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Laqueesha

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Everything posted by Laqueesha

  1. Alright, thanks. Another request, could you make just a plain old dark blue uniform with no camouflage pattern?
  2. Hello, is it possible to make this mod compatible with the identity sleeve patches?
  3. Let's get nautical! U.S. Navy conducting VBSS operations at sea, circa 2017. Mods used: CBA (the glue that holds it all together), @wsxcgy's Extra RHS Uniform Re-textures v1.2 (for the NWU navy guys), RHS: U.S. Armed Forces (for the M4A1 carbines and optics), Arleigh Burke-class destroyer, from Steam Workshop (for the DDG in the background), Specter's SG RAV vests (for the body armor), VTN Mod (for the helmets), Delta Hawk's U.S. Military Mod (for the clean-shaven faces).
  4. Back in ArmA 2 days, I did it by setting fuel and ammo levels to 0.
  5. U.S. Marines in Queensland, Australia, May 2001. Mods used: CBA (the glue that holds it all together), Delta Hawk's U.S. Military Mod (for the DCU uniform and USMC PASGT helmet), RHS: U.S. Armed Forces (for the Humvees), CUP (for the M16A2 and Proving Grounds map), VTN Mod (for the M81 IBA). ============================================================================================================================= USMC 3rd Marine Division in Japan, April 2002. Mods used: CBA (the glue that holds it all together), Delta Hawk's U.S. Military Mod (for the USMC PASGT helmet), RHS: SAF and GREF (for the M81 uniform), CUP (for the M16A2s with M203s and ALICE packs), VTN Mod (for the M81 IBA). ============================================================================================================================= U.S. Navy sailors aboard USS Khe Sanh (LHD-9), circa 2009. Mods used: CBA (the glue that holds it all together), Community Upgrade Pack (for the LHD, carrier tractor tugs, and MV-22 Ospreys), @wsxcgy's Extra RHS Uniform Re-textures v1.2 (for the NWU navy guys).
  6. Laqueesha

    RSO Buildings pack

    I've just discovered this, awesome. OPX Buildings Pack was one of my favorite addons back in ArmA 1 days.
  7. Laqueesha

    Arma 3 Photography : Questions and Comments

    Ooh, nice! Finally, something different from the usual beardy tacticools for a change.
  8. Laqueesha

    Ready or not - new tactical shooter!

    Looks good. I hope this will keep SWAT 4's insistence on life-saving, where you have to take the suspects in alive. That's what I liked about the SWAT games, and it's what set the SWAT series apart from other FPS games, where you just kill everybody indiscriminately without penatly.
  9. Thanks for the reply. I've featured your mod in some of my in-game screenshots. I hope you like.
  10. Hello, is there a "Lite" version of this mod with just the assets only and without the gameplay modifications?
  11. Laqueesha

    ARMA 3 Addon Request Thread

    I have a simpler request. Could somebody reskin the desert tan Czech flightsuit from the CUP pack? I really like the way it looks but the Czech flag is a bit jarring, so just remove the Czech flag from the texture and that's it. That way it can be used for any unit.
  12. U.S. Army in West Germany, circa 1984. Mods used: CBA (the glue that holds it all together), RH M4/M16 (for the M16A1 with 20-round STANAG), RHS: U.S. Armed Forces (for the M113 APC), RHS: SAF and GREF (for the ERDL uniform), Delta Hawk's U.S. Military Mod (for the ERDL hat and M81 PASGT vest), Community Upgrade Pack (for the Summer Chernarus map). ============================================================================================================================================================================================================================= USMC 2nd Marine Division in Kuwait, February 1991. Mods used: CBA (the glue that holds it all together), Community Upgrade Pack (for the M16A2s, ALICE packs, and Desert Island map), Delta Hawk's U.S. Military Mod (for the USMC DBDUs and PASGT helmet with iron-on EGA). ============================================================================================================================================================================================================================= USMC 1st Marine Division in southern Iraq, March 2003. Mods used: CBA (the glue that holds it all together), Community Upgrade Pack (for the Desert Island map and the M16A2 with M203), Red Hammer Studios: GREF and SAF (for the M81 uniform), Veteran VTN Mod (for the M81 IBA vest), Delta Hawk's U.S. Military Mod (for the USMC DCU PASGT helmet with iron-on EGA). ============================================================================================================================================================================================================================= USMC 1st Marine Division in Baghdad, Iraq, April 2003. Mods used: CBA (the glue that holds it all together), Community Upgrade Pack (for the Zargabad map and the M16A2s), Veteran VTN Mod (for the M81 IBA vest), Delta Hawk's U.S. Military Mod (for the USMC DCU PASGT helmets with iron-on EGAs), Wsxcgy's Extra RHS Uniform Re-textures v1.2 (for the DCU-patterned uniforms), RHS: U.S. Armed Forces (for the desert USMC HMMWV). ============================================================================================================================================================================================================================= USMC 1st Marine Division in Iraq, January 2008. Mods used: CBA (the glue that holds it all together), Community Upgrade Pack (for the Shapur map, ILBE backpacks, and the M16A4s with ACOGs and PEQ boxes), Veteran VTN Mod (for the Nomex flightsuit and MTV vest), Red Hammer Studios: U.S. Armed Forces (for the USMC MARPAT LWH helmets).
  13. Nice update. Could you add the Navy NWU (Type III and Type I), and a MARPAT PASGT helmet as well?
  14. That first pic looks like an Artesh/Pasadran soldier.
  15. USMC 2nd Marine Division in Haiti, 2004. Mods used: CBA (the glue that holds it all together), Red Hammer Studios: U.S. Armed Forces (for the MARPAT LWH helmets and HMMWV), Veteran VTN Mod (the MARPAT MCCUUs, backpacks, and the M81 IBAs), Community Upgrade Pack (for the M16A4s with headshields), ArmA 3: Apex (for the Tanoa Island map) ================================================================================================================================= USMC 1st Marine Division in Fallujah, Iraq, November 2004. Mods used: CBA (the glue that holds it all together), Community Upgrade Pack (for the Zargabad map, M81 backpacks, and the M16A4s with ACOGs and PEQ boxes), Veteran VTN Mod (for the M81 IBA vest and MCCUU), Red Hammer Studios: U.S. Armed Forces (for the USMC MARPAT LWH helmets). ============================================================================================================================ USMC 3rd Marine Division in Iraq, December 2007. Mods used: CBA (the glue that holds it all together), Community Upgrade Pack (for the Shapur map, ILBE backpacks, and the M16A4s with ACOGs and PEQ boxes), Veteran VTN Mod (for the Nomex flightsuit and MTV vest), Red Hammer Studios: U.S. Armed Forces (for the USMC MARPAT LWH helmets and eye-pro).
  16. Laqueesha

    ARMA 3 Addon Request Thread

    I'd like to see an M1 steel helmet with an ERDL cover. There's one, but it's in M81 only. If somebody could reskin it to be ERDL, then that would be great for early 1980s missions. Also would like to see an M151 MUTT jeep.
  17. Laqueesha

    Arma 3 Photography : Questions and Comments

    I feel ya. I prefer old school and retro/historical stuff, based on actual events and focused on the grunts, like the 11Bs and 0311s.
  18. USMC 22nd Marine Amphibious Unit in Grenada, 1983. Mods used: CBA (the glue that holds it all together), Community Upgrade Pack (for the M16A2s and M1 steel helmets), Red Hammer Studios: GREF and SAF (for the ERDL uniform and ERDL helmet), Delta Hawk's U.S. Military Mod (for the M81 PASGT vest and USMC M81 helmet with iron-on EGA). ========================================================================================== USMC 1st Marine Division in southern Iraq, March 2003. Mods used: CBA (the glue that holds it all together), Community Upgrade Pack (for the Desert Island map and the M16A2 with M203), Red Hammer Studios: GREF and SAF (for the M81 uniform), Veteran VTN Mod (for the M81 IBA vest), Delta Hawk's U.S. Military Mod (for the USMC DCU PASGT helmet with iron-on EGA). ========================================================================================== USMC 1st Marine Division in Baghdad, Iraq, April 2003. Mods used: CBA (the glue that holds it all together), Community Upgrade Pack (for the Zargabad map and the M16A2s with M203s), Veteran VTN Mod (for the M81 IBA vest and desert MCCUU), Delta Hawk's U.S. Military Mod (for the USMC DCU PASGT helmets with iron-on EGAs)
  19. I'll try the DCU-pattern with the IBA from the VTN mod and see how it looks.
  20. Laqueesha

    BIS Aircraft Carrier

    The carrier's nice. I like that they even painted on the "Battle E" markings on the island's bridge wings. Only things that stood out to me was the lack of the hangar bay (or working elevators), but that's not a big problem for me. Also, one of the signs inside said "stairs" when stairs on a ship are always referred to as ladders.
  21. Laqueesha

    ARMA 3 Addon Request Thread

    Yeah, but the model clips pretty badly when used with Delta Hawk's units.
  22. Laqueesha

    ARMA 3 Addon Request Thread

    I'd like to see M81 IBAs as well. I recently saw the movie "Billy Lynn's Long Halftime Walk" and now I'm in a 2003/2004 gear mood. I remember Delta Hawk saying he was working on an IBA but that was years ago.
  23. Laqueesha

    BIS Aircraft Carrier

    Great idea. Kinda like Mando's tomahawks in ArmA 2. In the Eagle Wing campaign for A2, there were Arleigh Burke DDGs firing off tomahawks.
  24. Laqueesha

    BIS Aircraft Carrier

    Dank je wel. LOL!
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