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Everything posted by ravenholme
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More reason to look forward to ArmAII then (Like I needed more reason too :P) Roll on June, then. Until then, time to get my ArmA up to scratch to play 1.61 :P
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Your Unimog trucks were culled? Damn, that sucks D: However, may I congratulate you on a successful and completely awesome release of your armour
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It's getting well beyond a joke now, it's shocking to see the community degenerating into this kind of behaviour. Chin up Wld, maybe one day these people will wake up, look in the mirror and realise just how they're behaving. Like that horrible recollection the morning after you got so drunk that you blanked out for a bit.
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That's awesome guys, truly amazing work
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The sheer awesome of the PRACS team's work causes computers to burn themselves out like caffeine junkies after 5 days of no sleep.
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I'd be up for it, of the stock sides to ArmA, I've always preferred the RACS, for some reason.
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alternative history WWII 1952
ravenholme replied to WingedSerpent1969's topic in ARMA - ADDONS & MODS: DISCUSSION
"Fatherland" is a very, very good book. -
More evidence to support it would be that it appears that it was a British colony at some point (Actually making spanish as the official language make no sense, but that's just me. Perhaps the North Island adopted it during the revolution.) If anything, I'd suggest that the nation is bi-lingual, as shown by the use of english in every day conversation, but certain place names being in Spanish. (Sierra Masbete comes to mind) Therefore, it's entirely up to the dev team how they name it, but I'd support English names, considering the Ingame name for the army is "Royal Army Corps of Sahrani"
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Considering the official name is the RACS, I'm guessing the south island may have flipped to English as it's official language. Would fit, considering how it's the US' golden boy in the area.
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Now all we need is an RAF Reskin >.> Awesome addon Southy
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Excellent mission, quite hard once you make it up the hill if you're playing with FFN, got pinned so many damn times. Rejn, I really urge you to look at the Project RACS addons, especially since they have armour and even more air units close to release, for future missions
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Looking great guys, really can't wait until we see some new releases
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Russian Architecture Pack V 2.0
ravenholme replied to SMERSH's topic in ARMA - ADDONS & MODS: COMPLETE
A lot of these are from STALKER and CoD4 Good pieces of architecture from good games. -
You do know that the term coloured is offensive? I have pointed out only to the fact that blacks were not in wehrmacht (see picture). I wanted to offend nobody! Actually, there were. I can remember at least a few regiments that had "coloured" people in them Learn your WW2 i very doubt it , not in the German side , that's imposible. I know there were some units in the USA army but in the German army? come on, they where racist and nazis. Believe it or not, that's your business. It's very much like the French units fighting in the Wermacht, that held on until well after the death of hitler. I do believe that the majority of black soldiers in the Wermacht/SS were in Penal battalions, drafted when Germany was losing, but they did exist.
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You do know that the term coloured is offensive? I have pointed out only to the fact that blacks were not in wehrmacht (see picture). I wanted to offend nobody! Actually, there were. I can remember at least a few regiments that had "coloured" people in them Learn your WW2
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My only critique would be to change the map name of the round from "Bomb" to "Round" or "Rangefinder Round" Something like that.
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Can't wait for some armour to be released
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I'd say that the wheat is ever so slightly too bright, but I'm not sure.
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Looks awesome
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I think I've said it before, but I love these addons. As soon as I work out how to make a small camera trigger, I'll take some screenshots of some of the aircraft in action. However, is there any chance that we'll see the BE-32s soon?
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Looks good
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Let's hope that Real life releases D. Murphy Man soon.
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Variety is the spice of life, so I'm all for the Tiger. As much kit as you're willing to make for the RACS, the community will use and appreciate. Simply because everyone has different opinions about what should be used.
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I have a question When in a combined arms assault, do infantry use vehicles as cover? Basically I'm asking if infantry would advance whilst putting allied armour between them and small arms fire, whilst trying to cover the armour from any infantry AT threats However, this mod looks absolutely amazing, the AI changes it is bringing are revolutionary. Do you have any plans to implement an automation of traditional air support? i.e. A system somewhat like that used for your rotary air support, but by which CAP/CAS/Bombers are automated at airfields?
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I can't tell whether this will be an OPFOR or BLUFOR campaign... However, if you need some more aircraft for the RACS, you might want to check out the Project RACS release topic