Okdante
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Posts posted by Okdante
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but does anybody know what to do with all those opfor guys who surrender to me? they just throw their guns away, put their hands up and stand still. i cant give any order or talk to them.in the moment i just leave them where they are, because the only other option would be to kill them :butbut:
Do u have vanilla game or some AI mods? Never happened to me, but i have not checked the mission bowels, if the surrender logic is on.
Sadly this mission left me with no will to continue with the campaign. Poor story and almost no plot logic, enemy positions, Kasun capture and escort (pain in the A), Mijovic found on a rooftop, bad Czech dubbing. Had anyone tested the campaign before the release? :/
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That would be a great feature. Be free to assign any single unit, group or faction to any "team". Limitless possibilities without the need of extensive scripting. Definitely deserves it's own thread.
Note, the highly creative minds and storytellers are usually not the same as those with technical brains and there's not always an option for those two to collaborate :) Like in SW like Adobe CS, you start with an idea, sketch, and then use the program according to ur needs, not start with messing up with and looking at the program and then just try its features. Any SW should emphasize the first approach and give u as little limitations as possible.
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No, the crash model of choppers in Arma2 is far from satisfying. But that's probably limited by the design, hopefully ARMA3 and physx (pray for soft-body implementation) will do better.
In Arma hitting a structure with rotor blades sometimes does not damage the heli at all. Little bouncing on the ground with it's belly can be devastating. The curve of vertical speed/damage is not clear. Sometimes a harsh landing does no damage at all, but when it does, it renders the heli unflyable if not exploding. The damage taken should have a smoother curve. It's been improved a lot since the initial release. Eg. it was not possible to land with horizontal speed, now you can land wheeled choppers in some forward motion.
Rotating blades should not feel like a solid "disc" when hitting an object and even a very slow bump into an object with rotor blades should ground the heli. On the other hand hitting the dirt with the belly should not mean automatically a damage to the engine.
Explosions of every vehicle in ARMA and certain death of everyone inside is a standalone chapter :)
But remember, choppers are very fragile toys.
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The Czech dubbing is ...terrible. Again, over and over again. Whereas in good ol' OFP, aka Arma Cold War Assault, it sounded cute and amateurish - after all BI was a sort of a local family studio ;) and the terrible voice acting was a little flaw in the lights of so many new features brought into PC gaming, in ARMA2 dlc it is unforgivable. It seems, it sounds like nothing has changed since those times. It sounds like the voice acting is done as a side job by a programmer :D Not that I don't know people good as performers and programmers, but I doubt it is the case of every one of them. Please, don't underestimate the importance of hearing. BI finally realized that with sounds. Now, voice acting should not fall behind and should not stink of studio and paper. Unnatural voice kills the immersion.
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Yay, a combination with Beyerdynamic Headzone headphones would be an ultimate solution.
(Next would only be a pain-suite)
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P.S.2 By the way... developers, have you thinked for something like truck for towing big platforms with armored vechicles on them? I love to make missions with ambushes while some army convoys moves through Chernarus for Takistan.
"Attach to"?
AFAIK similarly it is utilized in Iron Front with static MGs and artillery, so why not a little ARMA2 DLC?
And absolutely agree about the 8x8 or 10x10. Tatra company needs a strong PR :)
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Summer map...yay! ;) Seems like the BI guys don't like cold&snow at all. Apart from mods - OFP thru ARMA3 - not a single snowflake.
Ok, let's wait for ARMA3 DLC "Behind enemy lines" and some beautiful Iranian mountainous regions covered in the beautiful silent white.
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Complex damage model :) Something has been already said in the "detailed component-driven damage modelling" topic. Other than that - visible results of applied force, bent plates, actual parts breaking (when the rotor blades hit a structure, until now nothing really happens), parts flying off, + if possible, have ability to replace them (replacing tires, joining damaged track back together - think about the scenarios, think about how the customers of VBS would welcome such feature).
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Thank you for this outstanding HiQ work! Have been following you since early releases for OFP.
Don't know whether it was already mentioned. With CSLA active there's some sort of conflict with throw-able IR target and u are not able to select it and throw.
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I see the old topic about this problem was closed, bug on dev-heaven rejected as user-side problem. Still I haven't found any satisfying info about what causes this difference in radio chatter volume between vanilla ARMA 2 and OA nor any solution.
Changing sample rate in playback device preferences in Windows every time you want to play Arma is definitely not a solution. (The game should be able to take control of this automatically) And even with 16/44.1 sample rate the chatter is far from satisfying. (I have some acoustic engineering knowledge, but I don't see why the sample rate setting should cause volume differences (even if it empirically does) - normal could be eg. playback rate)
But even if you change the ratio of volume of different sound categories you won't find the radio much more understandable especially because of the radio beep sound, which is most probably bound to radio volume ratio slider, is too loud to understand what follows.
I run Asus XONAR DX/XD via DDL to SPDIF, had the same problem with Audigy 2 ZS Platinum Pro.
Please, help. Thank you!
------------------
System Information
------------------
Time of this report: 4/29/2012, 00:05:28
Machine name: ******
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120305-1505)
Language: Czech (Regional Setting: Czech)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: P35-DS3L
BIOS: Award Modular BIOS v6.00PG
Processor: Intel® Pentium® Dual CPU E2160 @ 1.80GHz (2 CPUs), ~2.4GHz
Memory: 3072MB RAM
Available OS Memory: 3070MB RAM
Page File: 2380MB used, 3758MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: AMD Radeon HD 6700 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: ATI display adapter (0x68BA)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_68BA&SUBSYS_21421462&REV_00
Display Memory: 2294 MB
Dedicated Memory: 1015 MB
Shared Memory: 1279 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: ACER S271HL
Monitor Model: unknown
Monitor Id:
Native Mode: unknown
Output Type: HD15
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1119 (English)
Driver Version: 8.951.0.0
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2012 07:14:42, 958464 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71EE2-2BFA-11CF-8D73-4801BEC2C535}
Vendor ID: 0x1002
Device ID: 0x68BA
SubSys ID: 0x21421462
Revision ID: 0x0000
Driver Strong Name: oem85.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_Evergreen:8.951.0.0:pci\ven_1002&dev_68ba
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Card name: AMD Radeon HD 6700 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: ATI display adapter (0x68BA)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_68BA&SUBSYS_21421462&REV_00
Display Memory: 2294 MB
Dedicated Memory: 1015 MB
Shared Memory: 1279 MB
Current Mode: 900 x 1440 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: E19W-1
Monitor Id: FUS078E
Native Mode: 1440 x 900(p) (59.887Hz)
Output Type: HD15
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1119 (English)
Driver Version: 8.951.0.0
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2012 07:14:42, 958464 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71EE2-2BFA-11CF-8D73-4801BEC2C535}
Vendor ID: 0x1002
Device ID: 0x68BA
SubSys ID: 0x21421462
Revision ID: 0x0000
Driver Strong Name: oem85.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_Evergreen:8.951.0.0:pci\ven_1002&dev_68ba
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
-------------
Sound Devices
-------------
Description: Speakers (ASUS Xonar DX Audio Device)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_13F6&DEV_8788&SUBSYS_82751043&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmudaxp.sys
Driver Version: 5.12.0001.0008 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 3/10/2011 16:44:16, 2725376 bytes
Other Files:
Driver Provider: ASUSTeK
HW Accel Level: Basic
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX 2.0 Listen/Src: No, No
I3DL2 Listen/Src: No, No
Sensaura ZoomFX: No
Description: S/PDIF Pass-through Device (ASUS Xonar DX Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_13F6&DEV_8788&SUBSYS_82751043&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmudaxp.sys
Driver Version: 5.12.0001.0008 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 3/10/2011 16:44:16, 2725376 bytes
Other Files:
Driver Provider: ASUSTeK
HW Accel Level: Basic
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX 2.0 Listen/Src: No, No
I3DL2 Listen/Src: No, No
Sensaura ZoomFX: No
---------------------
Sound Capture Devices
---------------------
Description: Microphone (ASUS Xonar DX Audio Device)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: cmudaxp.sys
Driver Version: 5.12.0001.0008 (English)
Driver Attributes: Final Retail
Date and Size: 3/10/2011 16:44:16, 2725376 bytes
Cap Flags: 0x0
Format Flags: 0x0
Description: Aux (ASUS Xonar DX Audio Device)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: cmudaxp.sys
Driver Version: 5.12.0001.0008 (English)
Driver Attributes: Final Retail
Date and Size: 3/10/2011 16:44:16, 2725376 bytes
Cap Flags: 0x0
Format Flags: 0x0
Description: Stereo Mix (ASUS Xonar DX Audio Device)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: cmudaxp.sys
Driver Version: 5.12.0001.0008 (English)
Driver Attributes: Final Retail
Date and Size: 3/10/2011 16:44:16, 2725376 bytes
Cap Flags: 0x0
Format Flags: 0x0
Description: Line In (ASUS Xonar DX Audio Device)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: cmudaxp.sys
Driver Version: 5.12.0001.0008 (English)
Driver Attributes: Final Retail
Date and Size: 3/10/2011 16:44:16, 2725376 bytes
Cap Flags: 0x0
Format Flags: 0x0
Description: Wave (ASUS Xonar DX Audio Device)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: cmudaxp.sys
Driver Version: 5.12.0001.0008 (English)
Driver Attributes: Final Retail
Date and Size: 3/10/2011 16:44:16, 2725376 bytes
Cap Flags: 0x0
Format Flags: 0x0
-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Generic Virtual HID Driver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x172F, 0xFF00
FF Driver: n/a
Device Name: Generic Virtual HID Driver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x172F, 0xFF00
FF Driver: n/a
Device Name: Generic Virtual HID Driver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x172F, 0xFF00
FF Driver: n/a
Device Name: USB Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC31D
FF Driver: n/a
Device Name: USB Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC31D
FF Driver: n/a
Device Name: USB Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC31D
FF Driver: n/a
Device Name: Saitek Aviator Stick
Attached: 1
Controller ID: 0x3
Vendor/Product ID: 0x06A3, 0x0461
FF Driver: n/a
Device Name: Magic Keyboard Emulator
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x12CF, 0x0106
FF Driver: n/a
Device Name: Magic Keyboard Emulator
Attached: 1
Controller ID: 0x11
Vendor/Product ID: 0x12CF, 0x0106
FF Driver: n/a
Device Name: Media Tablet
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x172F, 0x0500
FF Driver: n/a
Device Name: Media Tablet
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x172F, 0x0500
FF Driver: n/a
Poll w/ Interrupt: No
-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x2936
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 3/25/2011 05:29:26, 343040 bytes
| Driver: usbd.sys, 3/25/2011 05:28:59, 7936 bytes
|
+-+ Saitek Aviator Stick (USB)
| | Vendor/Product ID: 0x06A3, 0x0461
| | Location: Port_#0002.Hub_#0007
| | Matching Device ID: usb\vid_06a3&pid_0461
| | Service: HidUsb
| | OEMData: 00 00 00 00 0E 00 00 00
| | Driver: hidusb.sys, 11/20/2010 12:43:49, 30208 bytes
| | Driver: hidclass.sys, 11/20/2010 12:43:49, 76800 bytes
| | Driver: hidparse.sys, 7/14/2009 02:06:17, 32896 bytes
| |
| +-+ Saitek Aviator Stick (HID)
| | | Vendor/Product ID: 0x06A3, 0x0461
| | | Matching Device ID: hid\vid_06a3&pid_0461
| | | Service: SaiH0461
| | | OEMData: 00 00 00 00 0E 00 00 00
| | | Driver: SaiH0461.sys, 3/26/2008 11:45:52, 178432 bytes
| | | Driver: SaiC0461.Dll, 3/26/2008 11:45:50, 1247744 bytes
| | | Driver: SaiC0461_07.dll, 3/26/2008 11:45:50, 8192 bytes
| | | Driver: SaiC0461_09.dll, 3/26/2008 11:45:50, 7680 bytes
| | | Driver: SaiC0461_0A.dll, 3/26/2008 11:45:50, 8192 bytes
| | | Driver: SaiC0461_0C.dll, 3/26/2008 11:45:50, 8704 bytes
| | | Driver: SaiC0461_10.dll, 3/26/2008 11:45:50, 8192 bytes
| | | Driver: SaiC0461_11.dll, 3/26/2008 11:45:50, 5632 bytes
| | | Driver: SaiC0461_0402.dll, 3/26/2008 11:45:50, 7168 bytes
----------------
Gameport Devices
----------------
------------
PS/2 Devices
------------
+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC31D
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 11/20/2010 12:33:25, 33280 bytes
| Driver: kbdclass.sys, 7/14/2009 03:48:04, 50768 bytes
|
+ HID Keyboard Device
| Vendor/Product ID: 0x12CF, 0x0106
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 11/20/2010 12:33:25, 33280 bytes
| Driver: kbdclass.sys, 7/14/2009 03:48:04, 50768 bytes
|
+ HID Keyboard Device
| Vendor/Product ID: 0x172F, 0x0500
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 11/20/2010 12:33:25, 33280 bytes
| Driver: kbdclass.sys, 7/14/2009 03:48:04, 50768 bytes
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: i8042prt.sys, 7/14/2009 01:19:57, 105472 bytes
| Driver: kbdclass.sys, 7/14/2009 03:48:04, 50768 bytes
|
+ Tablet Mouse
| Matching Device ID: hid\myvirtualhiddevice&col02
| Upper Filters: moufiltr
| Service: mouhid
| Driver: moufiltr.sys, 3/8/2009 20:16:14, 7680 bytes
| Driver: mouhid.sys, 7/14/2009 02:00:20, 31232 bytes
| Driver: mouclass.sys, 7/14/2009 03:48:27, 49216 bytes
|
+ HID-compliant mouse
| Vendor/Product ID: 0x12CF, 0x0106
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
| Driver: mouhid.sys, 7/14/2009 02:00:20, 31232 bytes
| Driver: mouclass.sys, 7/14/2009 03:48:27, 49216 bytes
|
+ HID-compliant mouse
| Vendor/Product ID: 0x172F, 0x0500
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
| Driver: mouhid.sys, 7/14/2009 02:00:20, 31232 bytes
| Driver: mouclass.sys, 7/14/2009 03:48:27, 49216 bytes
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 11/20/2010 15:33:57, 63360 bytes
| Driver: sermouse.sys, 7/14/2009 02:00:20, 26624 bytes
| Driver: mouclass.sys, 7/14/2009 03:48:27, 49216 bytes
------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 65.3 GB
Total Space: 131.0 GB
File System: NTFS
Model: SAMSUNG HD200HJ ATA Device
Drive: D:
Free Space: 308.6 GB
Total Space: 476.9 GB
File System: NTFS
Model: WDC WD1502FAEX-007BA0 ATA Device
Drive: H:
Free Space: 106.9 GB
Total Space: 238.4 GB
File System: NTFS
Model: WDC WD1502FAEX-007BA0 ATA Device
Drive: M:
Free Space: 2.2 GB
Total Space: 476.9 GB
File System: NTFS
Model: WDC WD1502FAEX-007BA0 ATA Device
Drive: O:
Free Space: 44.5 GB
Total Space: 238.4 GB
File System: NTFS
Model: WDC WD1502FAEX-007BA0 ATA Device
Drive: F:
Model: LITE-ON DVDRW LH-20A1L ATA Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (Czech), 11/20/2010 11:19:21, 147456 bytes
Drive: V:
Model: DTSOFT Virtual CdRom Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (Czech), 11/20/2010 11:19:21, 147456 bytes
--------------
System Devices
--------------
Name: Intel® ICH9 Family PCI Express Root Port 1 - 2940
Device ID: PCI\VEN_8086&DEV_2940&SUBSYS_50011458&REV_02\3&13C0B0C5&0&E0
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/20/2010 15:33:48, 184704 bytes
Name: Intel® ICH9 Family USB Universal Host Controller - 2935
Device ID: PCI\VEN_8086&DEV_2935&SUBSYS_50041458&REV_02\3&13C0B0C5&0&E9
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:03, 30720 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:26, 343040 bytes
Name: ASUS Xonar DX Audio Device
Device ID: PCI\VEN_13F6&DEV_8788&SUBSYS_82751043&REV_00\5&2FC3B9E4&0&2000E1
Driver: C:\Windows\system32\drivers\cmudaxp.sys, 5.12.0001.0008 (English), 3/10/2011 16:44:16, 2725376 bytes
Driver: C:\Windows\system32\cmudaxp.dll, 5.12.0001.0009 (Chinese (Traditional)), 4/19/2007 16:12:50, 32768 bytes
Driver: C:\Windows\system\CmiFltr.dll, 1.00.0000.0000 (Chinese (Traditional)), 4/14/2004 12:28:52, 315392 bytes
Driver: C:\Windows\syswow64\CmiFltr.dll, 1.00.0000.0000 (Chinese (Traditional)), 4/14/2004 12:28:52, 315392 bytes
Driver: C:\Windows\system32\drivers\drmk.sys, 6.01.7600.16385 (English), 7/14/2009 03:01:25, 116224 bytes
Driver: C:\Windows\system32\drivers\portcls.sys, 6.01.7600.16385 (English), 7/14/2009 02:06:29, 230400 bytes
Name: Intel® ICH9 Family USB Universal Host Controller - 2934
Device ID: PCI\VEN_8086&DEV_2934&SUBSYS_50041458&REV_02\3&13C0B0C5&0&E8
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:03, 30720 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:26, 343040 bytes
Name: Intel® ICH9 Family USB2 Enhanced Host Controller - 293C
Device ID: PCI\VEN_8086&DEV_293C&SUBSYS_50061458&REV_02\3&13C0B0C5&0&D7
Driver: C:\Windows\system32\drivers\usbehci.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:04, 52736 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:26, 343040 bytes
Name: Intel® ICH9 Family SMBus Controller - 2930
Device ID: PCI\VEN_8086&DEV_2930&SUBSYS_50011458&REV_02\3&13C0B0C5&0&FB
Driver: n/a
Name: Realtek PCIe GBE Family Controller
Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_E0001458&REV_01\4&1B8E5D96&0&00E4
Driver: C:\Windows\system32\DRIVERS\Rt64win7.sys, 7.46.0610.2011 (Czech), 6/10/2011 06:34:52, 539240 bytes
Driver: C:\Windows\system32\RtNicProp64.dll, 1.02.0000.0003 (English), 6/10/2011 06:34:52, 74272 bytes
Driver: C:\Windows\system32\RTNUninst64.dll, 1.00.0000.0005 (English), 6/10/2011 06:34:52, 107552 bytes
Name: Intel® G33/G31/P35/P31 Express Chipset PCI Express Root Port - 29C1
Device ID: PCI\VEN_8086&DEV_29C1&SUBSYS_50001458&REV_02\3&13C0B0C5&0&08
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/20/2010 15:33:48, 184704 bytes
Name: Intel® ICH9 Family USB2 Enhanced Host Controller - 293A
Device ID: PCI\VEN_8086&DEV_293A&SUBSYS_50061458&REV_02\3&13C0B0C5&0&EF
Driver: C:\Windows\system32\drivers\usbehci.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:04, 52736 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:26, 343040 bytes
Name: Intel® ICH9 Family 2 port Serial ATA Storage Controller 2 - 2926
Device ID: PCI\VEN_8086&DEV_2926&SUBSYS_B0021458&REV_02\3&13C0B0C5&0&FD
Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.01.7600.16385 (English), 7/14/2009 03:45:45, 12352 bytes
Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (Czech), 7/14/2009 03:45:46, 48720 bytes
Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/14/2009 03:52:21, 24128 bytes
Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7601.17514 (Czech), 11/20/2010 15:32:46, 155520 bytes
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_10B5&DEV_8112&SUBSYS_00000000&REV_AA\4&2DB2335&0&00E1
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/20/2010 15:33:48, 184704 bytes
Name: Intel® G33/G31/P35/P31 Express Chipset Processor to I/O Controller - 29C0
Device ID: PCI\VEN_8086&DEV_29C0&SUBSYS_50001458&REV_02\3&13C0B0C5&0&00
Driver: n/a
Name: Intel® ICH9 Family USB Universal Host Controller - 2939
Device ID: PCI\VEN_8086&DEV_2939&SUBSYS_50041458&REV_02\3&13C0B0C5&0&D2
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:03, 30720 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:26, 343040 bytes
Name: Intel® ICH9 Family 2 port Serial ATA Storage Controller 1 - 2921
Device ID: PCI\VEN_8086&DEV_2921&SUBSYS_B0021458&REV_02\3&13C0B0C5&0&FA
Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.01.7600.16385 (English), 7/14/2009 03:45:45, 12352 bytes
Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (Czech), 7/14/2009 03:45:46, 48720 bytes
Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/14/2009 03:52:21, 24128 bytes
Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7601.17514 (Czech), 11/20/2010 15:32:46, 155520 bytes
Name: High Definition Audio Controller
Device ID: PCI\VEN_1002&DEV_AA58&SUBSYS_AA581462&REV_00\4&309465BD&0&0108
Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.01.7601.17514 (English), 11/20/2010 12:43:43, 122368 bytes
Name: Intel® ICH9 Family PCI Express Root Port 5 - 2948
Device ID: PCI\VEN_8086&DEV_2948&SUBSYS_50011458&REV_02\3&13C0B0C5&0&E4
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/20/2010 15:33:48, 184704 bytes
Name: Intel® ICH9 Family USB Universal Host Controller - 2938
Device ID: PCI\VEN_8086&DEV_2938&SUBSYS_50041458&REV_02\3&13C0B0C5&0&D1
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:03, 30720 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:26, 343040 bytes
Name: Intel® ICH9 LPC Interface Controller - 2918
Device ID: PCI\VEN_8086&DEV_2918&SUBSYS_50011458&REV_02\3&13C0B0C5&0&F8
Driver: C:\Windows\system32\DRIVERS\msisadrv.sys, 6.01.7600.16385 (English), 7/14/2009 03:48:27, 15424 bytes
Name: Intel® ICH9 Family PCI Express Root Port 4 - 2946
Device ID: PCI\VEN_8086&DEV_2946&SUBSYS_50011458&REV_02\3&13C0B0C5&0&E3
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/20/2010 15:33:48, 184704 bytes
Name: Intel® ICH9 Family USB Universal Host Controller - 2937
Device ID: PCI\VEN_8086&DEV_2937&SUBSYS_50041458&REV_02\3&13C0B0C5&0&D0
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:03, 30720 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:26, 343040 bytes
Name: Intel® 82801 PCI Bridge - 244E
Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_50001458&REV_92\3&13C0B0C5&0&F0
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/20/2010 15:33:48, 184704 bytes
Name: AMD Radeon HD 6700 Series
Device ID: PCI\VEN_1002&DEV_68BA&SUBSYS_21421462&REV_00\4&309465BD&0&0008
Driver: C:\Windows\system32\DRIVERS\atikmdag.sys, 8.01.0001.1235 (English), 3/9/2012 08:28:08, 10857984 bytes
Driver: C:\Windows\system32\DRIVERS\ati2erec.dll, 1.00.0000.0024 (English), 3/9/2012 05:55:58, 53248 bytes
Driver: C:\Windows\system32\DRIVERS\atikmpag.sys, 8.14.0001.6257 (English), 3/9/2012 05:58:02, 328704 bytes
Driver: C:\Windows\system32\atiumd64.dll, 7.14.0010.0894 (English), 3/9/2012 06:11:52, 7552000 bytes
Driver: C:\Windows\system32\atiumd6a.dll, 8.14.0010.0350 (English), 3/9/2012 06:35:54, 4958208 bytes
Driver: C:\Windows\system32\atitmm64.dll, 6.14.0011.0023 (English), 3/9/2012 07:08:50, 120320 bytes
Driver: C:\Windows\system32\atiicdxx.dat, 1/10/2012 23:10:08, 601728 bytes
Driver: C:\Windows\system32\amdpcom64.dll, 8.14.0010.0023 (English), 3/9/2012 06:05:20, 54784 bytes
Driver: C:\Windows\system32\atimpc64.dll, 8.14.0010.0023 (English), 3/9/2012 06:05:20, 54784 bytes
Driver: C:\Windows\system32\atiadlxx.dll, 6.14.0010.1095 (English), 3/9/2012 05:58:54, 512000 bytes
Driver: C:\Windows\system32\atiumd6a.cap, 3/9/2012 06:31:26, 2425664 bytes
Driver: C:\Windows\system32\atimuixx.dll, 6.14.0010.1002 (English), 3/9/2012 07:08:02, 21504 bytes
Driver: C:\Windows\system32\atiapfxx.exe, 6.14.0010.1001 (English), 3/9/2012 07:16:44, 159744 bytes
Driver: C:\Windows\system32\atiapfxx.blb, 3/9/2012 07:17:50, 235184 bytes
Driver: C:\Windows\system32\atiumd6v.dll, 7.14.0010.0184 (English), 3/9/2012 06:36:40, 1113088 bytes
Driver: C:\Windows\system32\ativvsva.dat, 3/9/2012 06:31:26, 157144 bytes
Driver: C:\Windows\system32\ativvsvl.dat, 3/9/2012 06:31:26, 204952 bytes
Driver: C:\Windows\system32\atiesrxx.exe, 6.14.0011.1117 (English), 3/9/2012 07:10:20, 235520 bytes
Driver: C:\Windows\system32\atieclxx.exe, 6.14.0011.1117 (English), 3/9/2012 07:11:16, 496128 bytes
Driver: C:\Windows\system32\atiedu64.dll, 6.14.0010.2514 (English), 3/9/2012 07:07:56, 59392 bytes
Driver: C:\Windows\system32\ATIDEMGX.dll, 2.00.4451.0342 (Czech), 3/9/2012 07:11:24, 442368 bytes
Driver: C:\Windows\system32\atio6axx.dll, 6.14.0010.11566 (English), 3/9/2012 07:03:40, 26166784 bytes
Driver: C:\Windows\system32\aticaldd64.dll, 6.14.0010.1703 (English), 3/9/2012 06:17:54, 16069632 bytes
Driver: C:\Windows\system32\aticalrt64.dll, 6.14.0010.1703 (English), 3/9/2012 06:18:30, 51200 bytes
Driver: C:\Windows\system32\aticalcl64.dll, 6.14.0010.1703 (English), 3/9/2012 06:18:14, 44544 bytes
Driver: C:\Windows\system32\atipblag.dat, 9/13/2011 01:06:16, 3917 bytes
Driver: C:\Windows\system32\atiu9p64.dll, 8.14.0001.6257 (English), 3/9/2012 05:56:48, 39936 bytes
Driver: C:\Windows\system32\atiuxp64.dll, 8.14.0001.6257 (English), 3/9/2012 05:57:04, 43008 bytes
Driver: C:\Windows\system32\atig6pxx.dll, 8.14.0001.6257 (English), 3/9/2012 05:58:30, 17408 bytes
Driver: C:\Windows\system32\atig6txx.dll, 8.14.0001.6257 (English), 3/9/2012 05:58:20, 39936 bytes
Driver: C:\Windows\system32\atibtmon.exe, 2.00.0000.0000 (English), 5/11/2009 21:35:30, 118784 bytes
Driver: C:\Windows\system32\atidxx64.dll, 8.17.0010.0425 (English), 3/9/2012 06:45:00, 7646208 bytes
Driver: C:\Windows\SysWOW64\atiumdag.dll, 7.14.0010.0894 (English), 3/9/2012 06:23:16, 5954048 bytes
Driver: C:\Windows\SysWOW64\atiumdva.dll, 8.14.0010.0350 (English), 3/9/2012 06:23:44, 5062656 bytes
Driver: C:\Windows\SysWOW64\amdpcom32.dll, 8.14.0010.0023 (English), 3/9/2012 06:05:12, 53760 bytes
Driver: C:\Windows\SysWOW64\atimpc32.dll, 8.14.0010.0023 (English), 3/9/2012 06:05:12, 53760 bytes
Driver: C:\Windows\SysWOW64\atiadlxy.dll, 6.14.0010.1095 (English), 3/9/2012 05:58:44, 356352 bytes
Driver: C:\Windows\SysWOW64\atiumdva.cap, 3/9/2012 06:22:26, 2427392 bytes
Driver: C:\Windows\SysWOW64\atiumdmv.dll, 7.14.0010.0184 (English), 3/9/2012 06:36:10, 1828864 bytes
Driver: C:\Windows\SysWOW64\atiapfxx.blb, 3/9/2012 07:17:50, 235184 bytes
Driver: C:\Windows\SysWOW64\ativvsva.dat, 3/9/2012 06:31:26, 157144 bytes
Driver: C:\Windows\SysWOW64\ativvsvl.dat, 3/9/2012 06:31:26, 204952 bytes
Driver: C:\Windows\SysWOW64\ati2edxx.dll, 6.14.0010.2514 (English), 3/9/2012 07:07:50, 43520 bytes
Driver: C:\Windows\SysWOW64\atioglxx.dll, 6.14.0010.11566 (English), 3/9/2012 06:39:20, 19739136 bytes
Driver: C:\Windows\SysWOW64\atidxx32.dll, 8.17.0010.0425 (English), 3/9/2012 07:04:18, 6200320 bytes
Driver: C:\Windows\SysWOW64\aticaldd.dll, 6.14.0010.1703 (English), 3/9/2012 06:12:38, 13715968 bytes
Driver: C:\Windows\SysWOW64\aticalrt.dll, 6.14.0010.1703 (English), 3/9/2012 06:18:26, 46080 bytes
Driver: C:\Windows\SysWOW64\aticalcl.dll, 6.14.0010.1703 (English), 3/9/2012 06:18:12, 44032 bytes
Driver: C:\Windows\SysWOW64\atipblag.dat, 9/13/2011 01:06:16, 3917 bytes
Driver: C:\Windows\SysWOW64\atiu9pag.dll, 8.14.0001.6257 (English), 3/9/2012 05:56:38, 30208 bytes
Driver: C:\Windows\SysWOW64\atiuxpag.dll, 8.14.0001.6257 (English), 3/9/2012 05:56:56, 33280 bytes
Driver: C:\Windows\SysWOW64\atigktxx.dll, 8.14.0001.6257 (English), 3/9/2012 05:58:10, 33280 bytes
Driver: C:\Windows\SysWOW64\atiglpxx.dll, 8.14.0001.6257 (English), 3/9/2012 05:58:26, 14336 bytes
Driver: C:\Windows\atiogl.xml, 2/17/2012 17:45:34, 37533 bytes
Driver: C:\Windows\system32\ATIODCLI.exe, 1.00.0000.0001 (English), 6/22/2009 16:34:36, 51200 bytes
Driver: C:\Windows\system32\ATIODE.exe, 1.00.0000.0001 (English), 8/27/2010 19:33:08, 332800 bytes
Driver: C:\Windows\system32\atiglpxx.dll, 8.14.0001.6257 (English), 3/9/2012 05:58:26, 14336 bytes
Driver: C:\Windows\system32\aticfx64.dll, 8.17.0010.1119 (English), 3/9/2012 07:14:42, 958464 bytes
Driver: C:\Windows\SysWOW64\aticfx32.dll, 8.17.0010.1119 (English), 3/9/2012 07:16:28, 791552 bytes
Driver: C:\Windows\system32\coinst.dll, 1.00.0003.0005 (English), 3/9/2012 05:47:22, 58880 bytes
Name: Intel® ICH9 Family PCI Express Root Port 2 - 2942
Device ID: PCI\VEN_8086&DEV_2942&SUBSYS_50011458&REV_02\3&13C0B0C5&0&E1
Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/20/2010 15:33:48, 184704 bytes
Name: Intel® ICH9 Family USB Universal Host Controller - 2936
Device ID: PCI\VEN_8086&DEV_2936&SUBSYS_50041458&REV_02\3&13C0B0C5&0&EA
Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:03, 30720 bytes
Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:14, 325120 bytes
Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.17586 (English), 3/25/2011 05:29:26, 343040 bytes
Name: Standard Dual Channel PCI IDE Controller
Device ID: PCI\VEN_197B&DEV_2368&SUBSYS_B0001458&REV_00\4&2B25BDF6&0&00E3
Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.01.7600.16385 (English), 7/14/2009 03:45:45, 12352 bytes
Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (Czech), 7/14/2009 03:45:46, 48720 bytes
Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/14/2009 03:52:21, 24128 bytes
Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7601.17514 (Czech), 11/20/2010 15:32:46, 155520 bytes
------------------
DirectShow Filters
------------------
DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
ffdshow Video Decoder,0xff800001,2,1,ffdshow.ax,1.01.4052.0000
CoreAVC Video Decoder,0x00800200,1,1,CoreAVCDecoder64.ax,2.05.0005.0000
ffdshow DXVA Video Decoder,0xff800002,2,1,ffdshow.ax,1.01.4052.0000
ffdshow raw video filter,0x00200000,2,1,ffdshow.ax,1.01.4052.0000
ffdshow Audio Decoder,0xff800001,1,1,ffdshow.ax,1.01.4052.0000
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
ATI MPEG File Writer,0x00200000,1,0,atimpenc64.dll,12.03.0000.20309
ATI MPEG Video Decoder,0x00400000,1,2,atimpenc64.dll,12.03.0000.20309
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713
Haali Media Splitter,0x00800001,0,1,,
Haali Media Splitter (AR),0x00400000,1,1,,
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514
ATI MPEG Audio Encoder,0x00200000,1,1,atimpenc64.dll,12.03.0000.20309
AMD MJPEG Decoder,0x00800001,1,1,atimpenc64.dll,12.03.0000.20309
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528
Line 21 Decoder,0x00600000,1,1,,
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713
ATI MPEG Video Encoder,0x00200000,1,1,atimpenc64.dll,12.03.0000.20309
Haali Video Renderer,0x00200000,1,0,,
ATI MPEG Multiplexer,0x00200000,2,1,atimpenc64.dll,12.03.0000.20309
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514
File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
ATI Video Scaler Filter,0x00200000,1,1,atimpenc64.dll,12.03.0000.20309
Haali Simple Media Splitter,0x00200000,0,1,,
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17713
Overlay Mixer2,0x00200000,1,1,,
Haali Matroska Muxer,0x00200000,1,0,,
AC3Filter,0x40000000,1,1,ac3filter64.ax,1.03.0001.0000
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
ffdshow Audio Processor,0x00200000,1,1,ffdshow.ax,1.01.4052.0000
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
Overlay Mixer,0x00200000,0,0,,
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713
ffdshow subtitles filter,0x00200000,2,1,ffdshow.ax,1.01.4052.0000
ATI Video Rotation Filter,0x00200000,1,1,atimpenc64.dll,12.03.0000.20309
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713
AudioRecorder WAV Dest,0x00200000,0,0,WavDest.dll,
AudioRecorder Wave Form,0x00200000,0,0,WavDest.dll,
SoundRecorder Null Renderer,0x00200000,0,0,WavDest.dll,
Haali Video Sink,0x00200000,1,0,,
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713
WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
ffdshow video encoder,0x00100000,1,1,ffdshow.ax,1.01.4052.0000
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713
Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
ATI MPEG Audio Encoder,0x00200000,1,1,atimpenc64.dll,12.03.0000.20309
IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713
CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713
CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713
AC3,0x00200000,1,1,quartz.dll,6.06.7601.17713
DTS,0x00200000,1,1,quartz.dll,6.06.7601.17713
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713
Audio Capture Sources:
Microphone (ASUS Xonar DX Audio,0x00200000,0,0,qcap.dll,6.06.7601.17514
Aux (ASUS Xonar DX Audio Device,0x00200000,0,0,qcap.dll,6.06.7601.17514
Line In (ASUS Xonar DX Audio De,0x00200000,0,0,qcap.dll,6.06.7601.17514
Stereo Mix (ASUS Xonar DX Audio,0x00200000,0,0,qcap.dll,6.06.7601.17514
Wave (ASUS Xonar DX Audio Devic,0x00200000,0,0,qcap.dll,6.06.7601.17514
PBDA CP Filters:
PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528
PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713
WDM Streaming Capture Devices:
ASUS Xonar DX Audio,0x00200000,2,2,ksproxy.ax,6.01.7601.17514
ASUS Xonar DX Digital,0x00200000,2,2,ksproxy.ax,6.01.7601.17514
ASUS Xonar DX Audio Wave In,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
WDM Streaming Rendering Devices:
ASUS Xonar DX Audio,0x00200000,2,2,ksproxy.ax,6.01.7601.17514
ASUS Xonar DX Digital,0x00200000,2,2,ksproxy.ax,6.01.7601.17514
ASUS Xonar DX Audio Wave In,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514
Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514
BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708
PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708
WDM Streaming Communication Transforms:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Audio Renderers:
Speakers (ASUS Xonar DX Audio D,0x00200000,1,0,quartz.dll,6.06.7601.17713
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713
DirectSound: S/PDIF Pass-through Device (ASUS Xonar DX Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713
DirectSound: Speakers (ASUS Xonar DX Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713
S/PDIF Pass-through Device (ASU,0x00200000,1,0,quartz.dll,6.06.7601.17713
---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0
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Please, have anyone already taken a look into this? Don't want to be rude :/, but this problem is really downgrading the game and I have no clue how to solve it. Changing the sample rates down for every single game is not a very good solution and even so - it helps just a little.
Running Audigy 2 ZS, 5.1 speakers, Arma2CO, last non-beta patches. Can post dxdiag if it could help.
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Have the same issue with freshly installed ARMA from ArmaX collection (1.10/1.59). Any solution - except changing sample rates - yet?
Radio/Microphone slider doesn't really help...
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I had not been playing Arma 2 for some time, recently I updated to 1.10 and have started to play again, but there's an error bothering me.
Once in a while a window labeled "Arma2.exe - No disk" containing "\device\harddisk6\DR6" jumps out and pauses the game. It does not crash it, but it takes some clicks (no matter what I press in the dialogue cancel or continue...just have to press it about 10 times) to get rid of that error window and be able to switch to ARMA 2 back again and continue playing.
For sure I've done some changes to drives ID's (un/installing different HDDs, devices....) since the initial installation but I'm aware of that since 1.05 the DVD is no longer needed for the game to run, so the game should not bother searching for it.
Disk ID6 is a card reader, could be an external HDD or DVD drive in the past. Neither the HDD with ARMA2 installation nor with user files.
Before I reinstall the whole thing (and most probably will do that iac. once I get ARMA X :) I wonder if there's a solution to this problem? Is there any config file containing information about the drives ARMA2 uses or was installed from?
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BiS already did a dynamic destruction, don't you remember the video with house made of bricks? Quite a long time ago, when it was still a Game2 (or how it was called).
But they did not implement it into Arma2 just mailny because of the multiplayer. I redirect those who do understand Czech to this (no time for translation, sry :)
K neustale omilane fyzice, je tu nekolik problemu, ktere dodnes nejsou doresene a ktere znemoznuji plne dynamickou fyziku (nejen v nasich hrach).1) nedeterministicnost, tzn. je velmi obtizne zajistit aby fyzikalni simulace dopadla u vsech klientu pri multiplayeru stejne (bad company nema tusim multiplayer), ostatni hry to resi tak ,ze fyzika je spis na okrasu v tom smyslu ,ze vysledek simulace destrukce nema vliv na hru (odletujici kusy napriklad primo nezabiji hrace, jinak v MP zacne dochazet k nekonzistnostem), tento pristup se nam ale prilis v simulatoru nelibi
2)Dynamicke destukce zachovavaji objem destruovaneho telesa (na toto zatim neni v zadne hre, pokud je mi znamo, bran zretel) -to v praxi znamena, ze zbudou trosky o stejnem objemu a ty muzou zatarasit cesty pro AI i hrace, ai pak musi dynamicky neustale preplanovavat trasu, coz je nesmirne vykonostne narocne (pokud je ai pojato obecne jako u nas), budou navic nastavat situace, kdy ai nebude mit zadny zpusob, jak se z uzavreneho prostoru dostat, cely zpusob reprezentace pruchodnosti terenem musi byt dynamicky a kongitivni (odvozen od toho co ai muze skutecne vedet, ne od staticke znalosti site pruchodnosti)
3) nesmirne vypocetne narocne, takze je nutny vicejadrovy HW, ale predevsim narocne na zobrazeni, kazda volne letici troska, ktera pak nezmizi, ale zustane ve scene se musi stat samostanym objektem, coz klade obrovske naroky na zobrazovani predevsim diky narustajicimu poctu tzv. sekci ve scene, DX9 HW je velmi citlivy prave na pocty techto sekci, znamenalo by to tedy v podstate hru orientovat primarne na DX10 HW.
4) vzhledem k neschopnosti zajistit deterministicnost simulace, je nutne synchronizovat vysledky simulace i jeji prubeh , coz by take neumerne zvysilo naroky na sitovy provoz hry.
5) vyroba modelu pro dynamickou destrukci je radove 4x pracnejsi nes standartnich modelu, vyzaduje vyuziti uplne jinych modelovacich postupu a novych typu nastroju, ktere nejsou k dispozici v produkcnim stavu. Navic nutne vede k urcitym kompromisum vzhledem k visualni kvalite.
Z toho vseho plyne, ze dynamicka destrukce, predevsim u budov, je stale laboratorni technologii a nesjspis bude lepsi ji implementovat komercne nejdriv mimo oblast her, kde je mozne standartizovat HW na strane uzivatele a predpokladat provoz na rychlych lokalnich sitich.
Zaverem, nikdo nerekl, ze neexistuji i jine a vice herni pristupy nez dynamicka destrukce a ze o nich nebudeme uvazovat.
And about processing thing that the player don't see? I find that vital. It can be simplified an I bet it is in some ways, but not left to some pure statistic method like the way the battle is automatically solved in Total War series :D Nope. Arma2 is a SIMULATION (or wants to be), not a player-hero gamey...
Ok, try to convince soldiers, that things they don't see, that are behind this small hill, are not important and they should not care... :D
---------- Post added at 10:27 AM ---------- Previous post was at 10:04 AM ----------
Aaand, do you remember Infiltration? A total mod for good ol' UT engine? Up to the present day, it is still the best soldier/weapon sim out there. And the devs, Sentry Studios, have been continuously looking for a new engine, that they could use for their already superb mod.
Maybe we should ask them, why they don't want to use the Cry Engine...probably you can find out "why" on their discussion board.
Or maybe we could ask the DCS why they don't use the Cry Engine for KA-50, or grotesquely we could ask the Creative Assembly why they don't use CryEngine for the Total war series :D
Face it or not, CryEngine is fancy and superb engine, BUT it is made for different games, for different approaches to games. Does not mean anything is superior or inferior, it is just different, different features, different needs. And it is not the first time in this thread, someone is trying to mention this fact. CryEngine is GREAT but it is not an ultimate universal game solution.
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Sadly (or happily for BIS and fans), OF:DR looks like an fail
Still the reviews contain pretty divergent opinions (IGN, Eurogamer, those two mentioned in this topic...)
Just wondering if CM are going to say anything about those pre-release vids and the truth ingame. If anyone finds any statement, please post it.
Anyway, at least I don't have to wait till the demo (if there is going to be any after all this...)
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Not necesarilly bayonet or knife (but at least for mods (ww2,ww1,napoleon :D...), that would be great implementation with some proper movement studio animation), but a simple blow with a butt-end would be nice (like they've done it in AA3)
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Because a head-tracking device is becoming slowly a "must-have" and not only for gamers, and because the FreeTrack topics here are somehow LOCKed, I would like to express the need of the FreeTrack support in Arma 2 here in this topic.
I am sorry if this has been discussed inside out, sorry for I don't have time to get thru all the "why" and "why not", or if someone just forgot about this, but for me this feature is as important as a joystick support. And I bet I am not the only one. I know the TrackIR is there...but neither the joystick support is limited only to Saitek joy's, isn't it? :)
So, please Bi, if it's possible, could you put support for this device in some of your patches asap? :) It makes a bloody difference playing with a head-tracking or without it.
Thx :)
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Why do they release the game today, and so release a patch RIGHT after? They could have waitet a few days to release it.You mean like Duke Nukem: Forever? (erm...sorry, Duke Nukem: Never)
It's better to get buggy Arma2 and help BiS improve it via patches (because as usually, the hired beta-testers are unreliable bunch of "only gamers") than to get it in 2012 absolutely bug-free, but when it would be already old and nobody would buy it? I'd rather play this game for those 3 years even with bugs...sry.
Do you remember launch of GTA4? Buggy as hell! Gothic series? Never released game without huge pile of bugs....
But why COD series is not so buggy? I don't think that this is the case of devs, it's the case of complexity of the game. COD is very simple. The more complex game you have, the more bugs you will have in it and there's almost nothing to do with it except "hiring" thousands of beta-testers vie releasing the game and after seeing so many experiences releasing patches. That's the fact and don't do like any of you were not not able to download&install patches :)
Let's say, the game was supposed to be released in the 4.q 2010, but I have the opportunity to play it before and I will get the final with patch in that time ...so why do I complain? :D I always thought, that getting something earlier is a privilege.
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I think BiS needs a strong guy who will steadfastly deal with the "outside stuff" like publishers and will haggle much more reasonable agreements.
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Maybe Codemasters bought Morphicon... :D
But will they tell in German reviews, that this is Morphicon's fault to sell incomplete game, and not BiS's fault? I bet they will not...
Ok, what about boycotting all the German early releases?
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Would be nice if BIS could give us the approx. date when all Arma2 versions will be playable on the same international patch level. Guess that Czech, German versions are 1.0, UK & others 1.1 ... US 3.0 ?The Czech version will be out on 19th June, so should be the same version as 505 release.
The strange thing is about the US release....I smell it's not BiS's fault..
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I wonder, if Arma2 will back up the chaos theory and after nonstop 24/7/4.3/12 walking in one direction we will see the landscape repeated in series :D :D :D
And what if BiS implemented the need of "fuel" also for living beings? Damn!
For the first time, the demand wont be for the +99 ammo/money/.... trainer, but for +1 warp-me-on-the-other-end trainer
Man's imagination just finds the infinite unimaginable...
I propose that some should buy one extra computer, install Arma2 on it and start it, put a stone on the W, fixate the mouse so it won't move and let it run for a year and at the same time do a low FPS footage (50 frames a day?) and then just take the footage, make a standard 25fps movie and put it on youtube....in the name of science the almighty :D :D
separate sound systems.
in ARMA 3 - GENERAL
Posted
Some sound cards do support two different outputs, so the Windows see them as two playback devices, although it is just one piece of HW. Old Audigy 2 ZS could do that :)
Yet I don't believe this is an important feature. May add some sort of freedom for DIY home battlefield fans out there, but majority of the headphones ppl are using are closed-back's that would give - using that method - some sort of realism only for a T72 crew :D
Much more important is implementation of what ACRE brought into Arma2. Without the need for external program like TS. And a proper acoustic simulation of sounds, soundscape, transmission, etc.
Btw, little nice addition in sound preferences would be a possibility to decide (ingame) which playback device to use for ARMA (as long as the Windows are pretty ugly at managing the sound HW (sadly, Arma2 is even worse))