Ptroinks
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Everything posted by Ptroinks
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What's the name of those flat-top towers?? Have found some towers in the editor, but not those...
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what does that line mean anyway?
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Here's what it says in the init.sqs-file of the mission "Chinook", where there is a hidden waypoint: setViewDistance 1400 "_x moveIncargo aP" foreach units group v1 schodil = false spravne = false kurs = false vyhodil = false vysed = false paluba = false "4" objStatus "hidden" "1" objStatus "done"
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Ohhh!! Well, that worked like a charm! Thanks a lot!!!! :cool:
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I used the remove and add commands in the init field of one of the men in a mission to give him new weapons (G36 and a LAW). It worked just fine, but when I start the mission, the G36 and LAW aren't loaded... I have to press the reload button on both of the weapons to be 'ready for action'... Does anyone know how to get around this?
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How to put objects into fortress?
Ptroinks replied to RA29's topic in OFP : MISSION EDITING & SCRIPTING
LOL!!! After a lot of trying, I finally got 2 M2 Machine guns properly into one fortress (the smaller type), and after I got two blokes to board the guns, I wanted to test something... I copied and pasted the gun position 3 times so I had altoghether eight guns in four fortresses, and then I had a bunch (around 30) russian troops walk right into them. Â O M G ! ! ! Â That's what I call a firefight. The sound of eight 50-cal machine guns going after 30 russian troops who are trying frantically to kill the gunners.... priceless! :biggrin: (Edited by Ptroinks at 4:42 pm on Nov. 29, 2001) -
How do I make a soldier shoot a flare?
Ptroinks replied to Stryder's topic in OFP : MISSION EDITING & SCRIPTING
But doesn't the guy fire the flare straight ahead and not up? Is it possible to make him point his gun straight up or something before he fires? -
thanks a lot, man!!! really appreciate it! I'll send the files when I get home
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I tried making overview\briefing files for a mission. The briefing works now, but I can't get the overview to show in the game. I edited another overview to fit my mission, and everything looks just fine, but it won't show... any tips???
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I noticed the signature in your post... do you by any chance play CounterStrike on the Dusty Dunes server? There's a guy who plays there a lot who calls himself si vis pacem para bellum...
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I noticed the signature in your post... do you by any chance play CounterStrike on the Dusty Dunes server?
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Thanks, medvidek. Do you have any tips on making the overview file work? I made one, but it's not showing in the game...
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I've tried all of the "assistants" I could find, but I get all kinds of error messages when starting\running them. In my opinion, they SUCK ! I think I know how to make the briefing work now, but I'm still struggling with the overview. I read somewhere about how to make .jpg-files work in it by sizing it to 128x64 or something... tried it... didn't work... Rob, if it's ok, I'd like to send my files to you (can I send the entire mission to you. I'd like to get some comments on it...)
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I've tried all of the "assistants" I could find, but I get all kinds of error messages when starting\running them. In my opinion, they SUCK ! I think I know how to make the briefing work now, but I'm still struggling with the overview. I read somewhere about how to make .jpg-files work in it by sizing it to 128x64 or something... tried it... didn't work... Rob, if it's ok, I'd like to send my files to you (can I send the entire mission to you. I'd like to get some comments on it...)
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Anyone? ...
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LOLOLOLOL!!!!! :cool:
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What does "bump" mean anyways?
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I've got some problems with this mission I'm making... One of them is preventing soldiers from a squad running after fleeing russian soldiers. It ruins the mission and leaves the rest of the squad unprepared for a russian attack... I'm going to try and not allow the russians to flee, but is there another way of doing this?
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Is it possible to make new music files for flashpoint? I know it's possible to make speach files, but how is it with in-game music??
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Not that I know for sure, but can't you place it in a trigger and set the trigger on 'repeatedly'??
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Error type object, expected bool...
Ptroinks replied to Ptroinks's topic in OFP : MISSION EDITING & SCRIPTING
For everyone who has problems with this error message, here's how to solve it: When previewing a mission where you see the error message appear in the top-left corner of you screen, continue playing the mission. The message should disappear on some point during the mission. What you have to do, is to note WHERE in the mission it happens? Is it just after a unit (or a squad!) has been killed? Has some unit just reached a particular waypoint? things like this. You may not see it happen, but try and figure out what is happening with EVERY unit in your mission when the error message disappears. Now you can go back to the mission builder and see if one or more of the waypoints of the unit or squad in question have a 'contition' or 'on activation' that might be a problem. If that doesn't work, delete the unit\squad from the mission and put them back in again... It worked for me anyway... (Edited by Ptroinks at 1:42 am on Nov. 20, 2001) -
This error message appeared out of the blue when I was testing this mission of mine... Does anyone know what it means??
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Error type object, expected bool...
Ptroinks replied to Ptroinks's topic in OFP : MISSION EDITING & SCRIPTING
I figured out what was wrong: I continued playing the mission, and the error msg disappeared the instant the last member of an enemy infantry squad I put in the mission was killed. I checked their waypoints, but I hadn't put anything in them (condition, on activation)... well, the error message is gone, so I'll just continue working on the mission now . -
Mission name in Single missions
Ptroinks replied to Ptroinks's topic in OFP : MISSION EDITING & SCRIPTING
Ahhh, that's how it works... thanks a lot, man!!! -
I made this mission on Everon, but now that I've saved it and try to go to the single missions menu, my mission's there, but it's called C02BATTLEFIELDS. I dePBO'ed the 'battlefields' mission to try and learn something from it. I then cleared the map and started making my own mission and saved my new mission with another name. How can I change the mission name as it's displayed on the single missions menu? I tried changing it in mission.sqm, but it's still wrong...