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NoRailgunner

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Everything posted by NoRailgunner

  1. NoRailgunner

    ASR AI Skills

    Just curious if one should take BIS default AI setting or what kind of AI skill/ AI precision is recommended for a less + sometimes strange "single-headshot killing AI"? Something around 0.6 or 0.8?
  2. NoRailgunner

    Football: Euro 2012

    Poland - Greece: 3 : 1 # Russia : Czech Republic: 2 : 3 # Would be a good start! :cool:
  3. NoRailgunner

    Operation E3

    How long until A3 goes gold? Now hope for the best....triple checktest before release ;)
  4. Looking forward to the next release! Hope that Unsung missions/campaign will lure some more players into the 'Namverse :)
  5. NoRailgunner

    SupportCall - "Cheat" module

    Thank you, I guess everyone can play and cheat how he want in SP at the end of the day its his own decision + fun. What about including something like "unstuck selected/all AI" option and something like "set selected/all AI vehicle(s) to nearest road/open area" option? :)
  6. NoRailgunner

    Operation E3

    What one can expect about how good/poor A3 really is can be two different things. Better be patient instead of overhyped. Lets just hope that there is enough time to test and fix/tweak all the things before release. Insert meme: "Triple check all the things!!" ;)
  7. NoRailgunner

    Operation E3

    InstaGoat when in doubt - search:
  8. NoRailgunner

    Operation E3

    Now BIS could show a new teaser/information in HD quality incl. awesome surprise ... ;)
  9. NoRailgunner

    Operation E3

    She is definitely hired for that kind of projects which have something to do with 'distract (boys) from interview'.... Better choice (working for GT) would be imo Markus Beer : http://www.linkedin.com/in/marcusbeer
  10. NoRailgunner

    Army of the Czech Republic DLC

    Will there be another DLC so we can get a new retail offer like "Arma 2: Reinforcements" ?
  11. BIS keep your weapon creators/designers up-to-date: Israel Weapon Industries (IWI) will introduce its new family of grenade launchers, the IWI GL40, compatible with all types of assault rifles, at Eurosatory 2012, June 11-15. Have a look at autonomous operating vehicles for example as surveillance/guarding/transport units. Some of these things could be useful + authentic in A3 for Blufor and Opfor faction. :)
  12. Found a bigger tree on the road at 091105 (north of Pusta) please call the awesome BIS lumberman to cut it down. Could be easier/useful for him to find unwanted objects and hidden objects with a feature that highlights them in Visitor/terrain making tool. :)
  13. NoRailgunner

    Operation E3

    Looks like a tiny booth somewhere cornered and those EU tourists (watch da shorty shorts) seem to be out of Czech Beer (original, not US style "on the rocks"!).... ;)
  14. NoRailgunner

    Football: Euro 2012

    Winner Group A: Czech Republic / Russia # Winner Group B: Portugal / Germany # Winner Group C: Spain / Republic of Ireland # Winner Group D: Sweden / Ukraine # :D Please change the thread title into EURO 2012 Football Championship! Else we going to stone you to death and if you still alive, going to hang you....
  15. NoRailgunner

    .

    Chernarus was accurately recreated from geographical data of real landscape and so will be Limnos - just a bit more performance friendly at release.
  16. Its simple - DeepSilver/Koch Media is a german label/publisher = they have to obey german laws. Now back to possible modding, config and other changes in IF:Lib1944 and what would be ok for both sides. Perhaps someone from X1 Software/AWAR can say something more about it? :)
  17. NoRailgunner

    Are you going to upgrade because of ARMA 3?

    No - 11 chars !l33t # Specs/upgrade discussion before release are a little bit pointless.... just wait until A3 is released and watch the "A3 performance issue" threads. But if you have money to burn => buy all the BIS games! :cool:
  18. NoRailgunner

    Congrats BIS!

    Such articles/ratings doesn't matter until A3 is released/"done"....
  19. Hehe and I got another idea (maybe feature/option): if there is a battle/firefight in certain (close) range lights could be switched off aka human/dynamic reaction from landlords and tenants ;)
  20. Just curious if there will be a variant with the possibility to switch on/off those lights for example via action menu? Or something that "destroys" the light source through explosion/building damage/bullethit?
  21. Maybe this is a agreement between IF:Lib44 devs and their publisher DeepSilver? Why should a publisher refuse to make profit with further addons/DLC'S? Btw German law is strictly against using swastikas and banned symbols especially if they can/will be used to glorify fascist movement, NS regime + crime and their military.
  22. BS, let the player decide how he likes to play instead of forcing him to play like someone else want or think its right to be played.... With an option people have a choice to adjust features how they like/prefer to enjoy their game + time. Maybe BIS will include a icon/info in A3 mp browser for "aim deadzone on / off "....
  23. Its worth if its help to produce and hire professional devs to create a more awesome military simgame and sandbox! Lets see how BIS will use it to "develop/make all the things" !! Btw how pissed are all those publishers/devs who made just console games and don't allow their customers to be creative..... Difference between casual popcorn franchises and smaller indy game projects is getting bigger. Now lets hope that BIS are not getting drunk or overhyped by DayZ's popularity! Maybe BIS will invest in something that will do some 'groundbreaking' in milsim gaming eg take over eSimGames, DCS and make an all-in-one AwesomeSplendidSim? Sorry just dreaming... ;)
  24. Cross fingers that there will be no tacticool powerslide movement or at least something that makes some ugly wounds if the player is sliding over (rough) terrain.... some sort of badass looking coolness vs real/simulated feeling. Like "You can do all the things but you will feel/experience the result of your actions - no matter what!" :cool:
  25. NoRailgunner

    CSLA for A2CO

    Thank you for another update of this great mod + including new features/tools!! Just curious - did you change some unit config values (spotting, precision...) or is it that CSLA3 missions just made more challenging/harder? Keep up the spirit and waiting to enjoy your campaign ("love story" like in first OFP -CSLA-?)!! :)
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