Snake Man
Member-
Content Count
1553 -
Joined
-
Last visited
-
Medals
Community Reputation
401 ExcellentAbout Snake Man
-
Rank
Sergeant Major
Contact Methods
-
Website URL
https://www.pmctactical.org
-
Biography
PMC since 1984
-
Youtube
pmcsince1984
-
Twitch.Tv
SnakeManPMC
Profile Information
-
Gender
Not Telling
Recent Profile Visitors
4386 profile views
-
Satellite texture and mask has been done to the whole PMC Poland Lask terrain. Haven't searched online but besides just measuring the width from satellite texture, there might be some info available, although that is quite specific info to look for. Any help would be appreciated. pboProject binarizing either small data pbo or even the whole terrain wont take that long, also making a new release is rather quick, however because its gigabytes in size I would not want to make a new release just few config like changes. But maybe I could touch up the openstreetmap natural (forest tree lines) shapefile coverage and generate new objects maybe, something like that. Runway objects, lighting (assuming you mean runway lights?) objects, in a composition, yeah that sounds good to me.
-
Terrains in Vietnam: The Experience ArmA 3 mod do not include U-Tapao-Rayong-Pattaya International Airport in thailand, I have never released thailand terrain. Here is all the available VTE ArmA 3 terrains today. Never used steam for missions so I have no idea.
-
As I just posted on official PMC Tactical Forum Poland Lask topic: Four advanced F-35 Lightning II aircraft from the U.S. Air Force's 48th Fighter Wing, stationed at Royal Air Force Lakenheath, U.K., have commenced operations at Lask Air Base in Poland as of April 1, 2024. According to a press release from U.S. Air Forces In Europe – U.S. Air Forces Africa, this deployment signifies the United States' ongoing commitment to bolstering NATO's Eastern Flank defense. -source "Pentagon deploys F-35 to NATO's Eastern flank" defence-blog.
-
I don't know what "Utapoa terrain" is. Do you have any recommendations for good CUP mission editor compositions to build air base object set? If you would be interested putting together mission editor composition (only a3/ or CUP objects), guess its just an regular mission.sqm and send it to me, I could try to see how the tool pipeline works to get it imported into WRP terrain file and then in the next release.
-
Its difficult to define smooth, but biggest PMC terrain of course is PMC Mongolia (409km) which by combined overall whole is the largest ever ofp/arma terrain. Take a moment to browse the catalog in PMC Terrains ArmA 3 page, sizes are not listed in that root page so you have to scourge through them to see specifications. But from top of my head some large terrains with a lot of objects, large satellite texture/mask and good performance, ie kind of the ones I like or are very fond of are: PMC Egypt Suez, PMC Somalia Bosaso, PMC Poland Suwalki, PMC Libya Benghazi, PMC Iran Jahrom, PMC Iran Hormuz and PMC Germany Wolfsburg. That is quite a list to check out if you're interested on large/huge terrains (combined overall value), then there are bunch of large european rolling hills woodland terrains that I love, but some of those are as small as 40km (ie not large), for example some of the new poland terrains are just so sweet with enoch/livonia vegetation objects.
-
During the initial release missed several screenshots on Dev Diary PMC Poland Lask page which I just edited and added.
-
The Atlas: Guide to ArmA 3 Terrain Making
Snake Man replied to jakerod's topic in ARMA 3 - TERRAIN - (BUILDER)
PMC Editing Wiki: Real World Data Terrain Tutorial is the natural progression from PMC Editing Wiki: ArmA 3 Ultimate Terrain Tutorial. PMC Editing Wiki: QGIS Real World Data Tutorial by Ross. If you need more help in ArmA 3 editing head over to PMC Tactical Forum where you find all the history of addon and mission/campaign editing etc discussion. -
There could be few reasons, for example are you sure roads.shp path is written correctly to the SQF script file? are you sure roads.shp file itself is working, fully ArmA 3 compatible with all them IDs and integers etc?
-
[Resource] Grid Cells and Sizes Information
Snake Man replied to D3F3CT3D's topic in ARMA 3 - TERRAIN - (BUILDER)
PMC Tactical Forum PMC Editing Wiki: home page PMC Editing Wiki: ArmA 3 root page PMC Editing Wiki: ArmA 3 Terrains PMC Editing Wiki: ArmA 3 Ultimate Terrain Tutorial PMC Editing Wiki: The Atlas by Jakerod PMC Editing Wiki: ArmA 3 Real World Data Terrain Tutorial Just some basic ArmA 3 terrain editing tutorials and forum links, always go to the original source to avoid unnecessary confusion. If anyone has any questions about terrain sizes, grid sizes, cell sizes, editing terrains or anything related, feel free to post into PMC Tactical forum ArmA 3 Editing area and I'll answer to every question. -
terrains compilation All Arma 3 Terrains Compilation List
Snake Man replied to Gunter Severloh's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Vietnam: The Experience (OFP) download links fixed. Vietnam: The Experience (ArmA 1) repack download link added. VTE Official ArmA 1 forum updated with links and download as well. Vietnam: The Experience ArmA 3 forum is where players can get VTE downloaded. -
PMC Poland Lask v0.1 for ArmA 3. A very large realistic real world data terrain. Created in 2022. Official PMC Poland Lask Homepage. Official PMC Poland Lask forum discussion topic. Changelog PMC Poland Lask Changelog. Dev Diary PMC Poland Lask Dev Diary. Screenshots PMC Poland Lask Screenshots. Download from PMC Tactical ArmA 3 Downloads.
-
buldozer Buldozer dont run (cfg)
Snake Man replied to Manttony's topic in ARMA 3 - TERRAIN - (BUILDER)
Head over to PMC Editing Wiki and read some tutorials, buldozer configuration and other things are explained there in great detail.- 1 reply
-
- terrainbuilder
- makingmap
-
(and 2 more)
Tagged with:
-
This project is long gone and abandoned, you should get the PMC Opteryx Objects - Middle Eastern Structures. When you are using addons properly as requiredAddons, you don't need to add files to your terrain dir or ask for permissions, just make sure you understand what that means before starting to edit.
-
Install PMC Editing Wiki: Mikero Tools. Note that moveObject is one of the pay tools.
-
How to make a weapon compatibility mod?
Snake Man replied to Satojomov's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Head over to PMC Editing Wiki and you find plenty of how to create addons related pages.