Rastavovich
BI Developer-
Content Count
527 -
Joined
-
Last visited
-
Medals
-
Medals
-
Everything posted by Rastavovich
-
I would suggest to define your vehicle in the cfgmodels not as "weapon", take "car" instead, maybe it will work then:)
-
the shotgun has a magazine with 8 shells in it, and they can be fired directly, without magazine reload. You can give ppl more then one magazine. I didn't plan to create a own unit for the shotgun, cause it is just another unit in the editor list which you defenitly not find if you search for it. But in the readme the complete line to add a shotgun is written so you will only have to copy and paste it in init field of any person you want to be armed with this gun. Update: there will be a western soldier with that shotgun.
-
looks like it is called "dalekohled_proxy.p3d". It is the modell of the binoculars but the nvgoggles are definded over them and I found no model change.
-
yes, then the distance lod has an error, the importer has to fix that.
-
-Speechless-- PS: Excelent addon, Adammo.
-
I am using dePBO, works like a charme (for usermade addons). For putting them back in I take stuffpbo.
-
well that is no big change in the config, so it is a easy thing to update to the res version. We for example will update all allready released addons to res version and make it able to dl.
-
Normally we release for both, OFP and Res. Only the muzzlebug will appear in OFP when HW T&L on.
-
Turn out HW T&L then.
-
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">ahhhh, resistance makes it much much worse<span id='postcolor'> Nope, it is just worse with OFP version of Addons, cause Resistance needs the lines mentioned above, then it works perfectly (with or without HW T&L).
-
smokeshellgreen
-
be carefull with that lines, in normal ofp those will ctd your pc. better way to get the muzzle flash away is to turn HW T&L off or buy OFP:R.
-
Ex-Ronin: there are 2 version for the ADATS 1. OFP version 2. Resistance version Both hve the same model and textures but the resitance version uses the new abilities brought into game with the OFP:R addon. To your second q: Dunno if it is possible, haven't tested it yet.
-
Should be Monday, afaik.
-
The drop function was definitly missing and now there it is. Well done. As Nyles wrote there is no readme, where we can find the weapon names, but there is also no way to find the new scripting commands, and I miss a version history, I have no clue what was changed up to v1.75. Btw a "must have addon". PS: Can you implement that a command returns the description of a marker, something like descmarker "markername" returns string for example: Marker1 with "Here I am" as description descmarker "Marker1" returns "Here I am"
-
I've nowhere found it, so I post here. Does anyone knows how the markers set ingame by players are named? And if you place them and put in an text, like "123123", is that text also the name? Hope someone knows the answer.
-
Checking for choppers height
Rastavovich replied to MrZ's topic in OFP : MISSION EDITING & SCRIPTING
helicoptername getpos select 2 <= 0.1 in the condition field should do it -
For respawn use the "createunit" and the "createvehicle" commands, that will make it a 'lil easier.
-
Restrict movement to direction turret faces
Rastavovich replied to LordZach's topic in OFP : MISSION EDITING & SCRIPTING
If you use the direction of the gunner, it will return the direction the gunner was facing directly before getting in the vehicle (allready tried that:) -
Restrict movement to direction turret faces
Rastavovich replied to LordZach's topic in OFP : MISSION EDITING & SCRIPTING
You will have serious problems to get the direction the turret is facing, so I would say: not possible. If someone could prove me wrong, please do so, I fought some time with this question and didn't find a solution. -
1. No 2. Only indirect. Over the setspeed-command
-
Yep, till 2500 meters distance.
-
Take the weather-button to sunny and the forecast-button also (or was it for the forecast-button the other direction??). Then write in the init-field of one unit (it doesn't matter which) "setviewdistance 2500".
-
Is there a program that models islands?
Rastavovich replied to Sgt. Eversmann's topic in OFP : MISSION EDITING & SCRIPTING
Yes there is one, but it isn't released for the public yet. It's called "Wrpedit" AFAIK. -
Problem with the sound cfg
Rastavovich replied to TopCover's topic in OFP : MISSION EDITING & SCRIPTING
As far as I saw you simply forgot a ". Look at your line: sound[] = {"commspeech1.ogg, db+1, 1.0}; and now try sound[] = {"commspeech1.ogg", db+1, 1.0}; PS: You forgot it in multiple lines


