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Everything posted by Przemek_kondor
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http://kondor.armagame.pl/ofp_servers.html Hi, It's not new thing definitelly but I thought that it deserves its own topic. The server browser allows you to find and connect to OFP / Arma:CWC servers. It was Features: Displays online servers (that reports to current master server defined in https://raw.githubusercontent.com/wiki/poweruser/ofpmonitor/masterservers.txt) OFP look and feel Dupports fallback to hardcoded list of servers (in case master server is offline) Allows to join server (with mods) via Steam (Windows, Linux and Mac) (server must be compatible, i.e. 1.99) - might be the only way to play MP in Linux and MacOS Alternativelly you can copy-paste IP:PORT and use as direct address in game in-built browser Supports links to servers' mods (the list is hardcoded though) links to game patches (e.g. 1.99 or 2.01) You can query servers as raw data: http://kondor.armagame.pl/php/get_ofp_servers.php?masterUrl=master.ofpisnotdead.com:28900 or invidual server's details: http://kondor.armagame.pl/php/get_ofp_server_details.php?server=109.123.108.95:2303 you could maybe use to display your server data in webpage Known issues: port might be incorrect not persisting sorting column Others: On Windows OFPMonitor is usually a better choice There's also https://files.ofpisnotdead.com/files/browser/ by @retrocz The source code: https://gitlab.com/gliniak/webgl-world - contribution is welcome It uses PHP sockets to communicate with master server and game servers History: It started actually as a project that eventually would be something like current MS Flight Simulator. I wanted to fly around on F-16 anywhere on Earth with terrain dynamically (heightmap, textures) from some services (I should have pattented the idea then). That's why the whole project is called W(eb)GLW(orld). Some things got already implemented (simple date-based lighting, water, terrain but only from static height map, WebGL scene renderer) and you can see it in OFP in browser loading scene. Due to lack of time and enthusiasm I decided to wrap up my existing work and give it any shape. OFP in browser april fool was that thing. As bonus I wanted to add (read-only) working servers browser (gamespy was dead for some time already). With @poweruser blessing I've rewritten some OFPMonitor code in JS and PHP. And thanks to http://armagame.pl I could host it. After "release" @RozekPoland asked me to extract the browser itself to standalone website and this is what we can more or less see at http://kondor.armagame.pl/ofp_servers.html
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ArmA:CWA Battle Royale-Need help with crate placement!
Przemek_kondor replied to Sulon480's topic in OFP : MISSION EDITING & SCRIPTING
I've edited code above (I forgot to delete the problematic 'floor') -
ArmA:CWA Battle Royale-Need help with crate placement!
Przemek_kondor replied to Sulon480's topic in OFP : MISSION EDITING & SCRIPTING
based on https://community.bistudio.com/wiki/a_%_b: rand = 1 + (random 40); nr = rand - (rand % 1); [this] exec format["crate%1.sqs", nr] maybe this will work -
ArmA:CWA Battle Royale-Need help with crate placement!
Przemek_kondor replied to Sulon480's topic in OFP : MISSION EDITING & SCRIPTING
floor is available from Arma1https://community.bistudio.com/wiki/floor (round and ceil too), hmmm we need some way to get integer from float -
ArmA:CWA Battle Royale-Need help with crate placement!
Przemek_kondor replied to Sulon480's topic in OFP : MISSION EDITING & SCRIPTING
ah, stupid me - it should be floor instead of abs (absolute just changes negative to positive) nr = 1 + floor (random 40); [this] exec format["crate%1.sqs", nr] -
ArmA:CWA Battle Royale-Need help with crate placement!
Przemek_kondor replied to Sulon480's topic in OFP : MISSION EDITING & SCRIPTING
You could move them to random position inside some area (https://community.bistudio.com/wiki/setPos) and/or randomize their setup e.g. (sorry I haven't coded in sqs for many years, hence pseudocode): nr = 1 + abs (random 40); [this] exec format["crate%1.sqs", nr] -
PowerServer & OFPMonitor: Multiplayer without Gamespy
Przemek_kondor replied to poweruser's topic in MULTIPLAYER
Is master.ofpisnotdead.com down? (OFPMonitor works but I guess it uses its servers list cache for now) [edit] confirmed - after OFPMonitor reinstall it's empty Connection refused 111 (http://kondor.armagame.pl/php/get_ofp_servers.php?masterUrl=master.ofpisnotdead.com:28900) -
Another repository: https://drive.google.com/open?id=1CaCTGwl4XMijn5sNd6KeEKw4NGPMNkO5
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You can just install fresh game 1.99 from https://community.bistudio.com/wiki/Arma:_Cold_War_Assault#Download_Mirrors one link is still working
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PowerServer & OFPMonitor: Multiplayer without Gamespy
Przemek_kondor replied to poweruser's topic in MULTIPLAYER
Nice, but not sure if the name should be modified and the OFPMonitor is missing an explicit license meaning this applies https://help.github.com/en/github/creating-cloning-and-archiving-repositories/licensing-a-repository -
PowerServer & OFPMonitor: Multiplayer without Gamespy
Przemek_kondor replied to poweruser's topic in MULTIPLAYER
That's the list (master.ofpisnotdead.com) master server provides: http://kondor.armagame.pl/php/get_ofp_servers.php?masterUrl=master.ofpisnotdead.com:28900 @krzychuzokecia There's no 80** IP there, meaning your OFPMonitor probably has cached it -
Isn't this working: https://store.steampowered.com/app/594550/Arma_Cold_War_Assault_MacLinux/ (with -server option)?
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trying to install operation flashpoint 1 goty
Przemek_kondor replied to quickQuestion's topic in TROUBLESHOOTING
1. Either http://kamran.cc/ARMA2/CWA.zip or http://tom4897.info/depot/ofp/game/CWA.zip is the link to the full "CWA" (Cold War Assault) installer 2. Red Hammer (or even its community sequel) you can find under: http://steamcommunity.com/app/65790/discussions/search/?q=red+hammer&gidforum=882959697728857370&include_deleted=1 3. You can make custom scenarios and addons. As I said it's just rebranded OFP: Resistance with upgraded version, hence all the things works the same -
trying to install operation flashpoint 1 goty
Przemek_kondor replied to quickQuestion's topic in TROUBLESHOOTING
You can download Arma: Cold War Assault installer (which is just rebranded OFP: Resistance v1.99) and use your OFP:GOTY key there. Works with Windows 10 too. -
Maybe there's a verbose option (-v or --verbose) which would give you some hint.
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Do you have problem with running the server (for this you might need native executable http://store.steampowered.com/app/594550/Arma_Cold_War_Assault_MacLinux/, I guess) or configuring it (https://community.bistudio.com/wiki/Linux_Server the instruction are for outdated 1.96 version)?
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PowerServer & OFPMonitor: Multiplayer without Gamespy
Przemek_kondor replied to poweruser's topic in MULTIPLAYER
master.ofpisnotdead.com returns 111 Connection refused. Hence no PowerServer service -
I cannot sign (all the account controls are missing) on FF 57.0.4 (adblock on/off). When I click on "Sign in now" below the topic (while being logged out) it does nothing except showing (seems broken) this: There are no errors (only warnings) in the console. I've already cleaned bohemia.net cookies. No problems on other browsers.
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PowerServer & OFPMonitor: Multiplayer without Gamespy
Przemek_kondor replied to poweruser's topic in MULTIPLAYER
I've added mods support - now it tries to run the game with the same mod-folders as server[1]. Of course you have to download the required mods on your own beforehand to really load it. [1] using -mod= parameter https://community.bistudio.com/wiki/Modfolders -
PowerServer & OFPMonitor: Multiplayer without Gamespy
Przemek_kondor replied to poweruser's topic in MULTIPLAYER
I've just added steam[1] join-server-deeplinks on my website:http://kondor.armagame.pl/ofp_servers.html so you can join server directly from there (no copy paste anymore). Windows steam version seems to work[2]. Please verify mac & linux version (url opening might work different way). Thanks! [1] this means that mac store version won't work [2] After clicking connect-to-server url, you need to click on steam (I guess to gain focus) to show confirmation window (at least I have such minor issue) -
PowerServer & OFPMonitor: Multiplayer without Gamespy
Przemek_kondor replied to poweruser's topic in MULTIPLAYER
The game is released on Steam not on Apple AppStore -
I meant that release process (has to be done by BI) must anyway grab some resources (QA, release management, dev reviews), and that (linux version release) would be perfect occasion to add small and easy bonus for windows version.
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Knowing that the game works pretty well on wine it suggests that BI wants to release linux version on steam. Let's hope that on the release they: -fix multiplayer servers browser -make versions compatible with each other
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PowerServer & OFPMonitor: Multiplayer without Gamespy
Przemek_kondor replied to poweruser's topic in MULTIPLAYER
OFP Servers browser http://kondor.armagame.pl/ofp_servers.html updated. -
Can't add my server to OFP_Monitor servers list
Przemek_kondor replied to Doktor Headshot's topic in MULTIPLAYER
reportingIP is only to make your server visible publicly (via new master server) and it has nothing to do with its reachability by your friends, hence you should leave it so it might be found by others via OFPMonitor / http://kondor.armagame.pl/ofp_servers.html/ http://www.pfc.paradoxstudio.pl/ofpmpbrowser/ofp_servers.html