Hmmm.... dont think so.
After som packet capturing i found this:
Local: UDP 2234, Remote: UDP ANY
Local: UDP 6073, Remote: UDP ANY
Thats all needed for the server to run.... only one thing dont work... squad.xml, thats not even close to what that FAQ says  (tryed the conf with 13 players in a game)
(Edited by Marw at 11:23 pm on Nov. 28, 2001)