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Posts posted by MAA
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Hind has fully animated gear now ;)

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... and realistic config.What do you mean "realistic" config? Realistic ammo settings?
I don't know how realistic is our HIND:( I hope that we make all weapons and armour settings balanced between reality and gameplay in our MOD.
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Pilot doors on both sides is fixed... now are doors only on one side

I solved gear problem. I found way how to create animated gear on that model. But it is inpossible to make it fully realistic (move gear to back and then up). I can only make gear moving up and then closing gear doors.
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Another 2 versions of Mi-24V
CSLA Mi-24V "Tiger"


real version....

RUS Mi-24 Hind-F with GhS-23 machinegun at right side...


@theavonlady:
We are working on lost english traslation now. I hope that it takes 1-2 weeks and MOD will be ready for release...
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one thing more Maa are those MI-24 going to have opening doors animation
in this release or you going to do that in future update.That old model is hard to update with cool features beacuse it has simply model
I think that create new model is better ...Landing gear possibility is hard to add, because that model has unrealistic modeled back of hull and gear is in wrong place

I don't know how BAS added foldable gears
I think that it is solved via hidden selections. -
Textures on Hinds (and on most of CSLA models) are 512x512 and on HIP are 1024... I think that higer resolutions are useless.
Yes... time is big enemy for addonmakers

I need 48 hours per day

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@ Silesian:
We don't want waste time for create vehicles which are already done...
Camo on those hinds are created according to real helos used in Czechoslovakian Army ...
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Pics of another versions and russian version will be added in few days...
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Another small update

first 2 from 4 new versions of Mi-24V


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Scastny Novy Roki hope i got it right

Yes, it is ok , thanx

MOD is done (without cargo scripts) and we are waiting only for lost things for campaign. We don't waste time and we are adding some new stuffs to MOD

I hope that whole MOD will be released in third week of January...
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@GoOB
Yes, that khaki-camo medevac version is used for Russian too.
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They are improved BIS models and some versions have changed interior too.
I think that we make our own complete new models for Mi-8 and Mi-17 in future or use RHS model ...
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Our campaign is designed for Nogova.
We will start working on new islands after release initial version of MOD...
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Small update: 2 new versions of Mi-8
Mi-8 Medevac

Mi-8 Rescue for civilians

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20% of english translated data from campaign was lostyes... english translation and some parts of dabing was lost. All those things will be created again in next few days.
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I have one good and one bad news:
Good new:
80% of infected data was recovered
Bad new:
20% must be created from zero again

MOD will be released in january....
I wish you all >>> HAPPY NEW YEAR <<< !

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@Winters
Yes, I will finish that fire-truck ... Model is 80% done and textures needs reworking for better look.
I want to create fire-man for that truck too.
My father is fire-man so I have access to cool resources

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Too late...

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That's better than nothing. And usually AI disembarks immediately if the vehicle comes under fire, so it should work fairly good without the scripts. And human players surely know when it's time to jump out
.... but it is looking bad, when turret is moving through cargo bodies

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We are working hard to solve those problems...
1) there are three possibilities how to solve that problem:
a) release APCs without external cargos (they can be added later in update)
b) release APCs with external cargos, but it will not working correctly (cargos don't jump-off from vehicle when vehicle is going to combat mode or when main gun is fired or when turret is moving)
c) still waiting for those cargo scripts
2) we are trying to remove virus from infected notebook, but it is hard, because latest antivirus software can't identify this f**king virus

I hope that we solve those problems in next few days, but release at Xmax is impossible




Sorry....
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We have some VERY BIG problems now:
1) we still don't have cargo scripts for BMPs

2) virus at computer where are files for campaign localization to english



another things are finished and ready....
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That video looks great!
Thank you very much blackdog

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MOD is cca 150MB big (include campaign).
I will try reduce size little bit.

Ofp combat photography. No pics over 100kb.
in GENERAL
Posted
Flying low....
...hard landing.