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MrGuru

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Posts posted by MrGuru


  1. Close Quarters Combat (CQB): this is the biggest thing that needs improvment. AI has to be able to do basic CQB of going inside a building and clearning it room by room and floor by floor.

    Trackers: I think it would be very inventive and creative if we can have tracker dogs to hunt for enemy on those stealth missions gone bad.

    Watch Direction: on watch direction .. just like in SWAT3 just order watch direction and then just look in that direction .. a lot easier and quicker.

    Group size: It would be great if we can move up from controlling squad to controlling a platoon (36 men) or even a whole company (100 men+)! That would add a strategic depth to the game.


  2. Hi djukel,

    Any chance of using this without being a mod? just as a mission tamplate without the special effects? Reason I think it conflicts with FDF and causes CTD. So just maybe have a plain version with scripts and BIS default units tamplate??

    Thanks smile_o.gif

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