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kremator

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Everything posted by kremator

  1. Why not try vanilla assets from Arma3 rather than going to CUP straight away?
  2. What errors are you getting now ? Maybe some coding gurus here can help?
  3. Yup ... A brave endeavour albeit perhaps foolish 😉
  4. kremator

    Arma RTS

    Hey gc8, Is there a plan for a non-Unsung version at any point ?
  5. I'd recommend that you check the integrity of the install, just in case something corrupted.
  6. kremator

    Arma RTS

    Damn ... don't have Unsung installed.
  7. Don't know why this didn't get through testing with BIS..... pretty basic mistake to make ! Once again, the community is filling the gaps left wide open by BIS.
  8. Please do not resurrect DEAD threads ... check the date of the last post then check the last time the author was on. Anything over about 6months without any action is dead. Welcome to the forums BTW !
  9. kremator

    [MP][CTI] Warfare missions (WASP edition)

    This is superb .... loved the WASP Warfare in the past !
  10. kremator

    Arma RTS

    Do they react to the direction of enemy fire yet (in terms of cover)?
  11. kremator

    Arma RTS

    This is looking very good indeed. GG mate !
  12. kremator

    LAMBS Improved Danger.fsm

    Non-Steam Github dev release would be 'a good thing'TM !
  13. kremator

    LAMBS Improved Danger.fsm

    Many thanks on this release ! Been looking forward to it for quite a while. Into Arma3 I go .....
  14. Would it be possible then to remember what targets the team had, then get them to forget, and then give them all the target again (except the AT/AA) ? Sorry not a coder.
  15. Hey bigshot, thanks for this. Is there a non-steam download at present (googledrive, onedrive etc) ?
  16. kremator

    AI Discussion (dev branch)

    Why are we not talking more about this?? ..... 'Added: combatBehaviour and setCombatBehaviour commands' !!!! It is a HUGE improvement and needs to come out of Dev branch asap !
  17. kremator

    Field of war [CTI] [SP/MP]

    Woop! What was causing it?
  18. kremator

    Field of war [CTI] [SP/MP]

    At the start .. the arrows were present and vehicles headed that way. then about an hour it ... they stopped appearing (and no troops movement)
  19. kremator

    Field of war [CTI] [SP/MP]

    Regarding the group cap, is there a way to remove some units then from previously capped areas ?
  20. kremator

    Field of war [CTI] [SP/MP]

    I've played RC4 on Saturday and was pleasantly surprised that the server FPS was pretty stable. I did find, however, that after about an hour of running that the arrows showing next advance paused and no further action happened. Late game, when you are able to start bringing out attack helicopters, I found a large group of enemies just standing around waiting to be killed at the town's flag. I also found some ghost firing again 😞
  21. Even just simple stuff that can be built upon .... 'go here', 'observe this', 'find a stash' kinda thing.
  22. Now if only we had tpw_tasks ..... little missions that we could do while the world is alive around us 😉
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