LtJP
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Everything posted by LtJP
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Happy Holiday`s for every
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Hi all , some screenshots from the Vervun City from Verghast World. The map is in the initial state and there is still a lot of work to do.
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I use ofp house to have a preview. Dont worry i have no intention to use ofp standar buildings . And of cource i will use the wh40k objects you made Send a mp whit you mail plz and then i send to you mi wall . The texture i correct but the geometrical lod is not good (i a beginer in addos :P) I like to make a: Refinery, Rails Roads, Rail Station, Pipeline (to the oil), comunication center, and others objects for the city.
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Some previews from the island...
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I discover the problem whit the addons in the map editor. I need to binarize this addons and the problem whit the textures are fixed but my wall textures are ugly Tnks for the help spad
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i try to conver in tga format and i use 256x256 but the problem tellme "hello" jeje. I use the Corel Photo Paint 12 to conver the pics.
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Anyone can fill my wall? She need textures and make she solid. I can load textures in de O2 , i use Gif (256x256) but the O2 not convert the pic. I try to conver whit the TexView but this program not convert correct the pic . P3D File WH40KRITESOFWAR.RAR Texture Files wh40kobjp_Textures.rar Screenshot Info from the map type The map I do like the thought of the picture book. With the city beehive Verghast and adding nearby towns and strategic points. This makes it possible to develop a campaign based on the book (The Ghost of Gaunt / Tanith Firsts) or missions invasion of a planet by hostile forces of the Empire (Chaos, TAU, Eldar, etc. ..) or the Empire Invasión of a renegade planet . My biggest challenge is to make a reproduction faithful to the city of Verghast. Reason for which need more addons (try to do what we can on my own but I am not very good at creating addons -ago 1 day that I started to do this for curiosity-) P.D. In the pic when i write SOLD i meant SOLID P.D. I have the same problem whit the Imperial and Tau Objects, funny (not all objects, but most of them). I try open the .p3d objects for see what is the diference between the objects but the program do a error message. -Unable to load file. Load error-. ¿Are the p3d files blocked?)
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Some objects are not recognized by the map editor (WrpTool 0.950). For example: "Eldb \ hangar.p3d" acknowledges. But "Eldb \ eldt.p3d" does not recognize it if i place in the map, when run the map he show the object but is dificult to aling the objects in the maps if i cant see them in the map editor. This is a pic from the editor. In the pic you can see the diference between the objects. You can fix the problem ? P.D. One more time i apologize for my very bad English.
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What are the pbo`s files whit the buildings?
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Thanks . Dont worry, when i finished this map, i will honored to work on yours map.
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Ok, then i will begin working whit the objects release in the packs. @spad: If you can create two bridges, one wide and one narrow, and a gate and wall for the fortifications. I will use this map that comes in the book to create the map for the mod. I will start creating the land and the roads... in a second part the walls... Here are a pics from the game "Warhammer 40000 Dawn of War" of the walls and bridge. You can create these same?
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Hello, first I would like to congratulate for this great Mod. Okay now I would like to tell you that I am beginning to create a map based on esenario of Necropolis (from the Firsts of Tanith / Phantoms of Gaunt). If anyone have objects of the world Wh40k or can create please do not stop to tellme. tnks.. P.D. Sorry for my bad english