarpatWod.pbo Desert_Marpats.pbo Woodland Marpats.pbo these PBO's goes in the addons folder. I checked the addon on armaholic and there is no bisign or key file so ignore it.
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The folder that you create @31stMEU for example needs inside a extra folder named ADDONS and there is where you put the addon(s) in.
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Destroyed ford crown victoria :eek:
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ArmA II: Operation Arrowhead discussion thread
ShadowY replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Czechia is correct as a shortage for Czech republic "ÄŒesko" "Äeský", ÄŒechy (Bohemia) the other Czechs in Moravia and Silezia don't like the word "ÄŒesko" etc... -
ArmA II: Operation Arrowhead discussion thread
ShadowY replied to Tonci87's topic in ARMA 2 & OA - GENERAL
realistic? It's a game...wake up call!!! and maybe I should had said it otherwise......main role in the game. -
ArmA II: Operation Arrowhead discussion thread
ShadowY replied to Tonci87's topic in ARMA 2 & OA - GENERAL
it looks cheap to me...German soldiers that walk through Takistan... or whatever it's called :D So I guess nothing they can do else overthere..walk, no drive or fly :rolleyes: The main force should had been british or the Germans in the first place...now were stucked again with the usa units. As targets they are fine to me...but in a game in a campaign or online.....BORRRRRRRIIIIING -
ArmA II Photography I: Questions. Comments & Discussion
ShadowY replied to =Spetsnaz='s topic in ARMA 2 & OA - GENERAL
@warden308 -
After some tweaking in the config like the offroad speed and some other minor issues, like the get in car or out of it etc..I had a little go at the textures like the dark greyish windows ;) I could not resist to try a car texture...no worry it was only educational to see if could do something FUNNY with it. As you can see in the middle I destroyed it ;):bounce3: Addons: DHI Ford Crown Victoria P71 Police Interceptors; BIA (Bezbedonosn-Informativna Agencia) by GENERAL_NS
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finally some cars that can kinda drive without the sliding back, too bad the speed is not as fast as in OFP-R. I had some FUN driving around the Islands again just as in OFP-R. addons: BMW M5 by ULTRA and the tuned version by StormEagle for OFRA. These are the original cars, I only changed the config to 1.08, GAZ 13 "Tchaika by Smin_d I think :bounce3: I have alot of OFPmod folders burned away on CD's or DVD in 2004, so can't remember all of the makers.
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WIP: Stuff you are working on 2!
ShadowY replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
is it a boot, is it a plane...noooo it is a bridge :bounce3: Thats a nice working drawbridge gnat :D -
ace??? :rolleyes: Nice planes..still using some ArmA 1 ones :bounce3:
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addons: maza94 fedayeen