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Posts posted by Laqueesha
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Regarding civilians running out of buildings, wouldn't it be very odd to have a large group of civilians running out of a small building in the middle of the wilderness when combat begins?
In urban areas, it would be perfect. Make sure not to shoot at civilians even if they are directly in front of the enemy.
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Good point.
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I posted this in another thread, but I thought it would be better to post it here.
It turns out that the U.S. military is replacing the M203 grenade launcher with the M320 grenade launcher.
http://en.wikipedia.org/wiki/M320_grenade_launcher
I'm linking the Wikipedia article below. Hopefully BIS knows about this and will include the M320 into ArmA 2. If they don't, the modding community is there.
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Is this a dynamic lighting system or a "fixed" lighting system?
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In the ArmA 2 USMC trailer, there is one U.S. Marine walking with his rifle in a lowered "safe" stance, similar to ArmA 1.
Maybe this is it?
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Some ArmA 1 addons/mods feature radar jamming and functions.
Maybe this will be added into ArmA 2?
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Excellent work with the video Tank, but you included Team Razor (USMC) and some CDF videos.
I don't know why BIS didn't include the Russian anthem with the Russia trailer. It would've fitted them better to do so.
Also, I love the "filter" effect you did with the video.
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The "happiest" theme I could think of from OFP was "Walk" (also on of my favs) http://www.youtube.com/watch?v=zPRfCDhn3uIYeah, that was a great song.
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It's exactly the same song from OFP, it hasnt even been edited. The OFP tracks in the videos havnt been edited at all.The main theme song in the ArmA 2 Russia video is the OFP remake song from ArmA 1.
It is NOT the original OFP theme song from the first OFP game.
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That MIDI-esque conversion of the original OFP theme just cracks me up everytime.Agreed.
The original theme song from the original OFP beats the rubbish version from ArmA 1 any day.
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Found this article a few weeks ago, and it just popped into my mind a few minutes ago.
It turns out that the U.S. Military is replacing the M203 grenade launcher with the M320 grenade launcher.
I'm linking the Wikipedia article below. Hopefully BIS knows about this and will include the M320 into ArmA 2. If they don't, the modding community is there.
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I agree with sk3pt. Most likely intentional, for storyline purposes.
As far as the damage system, I hope that there are seperate damage models.
They are not that hard to do and many games have seperate damage models.
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Sounds like the most plausible speculation.Agreed, that makes the most sense.
However, isn't there a possibility that NAPA could be the loyal side to the CDF?
Similar to the ChDKZ to Russia?
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First, BIS implemented the new sound engine.
Logic says that they'll put in the new sounds themselves afterwards.
It's too early to say anything about the sounds, but keeping the old sounds in the final release would be a mistake in my opnion.
However, the modding community can easily add new sounds, provided the new sound engine is looked over and understood.
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It's looking nice.
I already joined the ArmA Facebook group.
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Crysis has far better graphics than ArmA 2 from what I've seen.
I can't say much because I only own Crysis and not ArmA 2.
ArmA 2 does look very nice from what I have seen in screenshots and trailers.
The only downside is the player animations. In the Russian Military trailer, one Russian Soldier went from a fast sprint to a complete halt, as if he were at attention. I hope this is fixed.
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Sadly I remember some similar statement for ArmA 2.They could've changed their opinion on that subject. A lot of time has passed and if they didn't, it could be applied by the modding community.
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I agree. This should be implemented into ArmA 2.
This is one of many features in OFP that were not included in ArmA 1.
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I hadn't seen this. Thats amazing!Yes it is.
The only other time I have seen rotor effects like that is in Flight Simulator X.
Hopefully it will be implemented into ArmA 2.
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Jason with high armor value points would be awesome.
Imagine emptying all of your M4 magazines into Jason and watching him still walking towards you.
Or, imagine an army of Jasons, slowly walking in line formation towards you.
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Does it mean that the CWR mod is still under development and has not been stopped?Reiterating on what Pavehawk and W0lle said...
Seriously, is it really that hard to go back a few pages and read a post or two?
New ArmA II Pictures!
in ARMA 2 & OA - GENERAL
Posted
What military advisors?
Just kidding!