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rok

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Everything posted by rok

  1. I don't mind the new system as long as it's always clear if a mission uses some DLC. Is DLC requirement visible in MP lobby? How about in SP mission selection screen? Or in steam mission download page?
  2. Does anyone know how often stable version of standalone will be updated? (daily, weekly, monthly?) I have only slowish internet connection at the moment. Yesterday I downloaded about 40% of the game but today it started from 0% again. I presume it was because there was some update already.
  3. rok

    Skydiving - no audible air drag

    http://feedback.arma3.com/view.php?id=10684
  4. rok

    Change the folder of save?

    http://community.bistudio.com/wiki/-profiles
  5. rok

    ArmA 3 Alpha Performance Tweaks and Settings Guide

    11 is not a valid option for -exThreads (http://community.bistudio.com/wiki/Arma2:_Startup_Parameters#exThreads) In most cases there's no need to define -cpuCount or -exThreads at all.
  6. rok

    Development Blog & Reveals

    http://community.bistudio.com/wiki/Arma_3_Game_State_config_guidlines
  7. All keyboard shortcuts listed here: http://community.bistudio.com/wiki/Mission_Editor
  8. player exec "camera.sqs" from trigger works for me. No idea on cinemaborders. Scripting section for Alpha: http://forums.bistudio.com/forumdisplay.php?162-ARMA-3-ALPHA-MISSION-EDITING-amp-SCRIPTING
  9. There's some related tickets on Feedback Tracker: http://feedback.arma3.com/view.php?id=1879 http://feedback.arma3.com/view.php?id=186 http://feedback.arma3.com/view.php?id=1122 http://feedback.arma3.com/view.php?id=1083
  10. http://feedback.arma3.com/view.php?id=910 http://feedback.arma3.com/view.php?id=830
  11. Czech out if there's any easter eggs in Stratis police station jail. :rolleyes:
  12. rok

    Things you wish NOT to have in the game!

    Blood or mud splatter on screen. Achievements. (Yes, I know you can hide them but I prefer developers using their limited time on something meaningful.)
  13. Alpha only. There's zero info available on future DLC's and latest A2 DLC's haven't been so great. Also the other features of Supporter Edition are useless for me.
  14. For those who prefer to download the Demo via torrent: http://www.gamershell.com/download_94277.shtml
  15. rok

    Why warfare fails as a game mode

    I guess this quote is worth mentioning in this thread too:
  16. Here's a link to user test where min fps went from 34 to 40 in A2:OA with different memory clocks. Can't really comment how valid that test was. I just use to buy cheapest memory and plug it in. :) http://translate.google.com/translate?sl=fi&tl=en&js=n&prev=_t&hl=fi&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fmurobbs.plaza.fi%2Fkayttajien-tuotetestit%2F695412-muistien-vaikutus-suorituskykyyn-revikka.html&act=url
  17. DL Mirror: http://uploading.com/files/get/b539d178/ARMA2_OA_Build_94444.zip
  18. Try ENDMISSION http://community.bistudio.com/wiki/ArmA:_Cheats
  19. Just tested it and it's still bugged in this beta. (I guess content fixes like this come only with final non-beta patches?) Relevant CIT tickets: https://dev-heaven.net/issues/28187 https://dev-heaven.net/issues/28470
  20. rok

    DayZ as a Standalone game...?

    For ARMA3 and Lemnos - I think post nuclear survival mod/dlc would fit better. Just combine story and atmosphere of Eagle Wing campaign with DayZ's multiplayer element and we have a winner.
  21. I've had cockpit disappear for second or less in vanilla TKOH and vanilla A2:OA for year(s). Luckily it doesn't happen too frequently.
  22. I've lost the control of collective twice with this beta. Unfortunately no repro steps available. Everything works fine first. After starting another mission collective doesn't work at all. Only game restart fixes it. At least first time when bug occurred I used auto start-up sequence. I'm using Logitech Extreme 3D Pro joystick. OMAC's ticket, same(?) problem with keyboard: https://dev-heaven.net/issues/28903
  23. IL-2 used Java, not sure if the sequel Cliff of Dover does.
  24. Cool. Haven't done Java in years... Only issue I had with sample mission was switching back to Eclipse at debug breakpoint. (Alt-Tab didn't work, had to use some ctrl-shift-esc and ctrl-alt-del magic) Running game in windowed mode helped a lot. :)
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