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JuggernautOfWar

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Posts posted by JuggernautOfWar


  1. I know this is primarily looking at firefighting aviation units, but it would be really cool to also be able to drive a ground unit such as a firetruck just to open up more gameplay possibilities. Great mod!

     

    My home state of Oregon is completely in flames right now, so this mod is a quite relevant to the west coast of the United States.


  2. I notice this hasn't been updated since May of 2016. Just wondering if everything still works fine with the new versions of ArmA 3 and RHS that have recently come out. I'm also newly returning to ArmA 3 after about a two year hiatus so I'm super rusty on the modding and mission scene.

     

    It seems most of the single player dynamic missions are dying off. SaOk is doing some awesome work designing his own game so I think he's left WLA alone, and the once-popular DUWS mission hasn't been updated in years, despite being the highest rated item in the Steam Workshop. I guess the ArmA community nowadays only cares about multiplayer and/or group events, which kinda sucks.


  3. I got excited when I saw this on the front page, then saw the last time the original post was updated was all the way back in November of 2013. Any single player missions like this anywhere, preferably with RHS support? Since the whole DayZ craze and ArmA 3 release everybody is all hung up on multiplayer this and multiplayer that. I just want to enjoy some nice dynamic missions by myself at my own pace. I don't have the time for organized groups or random people I don't know.


  4. Anyone else have the problem where after an hour or so trees start flickering, fps drops below 5 constantly and you have to restart? I mostly play unmodded and with/without blastcore, arma runs just fine but this mod is acting funny for some reason.

    Yes this is the same problem I was talking about in the last page of comments. I don't think this is caused by JSRS, however I could be mistaken. What's your system specs and launcher parameters? I'd like to see if there's anything we have in common.

     

    This problem may just be a memory leak the game is responsible for, nothing to do with any mod.


  5. Maybe related to this?

     

    Sadly we're not really much closer to finding the cause of the potentially drastic performance degradation that some players experience at seemingly random play times. Clues do point to memory management, but it's not quite so straight forward as an identifiable 'memory leak' or a common factor among cases (e.g. little available RAM). The game appears to run out of available memory, and fails to negotiate for more from the OS for unknown reasons (a process which actually happens without problems quite often, via memory allocators). We're analyzing the very useful profiling data from helpful Feedback Tracker users, who use special profiling clients to send us captured performance snapshots. We're going to continue eliminating causes to hopefully hone in on the root cause.

    Yes I think you are right. I tested this further and once my fps drops in the mission it stays low even in the main menu or server browser. The fps is not improved again until I restart the game.

     

    I had maxmem at 8193 and maxvram at 3073, which documentation shows may create unforeseen consequences. I just turned these two parameters off and I'll see if I have the same issue.


  6. I often host Domination servers locally on my computer as a couple friends join and we liberate towns. After a while of playing (more than an hour) sometimes the game will start chugging down to like 3 FPS. Could this be caused by the rpt spam I read about in the readme? If so, how would I fix this? Do I move the "server files" extra pbos into the addons folder?


  7. I'm getting back into ArmA 3 after a while and my performance in single player is so bad I can't really play. If I pause the game by tapping escape (game scene still visible in background) I get over 60 FPS no matter where I am at ultra settings and below (using graphics presets). I have Vsync disabled and rendering at 100% of 1080p. Once I resume the game I often get 15-20 FPS, or sometimes even lower on occasion. Obviously this is not acceptable nor playable, as aiming and driving become a real headache.

     

    I've done some digging on these forums and it appears there are some options I could try typing in to the launcher parameter fields, but I'm at a loss as to what I should do there, or if that would even change anything.

     

    Specs are as follows:

    Windows 10 Home x64

    Core i7-4710MQ @ 2.5 GHz (currently running at 3.5 GHz according to Speccy, no idea how that works)

    8 GB DDR3

    GTX 970M

    1 TB Samsung 850 Pro SSD

     

    Before anyone rags on me for having a laptop, I'll just say I need one. A desktop does not work for my situation unfortunately. I have an old outdated gaming desktop built when the GTX 570 was brand new and it gets even worse performance.


  8. Are Hunters and Ifrits the heaviest vehicles heavy lift helicopters like the Chinook can Skycrane can transport? It would be nice if they could sling load transport and logistics trucks like the HEMTT. Not sure about the real world weights, but I know these helicopters can in real life transport Sheridan light tanks and other fairly heavy vehicles. I know a huge MBT is unreasonable, but being limited to Hunters and other light cars seems rather lightweight to me.


  9. Unfortunately true but not much we can do about it since the guy who created blastcore left the scene.. It was unavoidable that the mod slowly will die out.

    Oh no! Why'd he leave? Is anybody else working on any kind of effects mod? Eventually Blastcore will die (probably with the release of Apex) and we'll be stuck with vanilla effects unless somebody with more knowledge and time than myself creates something else.


  10. I'm having a bit of a problem I hope somebody can help me with.

    I downloaded AFRF and USAF seperately and unpacked them both to the root directory as with any other mod. Trouble is, the game launcher is only picking up the AFRF folder and for some reason not the USAF folder, meaning I only have the Russian units in game. Is this a common problem or am I just being a newb? Thanks!


  11. I tell ya what. If you and/or others made a separate paid version that was professional, bug-free, and a bit expanded I'd gladly pay $5-$15 for it! I've had many hours taken away by this mission, and I consider it to definitely be the most repeatable mission for A3.

    I'd love so much to see all the issues with the mission sorted out, and I hope one day I can experience it the way it's meant to be.


  12. I wanted to give people an update on my experience with ArmA3 performance. In the past I've been posting here complaining about poor optimization and trying to find a way to increase FPS even on lowest of low settings due to poor CPU utilization. This was on my desktop PC which has the following specs:

    GTX 570 Overclocked

    Phenom II X4 @ 3.6GHz

    12GB of DDR3 RAM

    SSD

    I now have a new laptop with the specs in my signature and the game performs FLAWLESSLY at maximum ultra graphics, rarely dipping below 50fps even in intense large scale battles. I think the largest improvement is switching to the fourth generation i7 from the old Phenom II processor in my desktop, but the more powerful 970M definitely helps too.


  13. Hello Xeno, I've been away for quite a long time and I'm sorry to hear of your illness and banning of your content in ArmA3. Why can't we use something based on your work in ArmA3? I know this must have been answered already, but I have no idea where I'd find such information other than the man himself.

    What if I were to create my own mission framework not at all based on your code but with many of the same ideas behind your work? Could I still call it Domination? Could it be done? Would you hate me? These are all important questions. :)


  14. Only suggestions I have is to improve the UI and fix the few remaining English translation errors. Currently it can be pretty hard to read parts of the menus since it is transparent and the text is fairly bright. Overall the best fully-fledged mission I've seen yet, especially with the sound mod. Adds a very nice touch.

    Question: When I play the mission I definitely need the sound mod for the best experience, but when I'm not planning on playing WLA does the sound mod affect anything else? Can I leave the mod enabled while I play something else?

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