Mr_Tea
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Posts posted by Mr_Tea
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Providing Links to this KFC assholes will surely not help keep hacking and cheating away.
That link does not work atm, but should be deleted before the Server is up again.
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That exactly is only answer you can get.
If they have no release date, it`s done when it`s done.
And well, i think we`ll see it here once there is something new to announce.
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Oh my god.
All this quotes from the emails Rocko received include unacceptable "bullshit".
How can someone dare to write such insulting stuff?
Good things take time, especially in modding, where no one "works" full time on his project. As Rocko said, it`s an hobby.
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It looks like the texture problem is related to the quality setting in the video drivers, or control panel.
The lower i set the quality of my card, the worse get this texture problems.
On high quality the performance of ArmA is lower, as to be expected, but the texture problem is nearly gone. At least if the viewdistance is not set over 2000 meters.
Higher in game settings help too, all at the cost of the performance of course.
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Added a link to my post too.
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Evolution SP, a singleplayer conversion of the great Evolution MP mission.
Maybe not the best mission, but one of them.
Backup your saves, that beast is not to be finished in a few hours.
Edit:
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A quality mil sim shooter controlled with an gamepad?
That works much better and more precisely with mouse and keyboard, than it could ever be with an gamepad. Analogue or not, a pad is simply the second choice to control a "shooter".
All that is needed to not get lost on the keyboard is a little bit of light.
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Did you have a player unit on map first?That would only be needed to place an empty vehicle, not when "Side=BLUFOR" is selected.
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Hey sorry guys to bring this up again but its been officially announced that the mod will be released soon! Â Sometime this summer is the word.I hope so, was a long way for them to get there.
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Whoa, really nice work.
There are some very interesting toys you are working on, will be useful once they are out.
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The end of the world is close. Just do some research on 2012 and the crystal skull. World War 3 is close.What crystal skulls?
All of them are fakes, made to make money from it around 1920-1930, when you could make much money with such stuff.
When a big rock falls from the sky, it`s all over too. That can happen every day, and i`m still not a bit worried.
After all we can`t do nothing when the end comes, so what?
Stay cool, all the panic will help no one.
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What sound hardware do you use, and what drivers?
The plugged in speakers does not matter, if you have an sound card that supports hardware acceleration and EAX, and proper drivers are installed it should work.
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Snip.Vista is such a pain! Â
Vista can be a pain, for games that are not designed to work on that OS. Remember how old OFP is right now.
We can be happy that OFP works at all on Vista, and that ArmA works that good with it.
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I hope they did not made the same mistake with the X-FI cards, that they did with the Audigy cards years ago.
The markings for all speakers where incorrect, for my Audigy2 and for other Audigy`s that friends of mine use too.
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You can enhance stereo sound, so that it comes from all speakers with CMSS3D.
Set your speaker settings to 5.1, do not use stereo x2 or any other CMSS3D stereo enhancement.
You want 5.1 sound, not an enhanced 2.1 sound.
Edit:
To say it clear.
You don`t need CMSS3D for games that support 5.1 or 7.1 surround sound.
You need CMSS3D if you want to use all speakers, but the game, or  another sound source, is stereo only.
If the game supports 5.1 surround, what ArmA does, than all speakers will get used without, and only without, CMSS3D.
At least on my Audigy2 surround sound works without CMSS3D, and should work on X-FI cards as well.
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You can enhance stereo sound, so that it comes from all speakers with CMSS3D.
Set your speaker settings to 5.1, do not use stereo x2 or any other CMSS3D stereo enhancement.
You want 5.1 sound, not an enhanced 2.1 sound.
Edit:
To say it clear.
You don`t need CMSS3D for games that support 5.1 or 7.1 surround sound.
You need CMSS3D if you want to use all speakers, but the game, or  another sound source, is stereo only.
If the game supports 5.1 surround, what ArmA does, than all speakers will get used without, and only without, CMSS3D.
At least on my Audigy2 surround sound works without CMSS3D, and should work on X-FI cards as well.
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When you set the card to stereo expand or any other stereo mode, you will not get 5.1 sound.
Disable CMSS3D, and you will get 5.1 sound from your 5.1 speakers.
Afaik CMSS3D is responsible for the enhancement of stereo sounds, and will not allow real 5.1 sound as long it`s active.
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When you set the card to stereo expand or any other stereo mode, you will not get 5.1 sound.
Disable CMSS3D, and you will get 5.1 sound from your 5.1 speakers.
Afaik CMSS3D is responsible for the enhancement of stereo sounds, and will not allow real 5.1 sound as long it`s active.
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An MBT can`t be lifted by any helicopter.
We talking of wights from 35 tons to 55 tons per tank, and that weight is way to much for any helicopter. At least that ones we have in ArmA, but i doubt there is one heli at all, that could lift an M1A2.
Besides that:
This script rocks, now damaged vehicles can be delivered to an service point.
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I guess you are running the X-FI in gaming mode when you play ArmA, if not try that, if so try other modes.
Is there an on board sound chip on your mainboard? That can cause problems too, if it`s still active or the drivers where not uninstalled before the sound chip was disabled.
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There is a script, that allows you to have 2 primary weapons, without additional ammo of course.
So the MP5 mags as pistol mags, would allow me a full ammo loadout for an sniper rifle, plus enough ammo for an weapon that can be used as an pdw.
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Sweet, will do that.
Thanks for all the info, unfortunately i`m a complete noob when it comes to modding addons and configs.
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Thanks, i already had a look into weapons.pbo, but had no clue what to do.
Is it me, or where things like this easier to do in OFP?
Edit:
Now i have an Congfig.cpp with the wanted changes.
How do i convert that back to an .bin file, and can i use that config.bin in an mod folder or do i need to repack the weapons.pbo?
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I tried changing my Invidia setting to Balanced as it was on quality but I still get the lag.I am at a loss with this
Maybe I should format and reinstall everything...
Think this could solve my problem?
edit:
Only if everything else fails.
I have a question!
in ARMA - TROUBLESHOOTING
Posted
In ArmA, and OFP off course, it`s about fulfill the mission and survive it, not kill as many as you can.
Therefore there is no need, to count how many enemy's were killed by the player. There were those entry's in the combat reports of OFP, but i don`t really took care about how many i´ve killed in an mission, because you don`t need to kill as many as you can.
It may be interesting for online sessions, but there the kill counter is present.