Kamko
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Everything posted by Kamko
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Hey guys who do you think is the best character in OFP World. I think that Victor Troska is the best one, because he was in special forces, and got to be a true leader of the resistance. You can post your comments on any character from OFP (Just don't tell me Guba is your favourite )
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Azz [GUN] @ Sep. 08 2002,16:10)</td></tr><tr><td id="QUOTE">But defianately OFP 1 or OFP 2 need's these things added: Mortars. Artillery. Machine Guns need to be able to flip the tripod out. small stuff like that. smoke launchers on tanks work, etc... Some Ships would be cool too Aircraft carriers...Destroyers<span id='postcolor'> I agree with you, some mortars would be really nice, and an artillery support would be really cool. Also machineguns on tripods would be sweet, and vechicles that have more than 1 or 2 weapons. I would like to see some more and big land battles with a lot of troops...just like in CO2 Battlefields. Destroyers sound good too, but an aircraft carrier could be a small overkill - go and see Battlefield 1942...and you will know what i'm talking about.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Azz [GUN] @ Sep. 08 2002,16:10)</td></tr><tr><td id="QUOTE">But defianately OFP 1 or OFP 2 need's these things added: Mortars. Artillery. Machine Guns need to be able to flip the tripod out. small stuff like that. smoke launchers on tanks work, etc... Some Ships would be cool too Aircraft carriers...Destroyers<span id='postcolor'> I agree with you, some mortars would be really nice, and an artillery support would be really cool. Also machineguns on tripods would be sweet, and vechicles that have more than 1 or 2 weapons. I would like to see some more and big land battles with a lot of troops...just like in CO2 Battlefields. Destroyers sound good too, but an aircraft carrier could be a small overkill - go and see Battlefield 1942...and you will know what i'm talking about.
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LOL guys aren't you going a little off the topic - STOP DISCUSSION AND THAT MELANCHOLY FEELINGS OVER DEMO, WE HAVE ORIGINAL AND FULL VERSION NOW! i agree with you_looking_at_me? that Victor has british accent in cutscenes, but a little of russian in radio messages, but that may be only the static or the radio itself
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I don't think OFP is dead (WE JUST HAVE TO WAIT FOR OFP2 !!! ) but it's true less and less people play it every day, example: INTERNET; at first there were liek thousands people playing it now, the number lowered to hundreds or tenths (like in example of resistance) . Oh well what we need is a very good mod or campaign and it should refresh OFP!
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LOL if you want to do something like that but Hitman or wait for Hitman 2, the ideas you mentioned are exactly the same in both games. Also i would suggest looking over Splinter Cell, but a mod like that would be great! Ps. If you like WW2 stuff check out 1944 mod!
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If you haven't noticed, ofp is full of us units and weapons, so a small change wouldnt do anything bad. Moreover there are hudreds of american untis/weapons/vechicles avaiable.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Airwolf @ Sep. 05 2002,04:22)</td></tr><tr><td id="QUOTE">Unfortunatly operation flashpoint isnt very popular here in the US, it is my absolute favorite game, i love it, but there a large number of gamers who dont like the realism of ofp...<span id='postcolor'> Thats the point, most of all my friends say that the game is too difficult, and they don't like it. Oh well they can go back to their brainless Quake if they want to...But i don't think that grahphics had a lot to do with the number of copies sold, I THINK THAT GRAPHICS IN OFP ARE REALLY GOOD! Moreover i can't wait for ofp2 or another add on.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Airwolf @ Sep. 05 2002,04:22)</td></tr><tr><td id="QUOTE">Unfortunatly operation flashpoint isnt very popular here in the US, it is my absolute favorite game, i love it, but there a large number of gamers who dont like the realism of ofp...<span id='postcolor'> Thats the point, most of all my friends say that the game is too difficult, and they don't like it. Oh well they can go back to their brainless Quake if they want to...But i don't think that grahphics had a lot to do with the number of copies sold, I THINK THAT GRAPHICS IN OFP ARE REALLY GOOD! Moreover i can't wait for ofp2 or another add on.
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=>You either have to lase the target with onboard laser, or do a dive-bombing manuver. =>I don't think you can do that with any helicopter in ofp.
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Even if you are able to save your squad, you will start next mission alone since it is scripted, besides this is not the topis of this forum
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I think that they should add more pistols, but with silencers and some close quarters weapons like a shotgun (because kozlice has really poor accuracy even at close range), and some more submachineguns. I noticed that you can actually kill guys from pistol from a greater range than 300m! If you practice a lot, you can become a handgun sniper.
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LOL i said dont tell me Guba is your favourite, besides Gastovski can only seak in and out, while Troska can do that do, and much much more like commanding a platoon of tanks!
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I loved playing through operation flashpoint cold war and resistance campaigns. All missions were realistic (as the game itself), and i cant wait untill ofp 2 comes out. I bet its going to win a game of the year awards everywhere. Â Ps. What i just cant get is why so many copies were sold in Europe, while here in USA the game didnt sell at all? I hear only few people talkign about it here in USA, and i mean it very little. How so many people could miss such a game???!!!
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I loved playing through operation flashpoint cold war and resistance campaigns. All missions were realistic (as the game itself), and i cant wait untill ofp 2 comes out. I bet its going to win a game of the year awards everywhere. Â Ps. What i just cant get is why so many copies were sold in Europe, while here in USA the game didnt sell at all? I hear only few people talkign about it here in USA, and i mean it very little. How so many people could miss such a game???!!!
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I've played red Hammer campaign and there are couple of things i don't like/hate about it: 1.It lacks good storyline/plot 2.Missions are too complicated (some of them could be broken into 3 parts! 3.Missions lack twists/plot 4.You would never find such complicated missions in real life war (resistance and cold war are much better)
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For me Red Hammer campaign was WAY TOO UNREALISTIC. I don't like too short mission (i love long ones) but mission in RH were just too long and too complicated, like the second mission in campaign. I reallly liked more setting up ambushes in resistance, than jumping all over whole island in RH.
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Hmmm....I bought a normal Resistance in normal cd case in small box, here in Florida...But that's true you don't see Resistance in too many stores....
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You may find this story boring, but its also a little funny. I played one of the missions in Resistance campaign where you ahevto destroy choppers at the airport. I attacked the airport from the sea, and unfortunately one of the pilots got into the chopper, and flew somewhere. Afetr like 5 minutes i saw a BMP coming down the airstrip, and the helicopter. I took out my AA launcher and shot down Mi-24, which crashed into the BMP! LOL you would haev to see it
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I have an idea for a mission...
Kamko replied to Ex-RoNiN's topic in OFP : MISSION EDITING & SCRIPTING
I think that the mission sounds cool, just make sure you add some cool cutscenes, although it takes some time to make them. -
He fought for his homeland to kick out the ruskies, so maybe he would like to help others too?
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What's the name of this mission?
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ok this one of the most annoying bugs i found: =>sometimes after i issue a command, my radio doesn't work, i can hear only static, and i can't give any orders. =>because my radio doesn't work, if my people die it is not reported, and in one of the missions where you have to get away with whole your team (because of the gunships), computer still thinks that my men are alive and have not made it to the extraction point