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JonasE

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About JonasE

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  1. JonasE

    About Night Missions

    The mission is a nighttime stealth mission and I wanted the players to respawn with their full equipment load. Â The init seems to be called by the system each time the player respawns which runs the script in the execVM command. Once the player spawns the code sits in the first wait until the player buys the farm then the second wait hangs execution until the player respawns which removes all default equipment and rearms them. Â The second wait is needed because you don't want the code adding and removing from a body that hasn't yet entered the world. Â I've tried it in multiplayer coop and nobody complained so it should work. Hope this helps. Tanks a bundle! This worked! I'm gonna use this on prolly all my maps.
  2. Hello! I have a couple of questions about night missions that i'm making. The main problem is light. I've added NV to the weapon crates in the spawn zone of the missions, but when the players respawn, they respawn without NV so they're bacisally too blind to find the crates. How do i make it so that dead players respawn with NV? Another question i have is how i make a searchlight turned on from the mission start. I don't want a soldier controlling them, i just want them to be turned on. I'm guessing there's a simple init command for it, i just haven't been able to find it. If anyone can help out with this, i sure would appreciate it! /J
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