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Skulleye

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Everything posted by Skulleye

  1. Skulleye

    Skye - version 2 is out!

    It worked fine for me by using Opera and "save file as". Getting it in an unbelievable 1 kb/s too Well, I'll have it in 1:40. Thanks, it looks really good, and I enjoyed the previous versions
  2. Skulleye

    Roc mod 2.0 pla addons fix version

    I haven't downloaded this yet, but I will. I just want to know if you have fixed that all lower half of your body is white when you choose your career (if you can call it that ) EDIT: Checked now and the problem is still there. Not that I care very much, just thought you'd like to know about it..
  3. Skulleye

    Your opinions on ofps "competition"

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (OmniMax @ Jan. 30 2003,04:41)</td></tr><tr><td id="QUOTE">Delta Force 1: Pixel like gameplay = fun. Unrealism (sniping with a SAW? con.)<span id='postcolor'> I have never been able to zoom with the SAW, you're sure that's possible?
  4. Skulleye

    Benchmark of 3000

    How do you check your benchmark? It isn't 3dmark score or something like that?
  5. Skulleye

    Is anyone really having fun?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Nyles @ Dec. 27 2002,16:43)</td></tr><tr><td id="QUOTE">Officers tend to pick me out.<span id='postcolor'> I noticed this too. Is it really like this? I have always liked that my role isn't any bigger than any of my teammates, but this makes it seem more like other games where you are the hero and main character.
  6. Skulleye

    Any other ofp's?!?!

    Here you can find alot of user made campaigns: http://ofp.gamezone.cz/index.php?sekce=campaigns
  7. Skulleye

    Problem with planet of war!

    I got that error message once (not with PoW, don't have it) and someone on #operationflashpoint@Gamesnet said that it was because I had too many addons in my addons folder so I deleted some and then it worked again. Now I'm only using addons that I absolutely need for a campaign or mission (or if I just really like it)
  8. Skulleye

    Best settings for voodoo 3

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (joltan @ Nov. 23 2002,06:14)</td></tr><tr><td id="QUOTE">If you had turned down the quality as you did with the vodoo it would have been as smooth (or even smoother). The point is you used higher quality settings and the double viewdistance with the GF4. And I think the viewdistance setting causes a lot of additional CPU load if increased. Probably too much for your machine.<span id='postcolor'> Thanks. It's just that I thought a GF4 would be able to handle much more than that. Didn't think much about RAM and CPU, but of course that affect the performance too
  9. Skulleye

    1.90 bug list

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ Nov. 24 2002,09:33)</td></tr><tr><td id="QUOTE">i did notice one thing, the disembark seems to have been screwed up slightly, if you tell someone to disembark while moving then eject they will jump after you instead of waiting for it to stop, also they jump without parachutes(so they hurtle towards the ground in helis/planes and make pretty red splodges on the ground) its not really a serious bug, but still a bug...<span id='postcolor'> I noticed something similar. I made a mission on the Ia Trang island and had alot of enemy soldiers waiting for me at the clearing in the forest. I put some friendly soldiers there too so it would not be like we were the first soldiers there. Two squads (with me in one of them) started in a Chinook and I set Transport Unload waypoint in the middle of the clearing. When we got to it, my leader told everyone to disembark and I jumped with a parachute together with almost everyone else without parachutes. But not everyone jumped and some waited until they were far away in the forest so they got lost. What I thought was that transport unload meant that the chopper would land and then everyone would disembark. Was it because I had the behavior to Combat or something like that?
  10. Skulleye

    1.90 bug list

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Shadow @ Nov. 22 2002,22:13)</td></tr><tr><td id="QUOTE">bug found: When switching to binocular, the nvgoggles-model is shown in the player's hand<span id='postcolor'> I had this in 1.85 too, but didn't report it because I thought it was the binocular with another detail level because I've turned the details down a lot
  11. Skulleye

    1.90 patch for download on 3dgamers.com

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Shadow @ Nov. 22 2002,12:37)</td></tr><tr><td id="QUOTE">Then I suggest you turn off smoke/cloudlets and your so important bug is gone. Stop naging about unimportant issues.<span id='postcolor'> A little problem with that is that blood "smoke" and explosions also seem to disappear. Maybe it's not anymore, but atleast the first time I played I didn't know there was blood and explosions until I saw a friend playing it. I then tried to enable smoke/cloudlets and got all the blood and explosions I could wish for
  12. Skulleye

    Best settings for voodoo 3

    I got Voodoo 3 2000 (temporarily), 1Ghz Athlon and 256 MB SDRAM. I use 800x600x16, 1000m view distance, vehicle shadows, multi texturing and visual quality/stuff like that on lowest. This works perfect and it is much smoother than the Geforce 4 128 MB I used to have. With it I had 1024x768x32, 2000m view distance, vehicle/object shadows, multi texturing and visual quality/stuff like that on medium. Isn't this a bit strange? Shouldn't a GF4 work better than that? It got really choppy in large battlefield missions, but those work almost perfect on my V3 2000
  13. Skulleye

    Best settings for voodoo 3

    I got Voodoo 3 2000 (temporarily), 1Ghz Athlon and 256 MB SDRAM. I use 800x600x16, 1000m view distance, vehicle shadows, multi texturing and visual quality/stuff like that on lowest. This works perfect and it is much smoother than the Geforce 4 128 MB I used to have. With it I had 1024x768x32, 2000m view distance, vehicle/object shadows, multi texturing and visual quality/stuff like that on medium. Isn't this a bit strange? Shouldn't a GF4 work better than that? It got really choppy in large battlefield missions, but those work almost perfect on my V3 2000
  14. Skulleye

    Vote for ofp

    I didn't get to vote. It just said "Duplicated IP!", but I know that this IP have never voted there before because I'm the only one here playing games.
  15. Skulleye

    Hidden mission [spoiler]

    I recently played this mission and before I could even see the town we were told to retreat The mission after is really difficult and so is the Lost in the Forest mission if you don't retreat. Or maybe it's just me that isn't good enough
  16. Skulleye

    Are the video options explained anywhere?

    http://www.theavonlady.org/theofpfaq/install/3dstweakguide.htm I have used this guide, it's really good, but read the notes first
  17. Skulleye

    Can someone make this...

    Is that from Hitman 2? It looks like it.
  18. Skulleye

    Muzzle

    It makes a big difference for me. I can turn the graphics much higher when I use T&L.
  19. Skulleye

    Recommend a campaign?

    If PMC Fury is the 33 missions campaign, I recommend it too. If it isn't then I recommend that 33 mission campaign
  20. Skulleye

    Recommend a campaign?

    If PMC Fury is the 33 missions campaign, I recommend it too. If it isn't then I recommend that 33 mission campaign
  21. Skulleye

    A318 airbus download!

    Maybe you should tell that to the author whoever that is, so he can improve his beta. That's the meaning of a beta, isn't it?
  22. Skulleye

    Save game

    I think you only need to backup the users folder. All savegames and settings are stored there.
  23. Skulleye

    Unit insubordination!

    I think right clicking means target and left clicking means engage.
  24. Skulleye

    Add more inventory-slots

    Maybe someone knows the answers if you put it in the Mission Editing forum.
  25. Skulleye

    Add more inventory-slots

    Maybe someone knows the answers if you put it in the Mission Editing forum.
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