MrGuru
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Posts posted by MrGuru
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Terrain wise I think far Cry has the crown. Quality is amazing and size f Islands is H U G E!! I wonder is same can be implemented with OFP2? The water (swim in it) .. grass .. trees. Talk realism .. that would be the ultimate!
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Close Quarters Combat (CQB): this is the biggest thing that needs improvment. AI has to be able to do basic CQB of going inside a building and clearning it room by room and floor by floor.
Trackers: I think it would be very inventive and creative if we can have tracker dogs to hunt for enemy on those stealth missions gone bad.
Watch Direction: on watch direction .. just like in SWAT3 just order watch direction and then just look in that direction .. a lot easier and quicker.
Group size: It would be great if we can move up from controlling squad to controlling a platoon (36 men) or even a whole company (100 men+)! That would add a strategic depth to the game.
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Hi djukel,
Any chance of using this without being a mod? just as a mission tamplate without the special effects? Reason I think it conflicts with FDF and causes CTD. So just maybe have a plain version with scripts and BIS default units tamplate??
Thanks

Instant Battle MOD
in USER MISSIONS
Posted
hey,
I have downloaded 0.96 since I have FDF 1.3.
I think I must be missing something .. there is no mission file
The other 0.96 folder has 3 missions?
Are those two ziped files related?
Thanks