PainDealer
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Posts posted by PainDealer
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about reloading:
when you change a mag that still has some ammo in it the ammo should be lost or kept with the player so he could gather up all the leftovers in one mag. of course this action would take some time.
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I've never thought of this and I'm a big fan of radars
BIS should work on better radars at least in general. the target locking isn't too good. -
I think server admin should have an option to allow custom faces. this could be handy in league matches when some people delete the temp files and see all players with white face and that way make it easier to spot them from a bush or something.
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reflections from glass could add a little something in the game but then there should also be something to wrap the scopes up with. so what's the idea in it? back to square one...
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yep that works just fine

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ROFL!!! so which is more lethal? something you get from an asian whore or jammed gun in the middle of VC

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if there were so many soldiers in the group the big boss could divide it and assign others to lead the smaller groups. something like "2, form team red with 21, 22, 23, 24....." or "21, 22, 23, 24....., are team red" and then another command "2, lead team red"
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Reliability could be implemented in a similar way to the 'heal at medic' command; you clean your weapon, and it will be guaranteed to work flawlessly for a certain length of time, after which random misfires and jams creep into the equation. As in real life it would give the player something to do when about to enter battle (I remember well playing 'Half-Life' for the first time, and religious reloading all my weapons before going around the next corner).amen
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BIS staff must be blind or illiterate if they don't know by now that people think the damage models need improvement!heh that's very true

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goeth's idea would be great. like if a gren blows near you your hearing would be totally messed up for a while.
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I really like the jamming in AAO and the overheating in wolfenstein. would be great to see them in OFP 2.
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I'd say yugoslavia could be an interesting theatre...
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yep think so. in north there was NVA and VC
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LoL! Make the player decide what animal he/she wants to be in next life
and the selection should depend on the animals that live in the region. -
interesting... VC on both sides didn't know that
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they should make the russians to speak russian and VC to speak their own language not accents.
well they do speak russian in the cutscenes but it should be like that in radio voices too. I really like that thing in Sturmovik.
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yes someone should do something for OFP anti-cheat. I've seen too many speeders, muhammeds and guys flying with a bus in public servers. it's very sad that some a-holes want to ruin a good game.
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I really hope OFP 2 won't be CQB based by its features. Ropes and stuff sound cool but I'd say digging youself into the ground and running in trenches and foxholes is the thing we are currently missing in war sims.
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Could there possibly be some kind of wizard for adding those things? I know it just needs some code in description.ext (or what is it called) but those who aren't so experienced in those and want to put this luxury in their missions don't have to loose interest because it's too difficult.
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metto has a point there
and I'd like to see the weapon sights with details not only black
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Quote[/b] ]I don't see why the people who found OFP later should be excluded from MP beta testing.I knew someone would understand it the wrong way. I didn't mean that they should be excluded. What I meant was that if BIS is gonna pick beta testers for the game they should choose veterans who know the previous game well enough. Those who have started playing later know as much as those who bought it right after the release. Maybe BIS could organize some kind of quiz or something to see who knows what it's all about and invite some lucky veteran squads too.
A public MP test wouldn't be bad though but they can't include all the stuff in it.
I don't quite know what I'm talking about but I'm talking anyway

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I remember I was talking about beta-testing in my squad and with my pals in school. IMO the game should be tested by the veteran players who have been around since 21st of June 2001 (the date might be slightly wrong I apologize) and especially by squads that play on leagues or are highly active in some other way. That way it would be easy to arrange bigger MP beta sessions etc.
dunno if someone has already mentioned this but here it is anyway

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in ARMA 2 & OA - SUGGESTIONS
Posted
no! no colors please