rellikki
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Everything posted by rellikki
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I found the mission very easy with bug abusing. If you take a truck at the perimeter of the village and drive it close to the church, so no one will notice you, the prisoners will join you and you can order them inside the truck without the enemies executing them. After that, it's all about dodging the bullets. However, I think a "normal" approach (fighting your way in and out) might turn out a bit challenging, with all the battalions of armour, infantry and gunships around, only around one single village.
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What do you need so much community websites for? Haven't you got enough, especially for such an old game with not so big community anymore? Since this is one of your useless threads again where you just keep asking for more and more, this will be closed. This forum section is for advertising websites, not for asking for them. Just browse through the Squads and Fanpages section for more websites or just google for them.
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I just gave it a quick go using the WW4 Mod. It was a pretty basic mission, but challenging... perhaps a bit too much for just one man team. The layout reminded me very much of the same type of mission in the Resistance campaign, but fortunately it was different enough. I would suggest sending your mission into the OFPEC beta-testing boards in the forums, where people will test your mission and give constructive criticism and eventually host and review the mission in the site for more popularity. :)
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Ultimate chopper riding. :cool: UE9TND1Kbdg
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Nice release. :) But here's some things I'd like to point out: - The reservist still has woodland camoed torso. Now, I'd understand if it was body armour like the other guys have, but it appears to be just the field shirt and that's why it bothered me. Same goes for the NLI Soldier and Sniper guys. - The snipers' ghillie suits are still green. You might want to change it to something more desertish. I think WW4 Mod comes with some lighter colored ghillie suits, which would fit in the desert much better. - I got a missing model error with the Ranger SD guy. - The CT unit hasn't changed at all from the woodland pack. (And is still kinda broken, by the way. I think the woodland addOn has the same problem.) - The NLI Soldier's beret isn't really up to most militaries' standards, hanging on top of the head. However, the NLI Officer's beret looks all fine, so it would be a matter of just copying & pasting from the Officer model onto the Soldier model. I think the woodland addOn has the same problem. Otherwise nice job. I have hosted the addOn on OFPR.info: Mirror by OFPR.info: Nogovan Desert Light Infantry v.1.0 [13 MB]
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Terrain creation/editing programs to import into Visitor
rellikki replied to El Mariachi's topic in ARMA 2 & OA : TERRAIN - (Visitor)
Pipe it down, everyone. Snake Man didn't flame anybody. You shouldn't have taken it that bad. -
Excellent job. :) I have hosted the mod along with a newspost on OFPR.info. Mirror by OFPR.info: Appleseed Mod v.1.0 [104 MB]
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RH Pistol pack Remake 1.0
rellikki replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nice timing. I was thinking earlier today if you're ever going to port over the Pistol Pack to ARMA 2. Thanks. :p Any plans for the other weapon packs too? -
Is there a way to define various different crewmen on vehicles for different slots in the config, eg. SoldierType1 for the driver slot, SoldierType2 for the gunner slot, etc.?
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Please use the Addon request thread in the future. Closing.
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Yes, but did you try searching for yourself first? :rolleyes: There are several different zombie addOns for OFP. Here's some. I would recommend the Farmland Horror Pack 3. You will need some mission editing knowledge to set them up, so they will work correctly. Usually they come up with a readme with instructions for that.
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This is probably what you mean: http://ofp.gamepark.eu/index.php?showthis=10247 Good luck with the island. It's nice to know there are still some being worked on for OFP. :)
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I'm not too sure about that. I think I've forgotten to upload something, like the updated weapons, which would fix the dependance of the OICW addOn, which I just found out about, and I'm not too sure if all the files are up to date anyway. It would be good anyway to list the stuff released so far in one post, so it would be easier to get everything at once. ;)
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Yes, it would appear that the file on OFPR.info, which I uploaded, is corrupted. My apologies. I'm reuploading it at the moment. The file in the link which BronzeEagle originally posted works fine for me though - no corruption - so if that doesn't work either, I'm not sure what's the problem with you.
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Are you kidding me, Echo_2-7? You asked the same already in two different threads. The AddOn request thread still exists, by the way. Closing.
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D@nte, could you update the first post of the thread with the latest releases and updates? I'm starting to get confused with them, to be honest. :o
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Nice job. I've hosted it on OFPR.info, along with a newspost. :) Mirror by OFPR.info: WW4 Animations [5,96 MB]
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Please help. Looking for a mission from a few years back
rellikki replied to erikratliff's topic in USER MISSIONS
After a quick search with Google, it would appear that the LOL clan would have that mission. It's a 24 player coop mission using the Marine Assault Pack addOn. You should ask the guys from LOL about that mission. They're still around. -
We have an already existing videography thread here. Use that to post your videos instead. :) Closing.
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As far as I know, it's very difficult to model a FLIR camera in OFP properly. Hell, I don't think anyone has even managed to do it in ArmA, let alone OFP. The effect in the video is most likely just video editing. The closest thing you might possibly get is some sort of grayscale screen, but that's not really a perfect FLIR effect. I can remember my friend working on one and he managed to turn everything into grayscale in the game somehow, but causing fucked up particle effects (smoke, muzzle flashses, etc). Eventually he stopped working on it, because of its difficulty.
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Please use the AddOn request thread. Closing.
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I was also wondering that too, so I moved the posts back to its own thread. Must have been a misunderstanding from a other moderator.
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BlackOps and desert mercs
rellikki replied to schnapsdrosel's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
The multicam guy looks great, but perhaps you should add some shadow under the collar so it stands out better? :) -
Chernarussian Red Army troops
rellikki replied to rellikki's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Works fine for me, kju. :confused: Hmm, but how about this link? Thanks for the report.