rellikki
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Everything posted by rellikki
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I don't really see a point in that. Please use the existing video thread for any Arma 2 videos. Closing.
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Ah, sorry for my ignorance. I wasn't aware of this. Refering to that video, I think your mod does simulate realistic destruction effects after all. :D I think including the classes in the main config might do the trick, or by creating a new PBO into the addOns folder and reconfiguring it there. At least it does work in ArmA, but OFP is a little different, so can't say for sure.
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I was wondering if you were going to reconfigure and fix your custom vehicle destruction effects for the next release? At the moment the effects are even performed for bikes and static machineguns, which surely wouldn't explode and lit on fire like that in reality. :rolleyes: I also wanted to remind you - Since you've modified the amount of casted light for the light poles, would you do the same for the Resistance light poles too? At the moment, the changes are only seen on the CWC light poles. Looking forward for the next update! Can't wait for those SCARs and whatever else you have planned for this release.
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Here it is: http://forums.bistudio.com/showthread.php?t=48711
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Arma 2 Addon request thread
rellikki replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Why would you ever want that? :confused: -
It's a very nice and funny addOn, though it lacks of optimization - Lack of LODs, JPG textures,... I tried to contact the author about it but he never answered. But I guess they could be used for some smaller battles. :)
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I might be interested participating in too. :)
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20 push-ups, rest and then again!
rellikki replied to domcho's topic in OFP : MISSION EDITING & SCRIPTING
You'll have to put several of those commands consecutively. Like this: guy playMove "FXStandDip"; guy playMove "FXStandDip"; guy playMove "FXStandDip"; guy playMove "FXStandDip"; guy playMove "FXStandDip"; Try playing around with it and add / remove more of those commands to get the result you want. -
No, obviously not. They're two totally different games, Arma 2 and OFP. It would need a lot of reworking to make it Arma 2 compatible, but you could of course make another request in the Arma 2 addOn request thread for an Arma 2 version.
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You mean jetpack? http://ofp.gamepark.cz/index.php?showthis=5163&newlang=eng
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Assigning a FACE ID to an AI
rellikki replied to xMobiusTyrx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
You'll have to make a new addOn for that to work. Here's explained how: http://forums.bistudio.com/showthread.php?p=1595990#post1595990 -
Beret Question!
rellikki replied to m4rk3tin6's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Since this question is related to the headwear that comes with Schnapsdrossel's mercenaries, you'd be better off asking in the addOn's own thread, which you can find in the ADDONS & MODS: COMPLETE section. Closing. -
I'm afraid they were never released.
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Spawn list of EVERYTHING?
rellikki replied to nazer1290's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
http://community.bistudio.com/wiki/ArmA_2:_Weapons Everything under the "Ammo Classnames" can be spawned with the command Fuzzy Bandit wrote above. -
Is there a download where i can download all add ons at once or in bulks
rellikki replied to tilyard2's topic in ADDONS & MODS: DISCUSSION
Depends on which addOns you mean and if it's even distributed that way. Can't you just have multiple downloads at the same time? -
Since the poll question isn't relevant anymore, I shall be closing this thread now. Please continue any FDF mod discussion in its own thread here and discussion about 33BO11OF00's FDF missions in his other thread. Closing.
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This question has been answered numerous times already. Please search before posting. Closing.
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Questions like this should be asked in the "Ask a moderator" thread, if you asked about these forums that is. This instruction manual may come useful for you. If you can't find the answer to your question, don't hesitate to ask here, but try the forum's search function first - It might have been answered already.
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I'm not exactly sure what you mean by getting stuck, but ordering them to return to formation (1 Move -> 1 Return to Formation) makes them follow you again. Perhaps that's the solution to your problem.
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Will you ever put your missions in form of a campaign? OFPEC has several campaign tutorials.
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You might want to try the BW mod: http://ofp.gamepark.cz/index.php?showthis=9241&newlang=eng The basic pack contains the infantry.
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Please use the dedicated addOn request thread. Closing.
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Operation Enduring Freedom - unofficial WGL expansion
rellikki replied to chops's topic in ADDONS & MODS: COMPLETE
Nice job, Chops. :) Mirror by OFPR.info: ftp://ftp.ofpr.info/ofpd/unofaddons2/OEF_Mod.rar -
A reminder to you all: We also have dedicated video threads for Arma 2, ArmA and OFP videos here. Use those threads to post videos of either of the games instead of this thread. This thread shall only be for videos of any other videogames.
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Kegetys' Winter Nogojev.