nzdfcrash
Member-
Content Count
552 -
Joined
-
Last visited
-
Medals
Everything posted by nzdfcrash
-
will try update before im off to se asia for 2-3 weeks, f18 is top priority followed closely by the bushmaster
-
ive tried but seem unable to switch it off
-
Max Polycount in ArmA 2
nzdfcrash replied to Takko's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
you copy the excess parts onto a new empty model then save and create a proxy on the orginal model to the new model -
this lcm-8 will see service in the mod rather soon
-
i didnt think the tigers had huds from the pics ive seen, thought most of their stuff was helmet based
-
looks good so far, hows the interiors coming along?
-
will try set it up for ya and give them a facelift before i head off to se asia
-
quick patch to 0.85 whilst ive still got enough bandwidth. may need to get someone to upload the updated mod at somestage. to install just merge into your anzac mod folder and overwrite changes: download: http://www.filefront.com/17289291/PatchTo0.85.7z extra credits: hexagon - for the tiger helo base model deanosbeanos - for fixing critical errors in tiger mankyle - working on the frigates ANZACSAS Steve - for the weapons system on the tiger + custom sounds on the tiger
-
Mando Missile ArmA for ArmA 2
nzdfcrash replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
thats radioactive hot lol -
The Unsung MOD (Vietnam War)
nzdfcrash replied to Warrior Xâ„¢'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
you guys got some vietnamese civilians? -
i offered it in the beggining and currently stand by the i dont give a rats ass approach lol. may upload part of the patch tomorrow seem if we keep adding more it will become quite a big patch, only downfall if i do such is no f18 yet but there will be a tiger arh and a aus anzac class thrown in
-
thought about automated bofors like used on some of the navy in service?
-
bofors looks cool
-
without sarcasm thats actually quite surprising to hear lol
-
WIP: Stuff you are working on 2!
nzdfcrash replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
good luck with the ka60 mate its a nice chopper -
it will have some but others i removed like the weapons system to reduce on the level of carnage they can cause in favour of mostly realistic loadouts
-
found a nice little documentary on nz defence for those interested EPboOrR481k&feature=related patch is planned for thursday but no guarantees
-
hey yort heres a updated burner script for the f4 and f14 if you want it, basically removes all possibility of space shuttle speed in 2 seconds http://www.filefront.com/17281107/Afterburner.sqf
-
http://i157.photobucket.com/albums/t41/h290master/Untitled-17.png how my arma folder is set up, exe on the desktop for ones who dont have steam. http://i157.photobucket.com/albums/t41/h290master/Untitled-18.png and how the exe is set up
-
ive done the top 2 i think if it loaded up with 16 hellfires it wouldnt get airbourne in real life lol
-
ok 8 it is
-
ArmA II Stargate Mod
nzdfcrash replied to Frostman's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
excellent -
need an opinion for the tiger, 4 hellfires or the 8?
-
have you considered giving them korean faces vs gringo faces? good job on the mod so far dude
-
patch will be out early next week most likely containing the tiger so you dont have to wait that long for it.