Snake Man
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Everything posted by Snake Man
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PMC Ukraine Mykolaiv v0.1 for ArmA 3. A medium size realistic real world data terrain. Created in 2022. Official PMC Ukraine Mykolaiv Homepage. Changelog PMC Ukraine Mykolaiv Changelog. Dev Diary PMC Ukraine Mykolaiv Dev Diary. Screenshots PMC Ukraine Mykolaiv Screenshots. Download from PMC Tactical ArmA 3 Downloads.
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PMC Ukraine Chernihiv v0.1 for ArmA 3. A very large realistic real world data terrain. Created in 2022. Official PMC Ukraine Chernihiv Homepage. Changelog PMC Ukraine Chernihiv Changelog. Dev Diary PMC Ukraine Chernihiv Dev Diary. Screenshots PMC Ukraine Chernihiv Screenshots. Download from PMC Tactical ArmA 3 Downloads.
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PMC Ukraine Melitopol v0.1 for ArmA 3. A very large realistic real world data terrain. Created in 2022. Official PMC Ukraine Melitopol Homepage. Changelog PMC Ukraine Melitopol Changelog. Dev Diary PMC Ukraine Melitopol Dev Diary. Screenshots PMC Ukraine Melitopol Screenshots. Download from PMC Tactical ArmA 3 Downloads.
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Size of the terrain in kilometers (nobody uses that km2) is listed in the first line of PMC Ukraine Melitopol homepage, as its listed on all PMC terrain pages.
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Don't even go there, no politics in PMC terrain addons topics, thank you very much.
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PMC Editing Wiki: ArmA 3 Terrain
Snake Man replied to Snake Man's topic in ARMA 3 - TERRAIN - (BUILDER)
New info PMC Editing Wiki: Terra Incognita Black Tiles -
All the necessary information is available in Official PMC Ukraine Kharkiv Homepage. Doesn't take too long to read through.
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PMC Ukraine Donetsk v0.3 for ArmA 3. A very large realistic real world data terrain. Official PMC Ukraine Donetsk Homepage. Changelog PMC Ukraine Donetsk Changelog. Dev Diary PMC Ukraine Donetsk Dev Diary. Screenshots PMC Ukraine Donetsk Screenshots. Download from PMC Tactical ArmA 3 Downloads.
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Mission editor select terrain screenshot added, shows you the latitude / longitude configuration in play. Official PMC Ukraine Donetsk Homepage.
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Sorry just came back to edit my previous message, just to avoid any further confusion. In short, it is not very realistic option its more like an example why PMC releases are being torrent distributed. But hey, guess it doesn't hurt to ask 😉 Edit: further edit, hopefully we can put this addon release distribution issue to bed finally, its 2022 I am done explaining it over and over again.
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If you can provide me with long running google.drive mirror, I'm happy to send all currently torrent seeded PMC releases to you (on last check this was 285gb). Otherwise PMC Tactical ArmA 3 Downloads page has help link howto use torrents.
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Very rarely when torrent wont start it helps to stop if fully and restart again (kind of sounds like "have you tried turning your computer off and back on again" helpdesk advice hehe). But issues are mostly because badly or not at all configured torrent client settings including port forwarding. qBittorrent has good config wizard which usually makes everything just work. Dunno why people having such issues, I've used torrents since the technology was invented and had no such issues (after learning how to configure client/modem-router properly). Cant imagine what would I do without such technology today.
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PMC Ukraine Luhansk v0.3 for ArmA 3. A very large realistic real world data terrain. Official PMC Ukraine Luhansk Homepage. Changelog PMC Ukraine Luhansk Changelog. Dev Diary PMC Ukraine Luhansk Dev Diary. Screenshots PMC Ukraine Luhansk Screenshots. Download from PMC Tactical ArmA 3 Downloads.
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Can you be more specific what "a little eh" means? Are you talking about the screenshot camera angles or the actual object placement or satellite, clutter etc in the terrain itself?
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New screenshot added. Official PMC Ukraine Mariupol Homepage.
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Oh well your loss then, thanks for posting anyways.
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Haha unbelievable, order matters, heh these bis bugs are awesome. Thanks for letting me know, I'll start to put the name into first line now.
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You have to configure torrent client properly, most likely port forwarding is not working, that is the common cause. Sure I could to that, I don't like to just copy paste wiki links without understanding anything of the background history, but yeah no problem adding some reason why the terrain area was chosen.
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Why is that? It is a huge terrain with most of the land mass as farmland, also in the south there is a relatively speaking large ocean, Sea of Azov. Most of the other PMC terrains date back to 2017/2018, so much editing methods have changed since, to make terrains look and work better. Addon, not mod. I never used bis arma3 launcher so no idea what is shows, that config works ok in arma3. also the bis wiki description of actionName example shows "Github" so that certainly is no addon name. Can you show a screenshot how it looks on that launcher thing?
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You'll find download link from PMC Tactical ArmA 3 Downloads. There is help info on our download page.
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"The Emirate" Map Concept (reposted in Addons and Mods section)
Snake Man replied to nk19's topic in ARMA 3 - TERRAIN - (BUILDER)
To get started read PMC Editing Wiki: ArmA 3 Ultimate Terrain Tutorial. Also 40km is not large and your topic most likely belongs to addons & mods discussion forum area as you had no question, looks more like presentation.- 2 replies
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- terrain
- terrain builder
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What to do, duplicate template names
Snake Man replied to Victim_913's topic in ARMA 3 - TERRAIN - (BUILDER)
PMC Editing Wiki: Terrain Builder Template Libraries https://pmc.editing.wiki/doku.php?id=arma3:terrain:terrain-builder-templatelibs -
PMC Editing Wiki: ArmA 3 Terrain
Snake Man replied to Snake Man's topic in ARMA 3 - TERRAIN - (BUILDER)
2021-09-17 updated, enoch remade and CUP conflict fixed. PMC Editing Wiki: Terrain Builder Template Libraries. https://pmc.editing.wiki/doku.php?id=arma3:terrain:terrain-builder-templatelibs -
Ultimate Terrain Tutorial change 3D grass
Snake Man replied to LeboisJean's topic in ARMA 3 - TERRAIN - (BUILDER)
The goal of the tutorial is to get working terrain in-game for new terrain guys, its not in the scope of that tutorial to go over some tanoa grasses. We have much more ofp/arma terrain information and tutorials in our PMC Editing Wiki, just start reading. Info about config for clutter can be found from arma3:terrain. -
Yes but its not OFP Resistance campaign without a weaponPool, all these profile methods are not weaponPool, its not about saving YOUR or even your groups weapons and gear to the next mission, its about "weaponPool". Almost all PMC campaigns use it and now that its broken I had to switch to lame ammo box setup where they are persistent between missions, its not a weaponPool but what can you do.