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Everything posted by kernriver
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Finding the right ballance between realism and playability
kernriver replied to someone1's topic in ARMA 3 - GENERAL
I will mention this just one more time, and from now on I'll keep my mouth shut about it: NORG: Natural Order of Realistic Gamplay. Members that frequent Blackfoot studio forums will know what I mean. Realism all the way. I agree BIS don't have to simulate you taking a shit in the woods. But the core gameplay mechanics (infantry in this case) have to reflect real life actions as realistically as possible. Take notice of NORG concept, BIS. Please. Oh yeah. -
Arma 3: Community wishes & ideas- NO DISCUSSION
kernriver replied to Maio's topic in ARMA 3 - GENERAL
Don't know if it's been already mentioned, but I'd like to see interruptable animations. -
Finding the right ballance between realism and playability
kernriver replied to someone1's topic in ARMA 3 - GENERAL
Exactly. More realism. More gun sway, more recoil (for certain weapons), more accurate animations, everything more realistic. I don't want to be able to reload SAW or RPG in 3 seconds, for cryin' out loud. More realism, please. -
They would be crazy to allow that, especially (former) Yugoslavia. There would be a bloodbath. Oh, wait... Then again, I don't know of any country, other then Switzerland, that allows conscript soldiers to bring their weapons home once released from sevice.
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Iron Front - Liberation 1944, new WW2 game on A2:OA engine
kernriver replied to Choki's topic in IRON FRONT: LIBERATION 1944 - GENERAL
+1 I won't bother with the picture, I'll just say: Shut up and take my money. :D More info, please. :) -
Is that Gstaad? Beautiful. What about this? Zweisimmen, ~15 km from Gstaad. :) If it's not prohibited by law, buy all the guns you like (allowed to). Simple. No it wasn't. I don't know about Swiss army, but Yugoslav Peoples Army had good old soviet doctrine: Chaaarge! :D I know, I served. Unfortunately. I think you are talking about "territorial defence" that existed in Yugoslavia, that was similar to Swiss model, but no one had a rifle at home, rifles were in "territorial defence" caches, meant to be distributed to civilians in case of war.
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Carpenter's movie is one of the rare movies I can watch once a week and it still wouldn't be boring (including Alien/s, Predator etc.) My hope for this one is that it would be entertaining enough for one view.
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You should visit "U fleku" beer tavern / pub, I was there in 1989., looong time ago. :D IMHO, Prague is the most beautiful city in the world (never been to Budapest though)
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My (narrow) view on gun laws: Guns belong to war, not civilian life.
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Offtopic: @froggyluv & Mr Burns & Cripsis I've been trying to find a mod with ironsights for SWAT4 for years. Guys, if you know of one please PM me, or post a link. :) I'll try it, even if it brakes my installation. :D Ontopic: I think SWAT 3/4 CQC would go fine with Arma.
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Finally. I preordered from game.co.uk for £25. It's a bargain really. :bounce3:
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Thanks for the info guys, I expected as much. I will surely buy it, but since I'm not an MP guy, I'll wait for the price to drop/till my next paycheck. And with the modding community, I guess this game will be around for a long time.
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Yeah, I guess solidsnake meant everyone on CM forums etc., there sure wasn't much love for DR/RR on these boards. :D
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So would it be safe to say it's worth a purchase for SP campaign/co-op (and occasional MP)?
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Have any of you guys played co-op against AI yet? From Zipper's video I see SP is pretty good, so I guess co-op would be as well.
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I'm surprised that gun laws in Czech Republic are so liberal. Great collection DaVca. :) Now let us see that M1 Carbine! :D (my favorite rifle, besides M1 Garand)
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And now some good ole country music. Dale Watson - My baby makes me gravy. rUi-bppYI30
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Great job, I enjoyed it. I know it's inspired by Elite, but it kinda reminds me of Archimedean dynasty and Emerald "Deadeye" Flint. Keep up the good work. :)
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Some time ago I watched a TV show where he met the guy he saved from Iranian embassy. He talked about it like it was the most natural thing. RIP Mac
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3rd person and crosshair - enable by default in MP?
kernriver replied to celery's topic in ARMA 3 - GENERAL
My mind is spinning right now from all the options, but if someone could combine MadDog's and Markwik's suggestions, I think we'd have a winner. :D With maybe a general consensus that Veteran difficulty is really Veteran, all helpers (or almost all) OFF/non-editable. -
3rd person and crosshair - enable by default in MP?
kernriver replied to celery's topic in ARMA 3 - GENERAL
Agreed. It could be something like this: Recruit: all "helpers" ON Normal: 3rd/crosshair OFF, map helpers* ON Veteran: all "helpers" OFF *waypoints, players markers, etc. This could be by default, but editable (except maybe AI skill/precision settings). That way you could have Recruit mode without 3rd/crosshair, but with less skilled AI. Or, Veteran mode with 3rd/crosshair, but with highly skilled AI. EDIT: Of course, this is for coop, it could be something similar for PVP. -
IMHO, yes, especially BAF.
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Iron Front - Liberation 1944, new WW2 game on A2:OA engine
kernriver replied to Choki's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Thanks for the link colossus, nice website. As FKPLACE said, where can I pre-order? :) -
Well said, guys. If it wasn't for those older games, I'd use my PC just for watching movies and listening to music. And Arma.
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I installed RVS 2.0 and I like it. There's a bug here and there but I'm used to it. :D Yeah, I always have these games on my HDD: OFP Original GR +expansions Raven shield +expansions SWAT 3/4 Hidden & dangerous 1/2 One would think that today developers would make more advanced games then those I mentioned (except original OFP), both in realism and scope, but no, it's just about making more money. It's an industry, I understand that. Only hope is BIS, Tripwire Interactive, and Blackfoot studios (I hope that Ground branch is not vaporware.) And there's RL too, if gaming goes down the drain. :p