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101 ExcellentAbout Lou Montana
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Staff Sergeant
core_pfieldgroups_3
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things and all
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sysAdmin
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loumontana
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loumontana
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LouMontana
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France
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Tutorial: Creating a (ingame) map for your custom Terrain
Lou Montana replied to captncaps's topic in Arma Reforger - Terrain Creation
Hi, please find this 2D Map Creation tutorial - hoping it provides answers to most of your questions. For any suggestions/improvements, ping us on the Arma Discord Server in the #community_wiki channel! -
[BETA] Arma COMREF - Offline Wiki
Lou Montana replied to Lou Montana's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Updated to 2022-08-17 COMREF - before the Biki Update planned tomorrow 09:00-12:00 CEST edit: update postponed, most likely to the week after -
How can Discord be so unreasonable?
Lou Montana replied to Dawks's topic in ARMA 3 - QUESTIONS & ANSWERS
Lies, lies, lies. And lies again. 1/ You got the first warning for "posting non-arma content in #screenshots_arma", correct. 2/ You got your second warning for crossposting - had you read the received message and the rules, you would know. There is nothing wrong with asking a (honest) question. 3/ Your 7 days mute (so not a ban) was for trolling - pretending someone insulted you, and asking what was the second warning right after someone told you how to read the message and explaining what the second warning was. PS: your eventual IRL service does not give you any benefits in-game or on Discord. If anything, you are dirtying their name trying to get a free pass from the rules. -
The Arma 3 commands should all be together now. Let us know if anything is wrong! 🙂
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Yes (sorry about this) the Arma 3 scripting commands is transferring from Scripting Commands Arma 3 to Arma 3: Scripting Commands - right now pages are split between both. For a seamless experience meanwhile, the Scripting Commands page has not experienced any changes. Sorry and thanks for your understanding, it is all for a better wiki! 😬 😉
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[BETA] Arma COMREF - Offline Wiki
Lou Montana replied to Lou Montana's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Updated to 2020-11-23 COMREF - post v2.00 -
dogfight [SP/MP][COOP] LMS 1-8/2 CAAS
Lou Montana replied to Lou Montana's topic in ARMA 3 - USER MISSIONS
One update on the go! @strayer49, I stole your idea to have opfor slots. @sberla101, you can now disable random Altis AA 😉 Add two opfor slots - random airplanes only Add opfor respawn freeze time Add opfor loadout selector Add laptop option to turn ambient music on/off Add enable/disable random AA laptop option Add MP overview text Add vehicle skin randomisation and selection option Add vehicle action restrictions, limited to driver only Add "truck" icon to convoys Add 25/50/75 marks for task chance sliders Update IFF script to only show same-side airplanes Set IFF icons as non-scaling Fix actions (but loadout) to be available away from the airport Fix performance slightly Fix mortars and AA to the ground Fix general and MP issues Fix target/destroy task icon randomisation Fix dynamic view distance script issue with fast vertical speeds- 47 replies
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dogfight [SP/MP][COOP] LMS 1-8/2 CAAS
Lou Montana replied to Lou Montana's topic in ARMA 3 - USER MISSIONS
Hi @sberla101 and thanks for the kind words! 🙂 and to answer you: - I am thinking about it, it would be an interesting task to do but maybe not that easy at first glance; I have to think it properly! - safe areas… AA tasks can be disabled on the laptop, and I could add an option to disable random AAs if that suits you? - I thought about expanding tasks for land vehicles/infantry as well, but… it may not be air-centered after that and I don't know if I want/can manage the whole island this way maybe I will think of something (another mission maybe?) where an AI is threatening a players' base and where every aspect of Arma is used in the fight. All conversations and suggestions are always welcome! 👍- 47 replies
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dogfight [SP/MP][COOP] LMS 1-8/2 CAAS
Lou Montana replied to Lou Montana's topic in ARMA 3 - USER MISSIONS
You are demanding, but so it shalt be 😛 would a laptop option be good @strayer49?- 47 replies
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dogfight [SP/MP][COOP] LMS 1-8/2 CAAS
Lou Montana replied to Lou Montana's topic in ARMA 3 - USER MISSIONS
@strayer49, I updated (not published yet) so the pilot actions (but loadout) are available to pilots not getting in "nato_area". As well, the IFF will only list same-side air vehicles. Next patch!- 47 replies
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dogfight [SP/MP][COOP] LMS 1-8/2 CAAS
Lou Montana replied to Lou Montana's topic in ARMA 3 - USER MISSIONS
if you are good, you can avoid the truck 😛 "just" parking (close) behind one of them is enough, no need to face it. I will check if there is a "sexier" way (maybe placing a truck on each side is enough) it works… if they get in while in the "nato_area" marker. I suppose you would have to edit the LM_fnc_initSpawnedPlayer function and remove/update that condition. if you remove it, note that selecting loadout (and all the other options) will be available everywhere, even when landing on the salt lake! I may update it as well so at least the earplugs/HUD options are available (this indeed should not depend on location)- 47 replies
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dogfight [SP/MP][COOP] LMS 1-8/2 CAAS
Lou Montana replied to Lou Montana's topic in ARMA 3 - USER MISSIONS
(among other things) Russian translation added, thanks to @TRAGER!- 47 replies
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dogfight [SP/MP][COOP] LMS 1-8/2 CAAS
Lou Montana replied to Lou Montana's topic in ARMA 3 - USER MISSIONS
"Little" update 😉 for the weekend! Add Chinese (Simplified) translation, thanks to @strayer49 Add task chances presets Add IFF proximity danger colours and remove viewDistance restriction Add invincible buildings (prevents floating humans) Add artillery and ordnance decoration and description Add "playerName used laptop: action" hint's local translation Add laptop screen translations and fix some translations/keys Add airport voices, used ordnance voices, ejection voices Add long distance visibility to boats and fix setFeatureType in MP Add sound barrier's vapor cone Add Exit mission laptop SP option Add 0.1× time multiplier value Add mouse centering on laptop opening Fix AA pods direction Fix many small performance things (simple objects, GC thresholds, etc) Fix officer sometimes turning around Fix airport 3D marker not appearing when away in a ground vehicle Fix spawned cars not being spawned/deleted as expected Fix some performance and code things Fix task destination when only one target remains Fix IFF action when engine off, allow HUD colour to be changed on the fly Fix CAS radio messages triggering and spacing Fix task completion condition Fix infinite stamina issue if killed on the airport Fix small action priority conflict Fix IFF icon position and same-vehicle activation Fix time multiplier issue Fix a scripting locality issue Fix stringtable: use more Arma translations Fix "Unsupported language English in stringtable" log line- 47 replies
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dogfight [SP/MP][COOP] LMS 1-8/2 CAAS
Lou Montana replied to Lou Montana's topic in ARMA 3 - USER MISSIONS
@strayer49 I allowed myself to send you a message, can you check your inbox? Thanks and sorry for the bother 🙂- 47 replies
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dogfight [SP/MP][COOP] LMS 1-8/2 CAAS
Lou Montana replied to Lou Montana's topic in ARMA 3 - USER MISSIONS
Hi @strayer49, first a big thank you for the translation! I will of course add your name to the changelog. Regarding the spawned air assets bug, it is actually by design: since you can spawn an unlimited amount of air assets, I decided to make it a "manual" respawn - wrecks are (or at least, should be) automatically deleted by the game's garbage collector. Once again, thanks!- 47 replies
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