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mr_centipede

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Posts posted by mr_centipede


  1. Hello all...

    i have manage to modify wolfbane's tracer FX for ofp into ARMA and would like to share it with the community. i kindly ask for hoster..

    my tracer effect is based on wolfbane's great work. i have modify it a bit and it uses ammo class to determine tracer color. no longer unit's side will determine tracer color.

    in your unit init field, please put this:

    [this] exec "cent_tracer\cent_tracer.sqs";

    or

    [this,3] exec "cent_tracer\cent_tracer.sqs"; for 3rd round for

    each tracer. (default already three). note: you can put any number. put 1 for every round is tracer round.

    lastly, all credit should go to wolfbane first and foremost.

    thank you

    *********

    TRACER EFFECT FOR ARMA: ARMED ASSAULT

    ******************************************

    by: centipede

    lipan_marder@yahoo.com

    Inspired by Wolfbane's tracerFX for Operation Flashpoint

    This addon is base on Wolfbane's work for OFP. I only edit it in a way to make it work for ARMA. Most of the credit should go to him first and foremost.

    FEATURE:

    *****************

    1. Glowing orb tracer

    2. Tracer color based on bullet fired. eg: 5.56mm ammo will fire red tracer and 5.45mm Russian round will fire green.

    3. Different size for certain class of ammo. I have defined three sets of ammo:

    a) small arms for rifles and MG round

    b) HMG for HMG (12.7mm) and cannon rounds

    c) MBT for tanks main guns.

    INSTALLATION

    *****************

    1. extract cent_tracer.pbo to your ARMA addons folder.

    2. open up mission editor, on every unit's init field, type

    [this] exec "\cent_tracer\cent_tracer.sqs";

    or

    [this,<number>] exec "\cent_tracer\cent_tracer.sqs";

    note: replace <number> with your prefered number of rounds for each tracer. eg for 5 round for each tracer, type :

    [this,5] exec "\cent_tracer\cent_tracer.sqs";

    Default value is 3.

    NEW in V1.12

    You can change the size of the tracer, just add extra parameter as below. Default value is 1. If put less then 1, then no tracer will be visible.

    [this,5,2] exec "\cent_tracer\cent_tracer.sqs";

    Bugs

    *******************

    it seems the tracer wont be visible in a low FPS environment like bushes, forests. no idea how to solve this yet.

    Change Log

    ***********

    v1.12

    fix init script calling for "cent_tracer_effect.sqf" which has been deleted in v1.11

    add tracer size modifier. now you can change tracer size

    v1.11

    remove redundant file ("cent_tracer_effect.sqf") for tracer and ricochet effect. they basically do the same thing so i remove one, thus making the file smaller

    v1.1

    tracers will now ricochet ********************************************

    download link:

    http://centipede.4shared.com/

    and click the cent_tracer_v1.11.rar


  2. I also had this problem before... if put my texture settings on normal, after a while the screen will be corrupted like that. so i could only run on low settings.

    now after installing the 1.05beta patch, i almost never had this problem... until i entered the cities.. big cities. even then not as bad as before. maybe bis patch fix a bit?

    btw, a little bit of topic, why i cant set my texture setting higher than normal? is it like GRAW, where only a 512mb gfx card can set the texture setting higher than normal?

    my system:

    Pentium 4 3Ghz

    Ati X1600 256mb AGP

    1gb RAM 400 mhz

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