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Mr_Tea

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Everything posted by Mr_Tea

  1. Mr_Tea

    EECP - Enhanced ECP

    The anims should work for any original unit. I also had no problem with the OFrP units. So for the most other units it should work, unfortunately not for all. You need the Locke_anims.pbo to make it work. Edit: What I had uploaded was the config.cpp that must be put in the ECP\bin folder.
  2. Mr_Tea

    VME Release !

    I got it. I added a few more enemy tanks, and the platoon commander called in an airstrike. It works with ECP too. I had the texture problem on the hovercraft with an older release of VME units. Didn`t tested the hovercraft of this release but I thought this bug has been wiped out.
  3. Great project. The problems with the bridge are "normal". They are not caused by your work. I´m 99.9% sure on that. The required time for the calculation depends on oure cpu power i think. What prozessor do you have?
  4. Mr_Tea

    I just found something weird

    Yeah, it should get closed. As there is no info at EADS about an A340-600 with 6 engines it`s clear that this photo is manipulated.
  5. Mr_Tea

    VME Release !

    The artillery didn`t work. When I play as platoon comander and try to call artillery or any other support, than I get an "no target". AI isn`t capable to call support too. Btw. I`m using this addons with the ECP Mod.
  6. Mr_Tea

    EECP - Enhanced ECP

    pm me your email adress and than we go.
  7. Mr_Tea

    Bahadur released

    IMO you can put in that Bahadur_O.pbo watever you want, aslong it didn`t produce conflicts with other addons. Btw. Bahadur is the best island that`s released since Phoenix Island.
  8. Mr_Tea

    I just found something weird

    Wouldn`t this monster appear at the EADS website?
  9. Mr_Tea

    EECP - Enhanced ECP

    I`ve done it, but where can I upload the config.cpp ? Edit: Nvm. Here it is 1. Scroll down, click free, wait a few seconds. 2. Make a backup of your config.cpp before you replace it. 3. Put the config.cpp into your ECP\bin folder. That`s it.
  10. Mr_Tea

    I just found something weird

    Must be photoshop. On the EADS website I found this: Basic Operation Data Engines four RR Trent 500 Engine thrust range 56 000 lb slst Typical passenger seating 380 Range (max. pax) 7 500 nm 13 900 km EDIT: Here is the link
  11. Mr_Tea

    Mercenaries 1

    @lordhorus That wasn`t nice.
  12. Mr_Tea

    VME Release !

    As the older stuff looks and works good I will try this for sure.
  13. Mr_Tea

    Mercenaries 1

    The mercenaries look very good and the script, that allow to carry two rifles, is a very good idea.
  14. Mr_Tea

    Bahadur released

    When whe had different addonpacks like ....pbo wich uncludes addons, than we will got a lot of trouble like now when we have the same addon in different addon folders.
  15. Mr_Tea

    Bahadur released

    I had no problem with the fact that he dosn`t made an addonpack. I had all addons on my HD before I downloaded the island. Funny thing is also that I searched the harbors for ingame errors and found none.
  16. Mr_Tea

    Bahadur released

    I tested to run the island with only the needed addons and get no error messege. I have no idea what addon causes the error I´ve posted before ( "cannot open ags_portupd\skc_crate.p3d(Magic)").
  17. Mr_Tea

    Bahadur released

    Thank`s will try that later.
  18. Mr_Tea

    Bahadur released

    I have this: ags_hckit1.3. Is there a newer version?
  19. Mr_Tea

    Bahadur released

    It`s a very nice island, but I got a problem with it. All addons are in my @Islands\addons folder. When I load bahadur in the editor I get an messege that reports "cannot open ags_portupd\skc_crate.p3d(Magic)". The island is running fine and can`t find an error in the harbor region. This is the only island that give me this error. Can someone tell me what`s wrong?
  20. Mr_Tea

    Falklands mod progress

    I´ll be happy with all you will give.
  21. Mr_Tea

    tank vehicle shaking problem

    I have this problem with every car class vehicle, that has an mounted gun (cal.50 and stuff like that). Aslong I drive around or the vehicle is not moving every thing is fine, but when I get in as gunner and move the gun, the vehicle starts bouncing that strong that it is impossible to aim. I don`t know what causes this, but it looks like it`s the same problem that we both have? So it`s not a tank class problem me thinks.
  22. Mr_Tea

    Upcoming lost brother addons

    Lad`s and Gent`s, please keep in mind, that this is an forum where we have to use the english language. @ [iDF] HAYAL Sufa looks good. But why it has to be gray, I don`t know if this has been answered in your latest post.
  23. Mr_Tea

    Shoot-out at Blackwater

    More info and videos about HK in here.
  24. Mr_Tea

    Eye of the Storm Finalization

    You can make screenshots by using dxdll. When you use dxdll you can make screenshots with the print key. Here is the link to the dxdll Forum thread. I hope this will help a little.
  25. Mr_Tea

    BWMod discussion

    Can`t wait, that cat looks brilliant.
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