

nzdfcrash
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Everything posted by nzdfcrash
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BWI Addons - Aircraft & Vehicles
nzdfcrash replied to nzdfcrash's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok that is pretty weird. Testing latest version on ukarma server hoping that particular issue has been resolved by a few other things, rudder authority should be much more now too. (On another note you can take controls as the instructor or gunner in SP so not sure why it won't in MP) -
BWI Addons - Aircraft & Vehicles
nzdfcrash replied to nzdfcrash's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That would be helpful -
BWI Addons - Aircraft & Vehicles
nzdfcrash replied to nzdfcrash's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Alright, will replicate conditions... seems like a very weird issue i've never heard of before. Other issues aren't so hard to fix, just small code alterations. -
BWI Addons - Aircraft & Vehicles
nzdfcrash replied to nzdfcrash's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can you describe at what distances this happened? and if there are any other conditions? Am working on the update and want to try replicate conditions. -
With normal air you can get away with upto 60M dude, its more or less about having enough air left to do deco stops followed by surface. Recreational limits are 30M but off the books can get away with quite abit more. Mil stuff goes much much deeper, have heard of some training missions which would terrify me (Deep dive in excess of 100M + Night + Navigate to a ship and back, plant explosives on deepest part and return to your own ship) - trainee dive instructor :)
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BWI Addons - Aircraft & Vehicles
nzdfcrash replied to nzdfcrash's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Already done... in another mod of mine :P first texan arrives end of the year and the rest over the next 18 months. -
BWI Addons - Aircraft & Vehicles
nzdfcrash replied to nzdfcrash's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Next update will include the T-6A NTA and probably the addition of the canadian version. I very much would like to have bang seats in this bird and many others i'm working on, prop blur shall be replaced in the next version too... Also next on the list is probably the MIG-23 variants or the AN-26. -
So basically the mirrors on a certain mig i'm working on are reversed but look as they should in the uv editor, ie right mirror should look as it does on left and vice versa. If anyone has any ideas?
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Mirror horizontally seemed to fix for the most part. New issue of the left mirror appearing black, tried moving around back into uv box + moving about the mem points to try remedy to no avail.
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Need pilot proxy names for Arma3
nzdfcrash replied to eble's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Found these ... And the main Plane base class Eble these may be of use for you, taken off the MH9 config driverAction = "Chopperlight_L_Static_H"; cargoAction[] = {"ChopperLight_C_R_static_H","ChopperLight_C_L_static_H"}; -
Need pilot proxy names for Arma3
nzdfcrash replied to eble's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
There's a Plane inheritance by default already there, but I seem to have the same issue as you right now Eble more so for the driver and cargo actions. -
MiG-23ML (MLD, UB) WIP
nzdfcrash replied to citizensnip's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Very nice. There's quite a few of us eagerly awaiting for your birds. -
I think Rye wants it to be a big black disc he loves discs...
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At least the future is bright for seeing more mossies flying. British based group have bought the next mosquito that's half finished and rumors are of a third one in the pipeline as well.
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very nice
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MiG-23ML (MLD, UB) WIP
nzdfcrash replied to citizensnip's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I look foward to seeing the Mig21-23 making an appearance -
Jungle Wars: Island of Lingor
nzdfcrash replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Made in China perhaps? -
Project 82 The Falklands/Malvinas war mod Work In Progress - Pics
nzdfcrash replied to cimalex's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
IRIS one is payware won't happen. -
RKSL Studios - WIP Discussion
nzdfcrash replied to a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
looks good there rock -
Project 82 The Falklands/Malvinas war mod Work In Progress - Pics
nzdfcrash replied to cimalex's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looking promising. Is there any chance of a few screenshots of the cockpit and cargo area of the s61? -
Project 82 The Falklands/Malvinas war mod Work In Progress - Pics
nzdfcrash replied to cimalex's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
nice skyhawks and pucaras -
Sadly i'm being serious but how much would it be to say purchase a dozen of these derelict mbts off the Ukranian government for restoration and collection?
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Project 82 The Falklands/Malvinas war mod Work In Progress - Pics
nzdfcrash replied to cimalex's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
wow good job so far -
Addon Developer Workshop
nzdfcrash replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Ammobox myself and bobman are working on together. I think it looks alright except for perhaps some extra strengthening of the RVMATs may be needed? Anyone have any suggestions as to what can be done to improve? http://i157.photobucket.com/albums/t41/h290master/ArmA2OA2012-05-2721-54-42-66.jpg (148 kB) -
Altitude related user action issue
nzdfcrash posted a topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Hi once again... I have come across yet another issue with a C-27 I am working on where the Lower/Raise Ramp User Action seems to be linked to roughly 20 altitude and once that altitude has been surpassed the user actions vanish. Have tried using proven code from a working ramp on one of the older hercs i have in my possession to no avail and am hoping someone will have a quick solution to this issue. CfgSkeleton if its of any use... CfgModels if of any use... Oh and before i forget the user action :) Thanks in advance for looking this through, hopefully its a simple solution to a somewhat irritating issue. Also this may need to be moved depending what the issue actually is not sure if model or config as of this moment.