N.o.R.S.u
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Everything posted by N.o.R.S.u
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Nice work Vlad . Some things I noticed + feedback: -No picture for squad leaders group bar -Engine sound could be better -Can't hear the tracks at all -100mm cannon sound could be more "metallic" (can't really explain ) -Interior textures, well doesn't bother me so much. But I suggest that you use AKM74's BMD-3 interior textures, with permission of course -Main cannon's barrel could use much darker texture for the "inside" part This addon will surely stay in my addon folder .
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SFG @ Mar. 09 2003,20:24)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (N.o.R.S.u @ Mar. 09 2003,19:55)</td></tr><tr><td id="QUOTE">I hope he won't give all his nice addons to I44, it would just take about year to release them .<span id='postcolor'> We are planning on the full mod release in mid 2003.<span id='postcolor'> Well in that case:
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Are you using any tweaking programs like RivaTuner? I use RivaTuner to get negative LOD values (makes graphics a LOT sharper especially in OFP) and other nice tweaks. I don't get very good FPS if I use anti-aliasing, but luckily that negative LOD value makes graphics look like they are anti-aliased or so but with lesser performance hit.
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I hope he won't give all his nice addons to I44, it would just take about year to release them . Though I44 is about war in Europe year 1944, so maybe these Afrika 1942-addons are just single addons like WW2EC's.
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Nice, very nice.
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Sounds good, is the release knocking the door yet?
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"BIS_Weapon pack" comes with 1.85/1.90 patch. All new weapons (and other addons) that came with Resistance are labelled as "BIS_resistance".
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Ship addons, (Fremantle class patrol boat) http://ofp.gamezone.cz/index.php?showthis=2174 (Pauk class, scroll down the page) http://ofp.gamezone.cz/index.php?sekce=unofaddons/vehicles (Mirage patrol boat, in the middle of the page) http://ofp.gamezone.cz/index.p....&page=2 (LSD Ashland, scroll down the page) http://ofp.gamezone.cz/index.p....&page=1 *EDIT* The Pauk class ship is probably the older version, new version should have more weapons and more details, but I can't seem to find it anywhere.
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The campaign was superb, only thing I didn't like was that there where too many tank missions and large scale assaults compared to few guerilla style missions. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">but my stupid AI buddies with the AKs wouldnt engage unless I was about 100m away from those soviets who were near the flag pole. And by the time I got that close, the russians saw me and the BMP blew me up...<span id='postcolor'> Try to keep most of your soldiers alive from the beginning, their skill will raise all the way to "Expert" if you can keep them alive. In that mission my men were all "Experts" so I didn't have any problems at all. Best tactic in that mission is to take Bizon (you should have it because it will appear to your inventory after few missions) and attack the village alone from west (where the BMP comes) and take out those Soviets quickly. Then grab your RPG and take out that BMP when it comes.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tovarish @ Mar. 03 2003,12:30)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (N.o.R.S.u @ Mar. 03 2003,12:26)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (HellToupee @ Mar. 03 2003,09:10)</td></tr><tr><td id="QUOTE">ild like to see a modernised Hind, it would probly kik all kinds of arse<span id='postcolor'> Here's a bit modernised version (Mi-35) http://www.flying-display.de/2002/DIEILA_1/Mi-35-01/Mi-35-01.JPG<span id='postcolor'> Actually that's just a downgraded export version<span id='postcolor'> Well duh , this should be the one: (Mi-24 Mk. III) I would like to see OFP Hind painted in this scheme:
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Automatic tailrotor failure "spin"
N.o.R.S.u replied to madmedic's topic in ADDONS & MODS: DISCUSSION
Well it's better than nothing ... -
Mi 28 news on flashpoint newscenter
N.o.R.S.u replied to gaultesian's topic in ADDONS & MODS: DISCUSSION
True. And btw. there was an interesting article about few Ka-50s operating in Checnya at www.aeronautics.ru. I'll see if I can find it. -
Mi 28 news on flashpoint newscenter
N.o.R.S.u replied to gaultesian's topic in ADDONS & MODS: DISCUSSION
Well why not, but Mi-24 Hind was built in late sixties and Apache in mid eighties. And as far as I know Mi-28 is having a competition with Ka-50/52 of next gen. Russian attack helicopter. -
I'm afraid not . Ships don't turn and move so fast, so you can easily use that kind of script. But if you try to use it in chopper, it won't work very well because choppers can move and turn so fast.
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Looking good, are you going to make those rank patches so that they can be changed with SetObjTexture -command (just like Nam Pack 2 Huey nose art and BAS D&R pack unit patches)?
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ Mar. 04 2003,16:33)</td></tr><tr><td id="QUOTE">[</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> Besides does it really matter if they are going to be in one PBO with the marines? I dont feel so.<span id='postcolor'> I disagree. I think weapons and soldiers should be in separate PBOs to allow the maximum customization by a mission maker. This is a pretty intuitive separation of files.<span id='postcolor'> Indeed. Like I wrote before it doesn't matter if the marines require these weapons to work, but it makes no sense that the weapons would need marines to work...
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Cheats, that's odd. I've never seen them when playing in public servers. Oh and I must add one thing to my hate-list; G36. What I've experienced it turns every good CTF into mindless deathmatch . When I see there's G36 in basic CTF, I usually quit and join another server. Nothing beats the good old fighting with ironsight rifles.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suchey @ Mar. 04 2003,01:04)</td></tr><tr><td id="QUOTE">The gasmask idea is great! Â Unfortunately, I think hiding the modeling for the gasmask in addition to the default face/goggles, etc would make the final facecount too high and negatively impact performance<span id='postcolor'> Hmm how about making it so that most of the face polys will be cut off when you put the gasmask on.
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It should be xicht_o.paa in Data.pbo .
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suchey @ Mar. 03 2003,22:54)</td></tr><tr><td id="QUOTE">What comes after that...I have no idea, but Id certainly like to try my hand at making some Russians at some point. Â What happens after the MARPAT Marines is still very much up in the air.<span id='postcolor'> Russians please . Looking great, will these guys have a simulated body armour (increased hitpoints)?
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (HellToupee @ Mar. 03 2003,09:10)</td></tr><tr><td id="QUOTE">ild like to see a modernised Hind, it would probly kik all kinds of arse<span id='postcolor'> Here's a bit modernised version (Mi-35) http://www.flying-display.de/2002/DIEILA_1/Mi-35-01/Mi-35-01.JPG
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">No, no Stalker! Why making old hardware when new and (obviously) better is ready and will enter service in the very near future!?<span id='postcolor'> I would like to see some of those older planes. Newer planes like An-70 would look strange when making, lets say Afganistan missions. And right now we have to stick to soldiers from mid eighties. So putting them into mission with a moder transport plane which is probably not even in service yet (we all know how funding in Russia goes today) won't just feel right...
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Yes it was Satchels retextured Apache that was never released, shame because it looked really good .
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African milita,south american forces and terroists
N.o.R.S.u replied to bibmi's topic in ADDONS & MODS: DISCUSSION
Could you make them all Resistance? So that way I can easily put some of those terrorist units fight against Russians? (Of course it's very easy to change some lines in mission.sqm but still ) -
"Bleeding gun", it's a bug that has been in OFP since the first release. Every weapon does that. (Just shoot a soldier and then shoot to his gun, you'll see blood coming from it)