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Posts posted by PicVert
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1- I'm making a new Bazooka (Panzerfaust) the real reload
point is in front not rear..
How can I make that....??
2- The Panzerfaust it's like a riffle but it's an anti-tank like LAW. How can I make the good position for that weapon.?
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look in the tools menu of my site.

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I making one too...
We can exchange informations..
Regarde sur le site (il n'y est pas encore):
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How do you open your p3d files..
If it's append when you make a doubble clic on it for opening, check your "Type of file" and look for O2 files.
I think you have the link like (c:\nothin~1\operat~1\o2.exe)
correct that to the complete link like (c:\nothing\operation flashpoint\o2.exe)
Otherwise open your p3d from the menu "Files" "open.."
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I think I found the problem,
My shortcut to O2 was (ex : C:\Operat~1\etc..~1\o2.exe)
I correct that to 255 caracters like C:\Operation Flashpoint\etc...\o2.exe and it work fine now

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Make your CPP in forum.
It's better for help with that.
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Thx us.
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Thx us.
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When I would texturing in the top view, the border (for resising) goes in the up left corner of my tex.
But I can use the corner of my tex insted.
What's up..
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I have put your link on my site.
Thx.
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Ok I see.
Thx
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I saw you having buldozer in C:\viewer (right?)
Put it in C:\
And copy all *dll from buldozer to your O2 path, in O2 define in option tab buldozer path : C:\buldozer -noland -dx
And dll path c:\(your o2 path)
don't forget to copy the *cfg from the game to c:\ .....or o2 humm I don't remember... try.
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I saw you having buldozer in C:\viewer (right?)
Put it in C:\
And copy all *dll from buldozer to your O2 path, in O2 define in option tab buldozer path : C:\buldozer -noland -dx
And dll path c:\(your o2 path)
don't forget to copy the *cfg from the game to c:\ .....or o2 humm I don't remember... try.
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I have a little grrrrrr.
I have finished my assault riffle. All works fine but I have not a shadow for my weapon on ground?

Some one know what's up?
Thx for help.
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I have put in my site some old demo P3d, and (Roads P3d (mlod format)).
See in Tools page.
I don't know if it's that you would like I have'nt tested it now.
But try to download.
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I don't think so.
Beacause, the p3d of the game is in odol format, could'nt open it in O2 light.
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Ok thx Vixer.
I found a T72.p3d
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Ok thx.
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Ho,
And how many point and face for the P3d.
I think is between 4000 ?
THX
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You have to look under menu you have some buttons, find one with a red point and a triangle..
push and with that tool you can select one or multiple or add point to your selection with CTRL + select with mouse.
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Thanks, but I have been downloaded that file and no T72 inside.
Could you post me or give me an adresse for a P3D mlod tank model.
I Have finished my Panzer Leopard II (Pz87) but I have no idea for the proxy placement and memory point placement too.
Very tanks
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See under, where is the place for the proxy


Please help.
PicVert


Soldier modelling
in OFP : O2 MODELLING
Posted
I have modified some demo soldiers, and I have added the Glock to the cpp file. It's work great.