NEO -PZ-
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Everything posted by NEO -PZ-
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It's a conspiricy... Meet me at the fontain... Bring the case...
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Really? I've seen pictures of some food mixed together with some bread, and look, we have spam. Spam got a bad rumour, or how should I express myself, and therefore the Internet spamming that we all know about got this name. Right?
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I've never eaten spam. Have you? I really want to know.
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Maybe more than a friend?
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I don't know.
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I don't know it. Your flags are big! Scandinavia
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Player names appearing in intro...
NEO -PZ- replied to nordin dk's topic in OFP : MISSION EDITING & SCRIPTING
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (nordin dk @ Feb. 13 2002,22:09)</td></tr><tr><td id="QUOTE">Trying to *bump* a bit of life into this as of yet unanswered question. I take it the name (talking about the players screen-name, not the name that OFP assigns to units in the game) of the player has to taken from his config file, but how?<span id='postcolor'> I know what you mean, but I don't know how to do it. (Just so that you know that you're not alone in here ) -
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (lesjones @ Feb. 14 2002,17:16)</td></tr><tr><td id="QUOTE">How do you add additional LAW rockets? I've tried this addweapon "LAWLauncher", but it gives me an empty launcher. I've also tried addmagazine LAWLauncher with no result either. I know it's something simple here...<span id='postcolor'> You did get rockets when you tried by "addmagazine...", but you had to reload first, that's why you thought you had none. In the soldier's initzilation field: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">this addmagazine "LAWLauncher"; this addmagazine "LAWLauncher"; this addmagazine "LAWLauncher"; this addweapon "LAWLauncher"<span id='postcolor'> If you do like that, you won't have to reload. You'll have a LAW launcher with 3 rockets.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I just tried alt+tabbing while in the mission editor. All's well. I don't get this.<span id='postcolor'> Wait, what don't you get, the cause of the graphics problems or what I mean? The graphics problems becomes present sometimes when I scroll up and down on the map in the Mission Editor with the mouse wheel. As seen on the screenshots in the first post of this thread, it's impossible to see anything. To get it normal again, I alt+tab out from the game and then in again, that's when everything gets normal again. Now, I don't know why it's like this... But still, as I said, it's not a major problem as I solve it in 5 seconds by 2x alt+tab.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Intruder @ Feb. 14 2002,11:01)</td></tr><tr><td id="QUOTE">To see what it originally said, go here and type: http://www.independencelost.com/history.htm into the search, you should get the old site back up complete with the story.<span id='postcolor'> How does that work? It searches from 1996, almost scary.
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You hate OFP's implementation of DirectPlay in MP?
NEO -PZ- replied to theavonlady's topic in GENERAL
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">woohoo, no you can't. Modem sucks u need cable.<span id='postcolor'> haha Well, I think it's definitly worth the money to get adsl or at least isdn. I have fiber or whatever it's called in English, 10 Mbit/sec (10.000 kbits/sec). -
The sound is crap on my copy's VON. I've wrote about that before. Anyway, I use TeamSound.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ Feb. 13 2002,14:07)</td></tr><tr><td id="QUOTE">I think that the only way to do it properly is to use the "knowsabout" command...<span id='postcolor'> How do you use this "knowsabout" command?
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can you make cars unmoveable?
NEO -PZ- replied to archer950's topic in OFP : MISSION EDITING & SCRIPTING
1. I'm sure there is a script for this. But I'm afraid I don't know it. 2. Choose "Playable as Gunner" in the Edit Unit window. I'm not 100 % of this, because I don't have the game running currently. -
Since Februar 2, 2002, it says at the first page: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Today inofficiall Independence Lost site opens, and the site are still under construction, in the future you would find lot of things about and to the game. So start your tour at the site, and use the Forum to speak with other people about the game.<span id='postcolor'> It's a "wannabe the official one" site, hehe, I say so as the background is, I think, identical to the official one's, the copyright line, forum from alxnet, "You are currently not allowed to view the islands available in this game", and so on... Neo out.
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Something is causing a fault in KRNL32 (?) and game shuts down. Today 2 or 3 times, though mostly not that often. What is this? I often have problems with KERNEL or whatever it's name is. Darn Windows Millennium Edition... While we're on the track - XP (Home Edition) and OFP, are they working well together?
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Yes, I've noticed, that's weird.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Thehamster @ Feb. 12 2002,22:30)</td></tr><tr><td id="QUOTE">Life starts,Life ends.<span id='postcolor'> Oh...
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (MitchSchaft @ Feb. 11 2002,08:11)</td></tr><tr><td id="QUOTE">As I was saying before. No. You can't increase your bandwidth by "tweaking".<span id='postcolor'> Yes. Before I got broadband of 10 Megabit/second, I used to have a 56K modem... I don't remember how much difference these programmes made, but they make difference. And yes, if you can you should get a better connection, but not everyone can afford it and not everyone has even got the possibility to get a better connection. OK, Another tip, if not just for 56K-ers, so for everyone: * Shut down every program that takes bandwith, while playing OFP MP (e.g. MSN Messenger). Hmm, could you think of any more tips?
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Hmm, am I wrong, or does only the western soldiers wear bags on their backs? If the eastern soldiers don't, it's a pretty good assignment. Another thing is that eastern soldiers' uniforms looks like green with leaves... red leaves. Western soldiers' uniforms are more green, darker, like someone said earlier.
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Camera following an object
NEO -PZ- replied to NEO -PZ-'s topic in OFP : MISSION EDITING & SCRIPTING
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RED @ Feb. 12 2002,19:54)</td></tr><tr><td id="QUOTE">Yep that belongs in a script, But NEO [PZ] why don't you want to use any externaly files ? I think it would be pretty hard to make a camera follow a object without the use of a script. RED<span id='postcolor'> Hm okay, it's just that I'm not very into scripting, and I've so far kept to the pure mission editor. I'll try what DestroyerX said, and if it doesn't work, I could need some help for external files I'll keep in touch. -
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DestroyerX @ Feb. 10 2002,18:42)</td></tr><tr><td id="QUOTE">If you just want the American or Russian flag, then insert an object unit and this may be the standard 'flag'. And type this in the init.field: this setflagtexture "usa-vlajka.pac" this setflagtezture "rus-vlajka.pac"<span id='postcolor'> Negative. this setflagtexture "usa_vlajka.pac" this setflagtexture "rus_vlajka.pac" Now it's fully correct and does work.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Damage Inc @ Feb. 10 2002,21:14)</td></tr><tr><td id="QUOTE">Well everybody should have the flagpack because it's included in one of the patches (I think).<span id='postcolor'> Yes, that's true... How do you make it possible for the players to take the flag? Like in CTF...
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This seems professional, I'm about to download some missions and try them out later. I'll add my comments here later.
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There is a small program, OFP Launcher. You can choose to run OFP in a window, which makes it possible to minimize it probably without taking a risk that OFP crashes. When I alt+tab out of the game a couple of times, it often crashes.