L00s3r
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Everything posted by L00s3r
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Ehm, I have come up with another prob... MY O2 DOESEN'T LOAD TEXTURES! Please, someone, tell me wtf id wrong whit my O2?
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I have this problem, I'm trying to get a sniper to stay in a bush. Well I have meneged to get him stay still and lie down, but he won't shoot. I tried to put a waypoint, but no. And another prob, when he lies down he turns towards north... And then the last question: What is the command that makes a soldier 'hold fire' and 'open fire'.
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Ok, thnx, but how can I make the siper to hold fire? Because now he shoots too early.
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I had the same problem. Put this as the last lines, that should work. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">_camera cameraeffect ["terminate", "back"] camdestroy _camera exit<span id='postcolor'> P.S. Don't thank me thank Junker hes the one who told me to do that Â
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Ok, I made this camera script where the camera goes in a tent and shows off the weapons inside. The problem is when it has shown the last weapon it just stays there... It is supose to go pack to the players eyes where it belongs to... but no, someone please tell me what is wrong with this camera sript: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">titlecut ["","black in",10] _camera = "camera" camcreate [0,0,0] _camera cameraeffect ["internal","back"] ;=== 14:35:31 _camera camSetTarget [101575.26,7234.55,25.93] _camera camSetPos [1588.28,5620.99,1.40] _camera camSetFOV 0.664 _camera camCommit 0 @camCommitted _camera ;=== 14:35:45 _camera camSetTarget [-43360.16,-69077.02,-48956.33] _camera camSetPos [1595.16,5621.10,1.40] _camera camSetFOV 0.664 _camera camCommit 5 @camCommitted _camera ;=== 14:36:22 _camera camSetTarget [1898.42,70262.93,-76272.84] _camera camSetPos [1599.25,5621.25,1.14] _camera camSetFOV 0.664 _camera camCommit 5 @camCommitted _camera ;=== 14:36:30 _camera camSetTarget [-15465.40,88723.02,-52918.80] _camera camSetPos [1599.06,5622.16,1.14] _camera camSetFOV 0.664 _camera camCommit 5 @camCommitted _camera ;=== 14:36:42 _camera camSetTarget [-5374.92,74651.54,-71990.57] _camera camSetPos [1597.20,5621.90,1.14] _camera camSetFOV 0.664 _camera camCommit 5 @camCommitted _camera camdestroy _camera exit<span id='postcolor'>
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THANK YOU! I spent the whole day trying to figure that out  Él saviour Junker! I worship you!
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Ok, how do I get a trigger to activate ONLY by the player? This must be one of the million times asked question Â
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Thnx! How can I forgot a thing as simple as that...*slap* stupid me *slap*
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Thnx m8!
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Ok, I have a problem with the music volume... I putted my own music to OFP put its pretty quiet and you start in a copper  So, how do I change the volume? I tried: setmusicvolume, but it didnt work =I
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WHY does everyone always sucseed to make me feel like an idiot?? Â
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Ok, is there any way to place weapons on ground...? And if this is possible, could someone tell me where could I find the BAS ranger/delta soldiers weapon names?
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Hmmm.... I didn't get the script to work... The problem is this: I did everything that you had wrote. Started the game, and then, nothing, the weapon didn't show up...
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Ok, I found it. Thnx! P.S. I tried to search this whit: weapons on ground. But it didn't find that topic Â
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Is there any animators who can use the OFP-animator...? I would need help with my mecs, I have the models ready, but no textures and I haven't made a addon before so if theres someone who want's to help me (with the animations), let me know.
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Is there a tutorial for chanching the "hit effect" or what ever you might call it..
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I mean like if i shoot a tank or on the ground the explosion. Or if i shoot a soldier the blood that comes from him.
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Is there a tutorial for usage of the WRP Edit? If there is, could someone tell me where can I find it.
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Like M2 or something like that. I have an addon for MG42 or something, I would like to have a MG42 in a bunker.
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How do I Get an MG in to a bunker. I have tried the getpost command, but it doesen't seem to work. I have tried this too: I planted the MG over the bunker in the editor, and putted this in to its init: this SetPos [getPos this select 0, getPos this select 1,(getPos this select 2) + 0.5]; this setunitpos"UP"; I haven't got the best english Â
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My P3D Texture Swap Utility Keeps TILTING! Someone tell me why... please... It tilts and when I press Ctrl+Alt+Del It says texturep3d (not respanding) What shall I do?
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Or then the P3D Texture Swap Utility, when I go to the open folder an try to open the p3d file, says Owerflow!!!!!!!!!!!!!!!!!!!!!! PLEASE SOMEONE HELP ME!!!!!!!!!!!! WHAT SHALL I DO??! Â Â
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Or then it says Owerflow!!!!!!!!!!!!!!!!!!!!!! PLEASE SOMEONE HELP ME!!!!!!!!!!!! WHAT SHALL I DO??!
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Anyone know a EASY way to do own skins in Flashpoint, and where can I get the programmes for that?