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Shabadu

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Posts posted by Shabadu


  1. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BratZ @ Oct. 16 2002,19:02)</td></tr><tr><td id="QUOTE">creds = 0

    ? _buildingplaced : creds = creds +1

    after you have changed the variable on any computer in a multiplayer game use:

    publicvariable cred

    So that all computers get the changed number

    hint format["Credits:%1 ", creds]

    (run this on every computer if you want all to see when it has changed)<span id='postcolor'>

    I see. _buildingplaced a command or do I need to make an addaction to do this?


  2. Does anyone here listen to BBC radio 4? On saturday is the funniest program around. They usual make fun of Dubya and Tony and they did one called 'Iraqi Races', with Dubya Dastardly and Tony. At the end they had the dove of peace fly past and Dubya goes "Stop that pigeon" and other lines such as "Tony dooo something!" and "I'll give you a medal".

    It was so funny.

    Er please tell me you have Dick Dastardly in US. biggrin.gif


  3. I'm having difficulty creating a global variablr, lets call it creds.

    What I want to do is build an object in a specific area and if it's in the right place it'll slowly add to "creds" which I want displayed permanently on-screen.

    I can't figure out a method of handling the variable and have no idea how to display it.

    I'm at uni and we are learning C++, I've done some versions of BASIC so I'm not illiterate in this respect and I have all the comrefs I can lay my hands on.


  4. For the Nikita you could look at the Slayer on N64s Perfect Dark. The most fun I've ever had is me and a mate playing Capture the Breifcase(CTF) against 8 bots. We sit in one room which we gaurd with sentry guns and then proceed to blow the crap out of anyone that's stupid enough to respawn.


  5. I was planning on going in ofp style. Y'know leave the squad behind and take out the enemies entire air defence network alone 'cause your squad ends up getting massacred, usually by farting too loud or something. The ofp:r method might work better though, what with your squad able to shoot something further than 12 feet.


  6. Is it possible to make a running/reloading animation, as in doing both in one animation. That way you could make an action command, in a script, which ran this animation and when it's done your script could simply fill the clip.

    It's probably simpler than that but there you go. wink.gif

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