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Posts posted by PicVert
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I have the same problem my Fa-18 can't moving from the land or after a bath in Evron.
I have tryed moving mass to rear, but it seems to be not the solution. what points can I make, I'm sure a solution existe, the Su25 can do it very nice.
Some idiea

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (OxPecker @ Dec. 30 2002,03:27)</td></tr><tr><td id="QUOTE">Why haven't the moderators stepped in on this addonmaker bitchfight?
Act like adults you two, and take it to pm's. Â
<span id='postcolor'>Tank you
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Ho just one more :
If my english is not perfect, or the words contains some errors, that are my nerves who begin to be agitated.
For those who that quarrels between our Team, is not them I present my excuses.
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The SwissMod and the Swiss Army Mod are unfortunately at the moment rivals because of the incooperative behaviour of the SwissMod leaders.
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Re :
First : We are not rivals
Second : If I don't speak english you'll never lerned that language I wrote to your Leader that is not only me in the team...
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We also will not release the M-109 model in its actual status without the written permission of the Decisive Killing Machines mod.
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Re :
I hope
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but the accusation of having stolen the "Panzerfaust" we reject as a defamatory statement and a libel without any substance.
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Re :
I never, never, tell that, that was not an acusation but I suspect you after your work on M109 without permission.
It's a humain nature...
Sorry poor boy. Ho I forget tell to your Leader just boys use hurting words do you never have a dating....with a real woman....
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So talk with your Leader before doing any post...
And now after that!!! I hope you don't send me any mail for others "help" to make your MOD.
You can be sure of that I looking for your work and I'm in contact with DKM at the moment.
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I think it's better too.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Maslow @ Dec. 27 2002,15:23)</td></tr><tr><td id="QUOTE">i want an to have multiple selections and multiple axis for them....... each selection has its own axis.......
How may i start all the animations on shoot?
eventhandler?'<span id='postcolor'>
Good question, I have the same pb, can't advance with my anti air craft sys.
Plz help.
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Ok so have recive that from you LEADER :
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as you can see in the breathe forums you were right on the adats..........
Our modmember king homer took that part of dkm and didn't said me, i even
asked him, have you took this part?? and he said no, so i had to trust him.......
we're sorry for this trouble but we couldn't do anything about.....
of course kinghomer will bee kicked.......
cy
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Know I think you are not a Really MODMAKER just a child who want amasing with your mouse. But I think if your Panzerfaust really look what have seen You can be a good one if you want.
So please DON'T USE MODELS OF OTHERS MODMAKER WITHOUT PERMISSION.
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HEY YOU HAVE COPY A MODEL OF DKMM AND NOW IT'S MY TIME YOU KIDING.
TO ALL MODMAKER : DON'T TELL ANY ANSWER TO THAT TEAM.
I HAVE MAKE THE PANZERFAUST IN PIC ABOVE AND NOW THAT TEAM WOULD TRY TO MODIFY MY CPP FOR MAKING MOD TO SWISS ARMY MOD. THAT TEAM COPY AND MODIF SOME ADD WHITOUT ANY PERMISSION OF HIS OWNER, WHEN WE TRY TO TELL US ABOUT THAT THAT IS RESPONSE :
e-mail received :
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We have never stolen anything from dkm mod.
Rastavovich hasn't to be pissed off, we were making our own model, our own
skin. Just because it may look similair to dkmm's but we had the model before
they even released there ADATS so fuck off pls!
stop waisting our time.
cy (or not)
KKS
ou and BTW: if rasta wants to write to ofp.info, he can do so, at least we
had something to laugh about................
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The model of DKMM is the first addon by outside part from BIS evry MODMAKER know that!!!
The model of ADATS as an error and it can be find on render view, Swiss Army MOD as forgotten that MODMAKER cooperate but need courtesy too.
OK SWISS ARMY MOD EMBARGO!!!!!!!!!!!!!!!!!!!
TO SWISS ARMY MOD : Make you own add don't use the work of any parts without solicity of MODMAKER who as made it.
END OF MESSAGE
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If I my brain work well .... know ....
You would convert your CPP to a Bin file ? If is that you have a tools named CPP2BIN very easy tool two button WOW.
You can find it there :
CPP2BIN version 1.2.
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I think no.. HLP please.
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Very usefull tips for mounted weapon in building and other.
Me I give you a little star.

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If I use (ex.) modified class bomb to become a missile ... It's possible do you tink..
Please help.
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Sorry but I don't know how do I make on my Fa18 two differant missiles, one for AA and one for AT one look like small and other one just bigger.
Do I define it in CPP or just make differant proxy in the P3d?
Thanks.
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I think..
you have to make (in p3d) your proxy with your turret in the same group in LOD and look too in memory for that and adjust your memory point.
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Look in every groups for wrong face in every LODs and make the same for Mermory points
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I think you can not.
But you can give gunner point in p3d ?
I think that should work..
If not sorry..
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Posted on Nov. 28 2002,00:58
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A assume that the tip I gave you didnt work...?? (The one about classing it as a tank (to get the views) and copying the physics from the carclass to make it act like one...?)
brsseb
I think if use that, you've been to modify your P3d with some memory points or selections.
But I think too that the only way for your request.
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I'm looking for that to night, and if I found it, I'll join you later.
I'm not at home know and tomorrow.
I'll give you an answer quikly.
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Ok that is.
Thx

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Well I think it's not possible to make some weapon like M21 and M16 with the same magazing.

If some one know how to define that..
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that's work or not ?
That's very usefull for Vehicles with laser.
Thx for your work.
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I've make one M16 like and other one with silenced, I would give the same munitions for both.
I have two differant pbo, the silenced M16 like has the same sound and recoil and I can't change that.
Some one know how to define that in cpp.
THX.
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I have the same proble, after analyse of my prob. I found a soluce.
open regedit and find all entry from 02 and buldozer, del them and open o2, it make a clean install of the soft.
find entry like your o2.exe name's.
peraps itisoluce for you 2.

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thanks but if I make that, it's not in a good position.
can I define my own position?

Plane get "stuck" in ground like glue.wont takeoff
in OFP : O2 MODELLING
Posted
I mean I have found the soluce in BIS Camel cpp, I have added some line and My plane take off nicely now.
added lines :
landingSpeed=75;
landingAoa="3.5*3.1415/180";
flapsFrictionCoef=2;
aileronSensitivity = 0.4;
elevatorSensitivity = 0.4;
noseDownCoef=0.025000;
Look in 1.90 it has a noseDownCoef maybe is the response.
Please take me informed if it's work
THX