Sadico
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Everything posted by Sadico
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YEEEHAAAA!!!!
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Der Spiegel<span id='postcolor'> Hey Albert, my parents read that magazine! Â I've seen it a lot of times at home Main spanish newspapers El Pais El Mundo ABC Other news sources: CNN Pravda Reuters Yahoo BBC
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Yeah, but it uses the same engine and needs the original OFP to run.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Col. Kurtz @ Sep. 10 2002,13:13)</td></tr><tr><td id="QUOTE">In that case I summon and pray for you to come and with your godly powers, shut down this thread of blashpamy and end the reign ot terror! And when this deed is done, the bards shall sing of it for years to come <span id='postcolor'> hahahahaha!!!
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OFP 2 would be a different game. Resistance is an expansion, not a new game. Anyway. If someone wants help making an addon work with 1.46, send me a pm. Remember, i can't make pistols work, and i won't give you the cpp's of big packs like the bwmod demo or the hk pack (that ones are a bitch to convert, i'm still trying to make the hk pack work). If you want to make that ones work, start converting little addons and learn to do it yourself
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Hey, the site says there will be a 1.46 compatible version. Are you going to release it soon?
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Me too.
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You must erase the cfgmodels section in the config.cpp
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Damn, you two know how to make textures!! I would like to see a c-130 texture made by kegetys, though...
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Then try to play a mission that uses the pack (and the makarov) and get a "Missing addon: KEGmakarov" error <span id='postcolor'> True, the same thing would happen if i try to use the BWmod missions. I don't mind, i only want to play my own missions using the new units and weapons. I also modified UCE's Russian Federation Units to use your weapons and the groza pack someone released
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Remember I'm not talkin about addons with Res only features like Keg's S&W revolvers or his Russian Pack (is it really hi-res or getin rid of the Makarov pistol would be enough to ....). <span id='postcolor'> Just get rid of the makarov and it works perfectly. Same thing with the Bwmod demo, get rid of the pistol and it works. You are right adammo, it works perfectly with me because i don't use HWT&L. It would be bugged, but having a bugged c-130 is better than nothing. As SelectThis said, BIS should release a patch to fix the cfgmodels issue.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I'm sure someone will Jury-rig a 1.46 version eventually.<span id='postcolor'> I've already asked adammo if i can post the modified cpp.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">It's not that you don't deserve it, without the new software, you just....well...can't use it. <span id='postcolor'> Uhhh, did you read my other posts? I can use it with minimal modifications. But most people doesn't know how to make that modifications. It gives more work to the modmakers, but look at the dkm-mod guys. They make very high quality addons and they make them for both versions. TYsiEK, what's your fucking problem? BIS spent years making OFP, and they are even now trying to improve the game, yet you whine because they want money for Resistance? Do you have any idea of all the hours of hard work they spent to make Resistance? Damn, i would buy Resistance for twice the money it costs if i had the money right now and it would be worth it!
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Oh yes, the c-130 DOES work in 1.46. Change a number, erase 5 or so lines and it works. Perfectly. About the only thing i can't modify to work in 1.46 is pistols (the motorbike class works in 1.46). I agree with kegetys, testing both versions of the game can be troublesome for the maker but, ever heard the word betatester? Anyway, if you don't make addons for 1.46 it's not my problem because i don't mind making the changes myself. The problem is (i say it again), lot's of people just don't know how.
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So your point is that if i don't have the money to buy resistance i don't deserve to use the new addons? In the other thread i only asked adammo to make a 1.46 version because lots of people want to use that c-130 and it takes less than a minute to make the changes. I don't care a lot if he doesn't want to make it because i can make the changes myself (as i've done with other addons such as kegetys's east weapons pack, the bwmod demo and adammo's little birds), but there are lots of guys out there who don't know how to make that changes. For example when someone released an ultralight trike some guys started emailing me to ask how to make that changes. I told'em how to make the changes, heck i even sent them the modified cpp but they couldn't make it work! Look at the dkm-mod addons for example, or the new huey by select this, they have versions both for Resistance and 1.46
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Hey thanks for the explanation! The guy who told me about the cfgmodels routine said that it fixed only the muzzle flash, not all texture changes. I know resistance is worth the money, but i spent all my money on a Geforce 4 and i won't get resistance until October. Surely lots of guys can't get resistance for various reasons but they would love to use your c-130, so if you give permission i can post the modified cpp. I remember that when you released your little birds some guy posted a modified cpp for them too.
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I'm sure vit's spitfire is gonna love this addon.
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Yeah, looks great too!
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I think i would give up drugs, but i wouldn't like it.
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Fuck, i should read before voting. I thought you had to vote the thing you like more...
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Woah denoir, that skin looks great (the first one, not the danish ) Have you talked to adammo about releasing it?
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Adammo @ Sep. 05 2002,18:23)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Just one question Adammo. Why did you make it for Resistance only? The C-130 has no weapons, so the muzzle flash bug is not a problem. You can make it work perfectly in 1.46 in less than a minute. <span id='postcolor'> It is resistance only because it uses the cfgmodels subroutine which we all know can crash version 1.46. Â And this is the same issue as the muzzle flash bug. Capt Moore<span id='postcolor'> I know that, but you don't need to use the cfgmodels routine because your c-130 has no weapons and hence no muzzle flashes that could give problems. Making a 1.46 version took me less than a minute (just change the version number and delete the cfgmodels part) and it works perfectly, so why don't you release it for 1.46? There are lot's of people without resistance who would like to use your plane.
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Uh-1 d spec op for download!
Sadico replied to Gunship -OFP-ZONE-'s topic in ADDONS & MODS: COMPLETE
Yeah, at last!! UH-1 with a M60!!! -
Just one question Adammo. Why did you make it for Resistance only? The C-130 has no weapons, so the muzzle flash bug is not a problem. You can make it work perfectly in 1.46 in less than a minute.
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Are you crazy? Everybody knows Santiago Arnavisca shoots better!!