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ScottD5800

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Posts posted by ScottD5800


  1. Quote:

    Originally Posted by ScottD5800

    Great mod, thanks!

    Cannot get CAS and HALO to work, request for airdrop, plane flies and does nose dive and crashes. HALO nothing and CAS never arrives. Are there conflict with other mods that you know of. I am using ACE and update weekley.

    HALO after a few minutes, red smoke but no drop???

    Thanks,

    Scott

    Same as for Sevy try Vanilla or just with ACE to Isolate the problem. Are all the CAS options not working? Or just ACE?

    About the HALO there are two types of HALO once for the Special Forces SF, from menu one. It will only work if you named you character sf1 to sf12.

    Try naming you character and try again.

    The other one from menu 4 is a little buggy atm.

    No all CAS do not work, CAS worked in previous version of MCC(MP), but not in this one. Never got HALO, sometimes it flashes picture of C130 and sound for split second, then nothing. I will try sf1 thing and report. Thanks for great mod!


  2. Here are 2 questions no one answered, can anyone assist?

    Mando,

    Great work, Thank you. How do you remove "film grain" on weapon MFD's, I would like them "clear".

    Thanks,

    Scott

    Air support console...

    Trying to get other aircraft instead of default ones....trying all day....

    Sleep 1;

    mando_airsupport_type = "AV8B2";

    mando_airsupport_type_rc = "MQ9PredatorB";

    mando_airsupport_type_re = "C130J";

    mando_airsupport_type_ab = "MV22";

    mando_airsupport_type_ev = " CH_47F_EP1";

    mando_airsupport_cmissile = ship1;

    mando_reco_cam_pos = [0,3,-2];

    // player addAction ["Air Support console", "mando_bombs\mando_airsupportdlg.sqf"];

    mando_airsupport_bomb_altmax = 1000;

    mando_ingress_dir = 90;

    mando_airsupport_bomb_alt = 1000;

    mando_airsupport_cmissile_pos = [0,-4, 1];

    mando_airsupport_cmissile_alt = 300;

    mando_airsupport_jump = false; // reinforcements and airborne assault will land and disembark instead of jump from chopper.

    mando_support_no_cas = false;

    mando_support_no_br = false;

    mando_support_no_ff = false;

    mando_support_no_sa = false;

    mando_support_no_gs = false;

    mando_support_no_ab = false;

    mando_support_no_cm = false;

    mando_support_no_sat = false;

    mando_support_no_rc = false;

    mando_support_no_ev = false;

    mando_support_no_la = false;

    mando_support_no_am = false;

    mando_support_no_ve = false;

    mando_support_no_re = false;

    mando_support_no_cp = false;

    mando_support_no_cb = false;

    What am I doing wrong, aircraft don't change when start mission

    Thanks in advance

    Scott


  3. Trying to get other aircraft instead of default ones....trying all day....

    Sleep 1;

    mando_airsupport_type = "AV8B2";

    mando_airsupport_type_rc = "MQ9PredatorB";

    mando_airsupport_type_re = "C130J";

    mando_airsupport_type_ab = "MV22";

    mando_airsupport_type_ev = " CH_47F_EP1";

    mando_airsupport_cmissile = ship1;

    mando_reco_cam_pos = [0,3,-2];

    // player addAction ["Air Support console", "mando_bombs\mando_airsupportdlg.sqf"];

    mando_airsupport_bomb_altmax = 1000;

    mando_ingress_dir = 90;

    mando_airsupport_bomb_alt = 1000;

    mando_airsupport_cmissile_pos = [0,-4, 1];

    mando_airsupport_cmissile_alt = 300;

    mando_airsupport_jump = false; // reinforcements and airborne assault will land and disembark instead of jump from chopper.

    mando_support_no_cas = false;

    mando_support_no_br = false;

    mando_support_no_ff = false;

    mando_support_no_sa = false;

    mando_support_no_gs = false;

    mando_support_no_ab = false;

    mando_support_no_cm = false;

    mando_support_no_sat = false;

    mando_support_no_rc = false;

    mando_support_no_ev = false;

    mando_support_no_la = false;

    mando_support_no_am = false;

    mando_support_no_ve = false;

    mando_support_no_re = false;

    mando_support_no_cp = false;

    mando_support_no_cb = false;

    What am I doing wrong, aircraft don't change when start mission

    Thanks in advance

    Scott


  4. Any Way to make or is there a mod(I have not seen one) to make tracers more visible??? It would be a easy simple mod, but I don't know about modding.

    I am 1SG in the Infantry and the tracers in the game are to weak. Trust me, you can see tracers just fine in the day.

    Any help out there?

    Thanks,

    Scott


  5. Any Way to make or is there a mod(I have not seen one) to make tracers more visible??? It would be a easy simple mod, but I don't know about modding.

    I am 1SG in the Infantry and the tracers in the game are to weak. Trust me, you can see tracers just fine in the day.

    Any help out there?

    Thanks,

    Scott

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