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JdB

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Everything posted by JdB

  1. JdB

    Downloading OFP latest patch?

    CWA is CWC + Resistance. And no, it does not include anything like that. As I said CWA is just the same game with a different name and a few small changes and additions. Support for modern hardware and newer version of Windows would have been a pretty substantial (costly) thing to do on a game that was at that point 10 years old. Not economically worth it for BIS. You can add Red Hammer to CWA. Installing it the regular way will probably not work as it looks for OFP's installation folder, not that of CWA. Copy the pbos into the revelant folders by hand (Campaigns and Addons IIRC).
  2. JdB

    Downloading OFP latest patch?

    You can't update 1.96 to 1.99. 1.99 is a separate installation with the game renamed to ArmA: Cold War Assault and a few small changes and additions. To be able to install CWA you need the Cold War Crisis CD-key. You can have both installed at the same time, running Bulldozer (O2 preview) only works with 1.96 installed, and connecting to servers running one version while you are running another can be a problem.
  3. JdB

    WWII MP Released!

    Is the version number of your game between 1.00 and 1.46? If so then this mod won't work, but with the original CD-key you can download and install ArmA: Cold War Assault which is the latest version of the game, 1.99. http://ofp.gamepark.cz/index.php?showthis=10851&newlang=eng If your version number is between 1.75 and 1.99 then it will work.
  4. I got the same idea but for land combat when playing Close Combat: Modern Tactics years ago. ATGMs made tanks so much more vulnerable that it really took away from the gameplay experience imo.
  5. Was Normandy the only theatre of war in WW2? Judging by what the gaming industry puts out it's pretty much all there is.
  6. JdB

    SWAT 4 Remake

    Pepperspray has no effect in EF on anyone. I can spray the entire can and there is zero reaction. In Remake suspects and civilians wear the same clothing in some missions. Unless those civilians came to work in full combat gear it seems a little strange. The team AI in both mods is rather unpleasant. When faced with a non-cooperative civilian they'll stay focused on that even if a real threat pops up. Also the "friendly fire = gunned down by the rest of the team" should go. It will get you into serious trouble and quite possibly kicked from the unit, but unless you're obviously doing it on purpose you'll never be turned into cheese by your own team. I wouldn't mind it so much if it happened when one of my rounds ends up in the back of the head of one of my team mates, but when it's a flashbang that goes off a little too close to a team member who is otherwise unaffected it sucks, especially as for me it happened right near the end of one of the most difficult missions in the game. Guy pulls out a handgun. I shoot him. "Unauthorized use of force (-5)". If you pull out a handgun in front of American police officers you're dead. The team AI has no such limitations. Send them into a room of suspects and it'll result in all suspects laying on the ground each and every time in a mere second or two. I can understand putting more emphasis on arresting people rather than injuring them, but the only thing that this approach will do coupled with the aggression of suspects being really just a desire for 3/4 suspects to go out via suicide-by-cop in real life is getting a lot of officers killed. That might happen in a lot of countries that have softer policing policies, but not the US where the police is encouraged to shoot first and ask questions later. Better safe than sorry. The unbalance between more aggressive suspects and the rigid scoring system makes it impossible to arrest people without the use of large amounts of tactical aids, and even being hit with flashbangs and such will often not make them surrender. The last thing you'd think about when hit with one of these is engaging the entire team storming in while pointing their weapon at you. That's besides being so disorientated that you'd really not be able to. Really besides tasers (usually) the old fist is the most effective LTL method right now. That just isn't right. Also rescuing all of the civilians should be removed from every missions. A perfect mission is the stuff of fairytales, not reality. You should lose points for every dead civilian, but instantly failing a mission is nonsense.
  7. JdB

    SWAT 4 Remake

    Running 4.1 and 1.3.1 separately on the GOG version of the game, played the first seven missions of both several times each with different loadouts and/or tactics. My main gripe with the game hasn't been fixed in either mod. Suspects are suicidal, civilians are far too rebellious. When faced with a SWAT team with their weapons trained on them most suspects in the real world will surrender, not engage them as the human mind knows it amounts to suicide. Ingame it virtually always requires grenades to get suspects to surrender, not throwing in some kind of LTL measure will end up in shots fired. Civilians mostly curl up into a little ball when faced with such traumatic circumstances. Instead in these mods I have to repeatedly beat a significant percentage of them into complying. Also I hate it when I give orders to my team and something trivial like a civilian causes them to hold position and completely ignore the previous orders. Also having to tell them to follow me each and every time is annoying. In the Remake mod suspects often have two handguns. Makes very little sense. Just like the large number of suspects. For example the Fairfax mission has a briefing that clearly outlines a reclusive nut living with his mother. Not the loads of heavily armed guys that are there for no apparent reason. The weapons they often carry are overkill as well, only really befitting of the core members of the Stetchkov Syndicate and the latter missions of the original campaign. In the Elite Force mod the scoring system is erratic. A suspect can point his gun at a civilian or a SWAT officer and it will count as unauthorized use of force when I shoot them. I had several instances where a suspect was firing at me, I shoot him and a message comes up on the screen saying unauthorized use of deadly force (-20). Suspects shooting at me and then pointing the gun at me or another SWAT member of civilian again, I shoot them and same story as before. This just kills the points system. Another problem carried over from the base game is the killing potential of some rounds and the errational damage that seems to be quite random. Some rounds like the 5.7mm are underpowered. Yes the round is more narrow than the 9mm, but it's longer and due to it's design has the same tendency to tumble inside the body as the 556 has which makes it at least as effective since it's a much longer projectile than the 9mm. The .45 was considered to be more of a manstopper against both armored and unarmored opponents than the 9mm, but with 9mm +P+ rounds this really isn't the case anymore either. Regardless of the caliber sometimes rounds do more damage against the same type of armor (or unarmored) than other times. Same gun, type of round and body armor on the target and the effects will be wildly different. All shots to the torso. I like the Elite Force mod better. It doesn't feature countless unrealistic weapons and attachments (suppressors on ARs and SMGs, ACOGs on SMGs). It builds up the weapon arsenal nicely by first giving only a few handguns and shotguns, though one or two more LTL weapons from the start would be nice. Also Remake has stutter that seems connected to the sound. I thought it might have been just me, but I noticed it in your videos as well. I also like how it does some things for me, most noticably AI reporting restrained subjects rather than me having to do it. I love the wand in Elite, usable in many more situations than in the regular game. The lights as well as some other visual upgrades in Remake are it's best feature right now. Some of these gripes are left over from the original game, but that's the main point of mods imo: To address things wrong with the original game and to add features. SSF is still the best SWAT4 mod at this point imo.
  8. JdB

    View distance / Fog inconsistency

    MP view distance is almost always less than your own personal settings, it's set by the server to ensure that no one has an advantage/disadvantage over other players.
  9. JdB

    Operation flashpoint 1.00 and Flashpoint status quo

    "Flashpoint 1985: Status Quo" was one of the original project work titles before it became "Operation Flashpoint: Cold War Crisis". Codemasters pushed the title they ended up using as it was more recognizable to potential customers. For v1.0 you need the original disc version of the game. http://bonusweb.idnes.cz/flash-point-1985-status-quo-0yo-/Preview.aspx?c=A000314_flashpointpre2_bw http://www.gamespot.com/articles/operation-flashpoint-marching-in/1100-2634427/
  10. JdB

    OFP Addon request thread

    I searched my backup of the fileserver, it's not mentioned on the website anywhere I am guessing he wanted to keep control of the file (it's secondary and mostly optional) himself so he could update it more frequently without having to push every news site to update their file as well each and every time. Of course that only works if you assume that you and your site will be around forever ...
  11. JdB

    OFP Addon request thread

    Wrong ftp://ftp.ofpr.info/ofpd/unofaddons2/rkt_roundels.zip Not sure if it is the right version. I assume it's all the same file for all of the aircraft he made since roundels are really only a partially transparent texture with a logo on it and so can be used on all aircraft that are made to use the roundels.
  12. You only need to use one of the two links, and the mediafire one works for me.
  13. I can't comment on his character since I never spoke to him myself, but I knew a lot of people liked him. I always enjoyed his work as it felt natural and alive. Can't do any better than that in my opinion. Rest in peace.
  14. Forcing people to respond by looking at ways to deprive them of their property rights is a sure way to get cooperation going ... not. Fair use is playing with the mod in ArmA2. Using it in any other ways breaches the license agreement. Copyright on books and music expires 75 years after the author's death just to give you an idea of how long it takes for creative work to become "fair use" without the author's explicit permission.
  15. If you've got the CDs you've also got the CD-key. Download the game from somewhere and use the key you paid for.
  16. JdB

    1988 - Red Star Rises version 1.1

    Just started on mission 06. I see you've used standard loadouts a lot, and how BIS set up the standard loadouts has always annoyed me about OFP. 4 magazines and 6 hand grenades makes no sense when it means only carrying 120 rounds of ammunition. Mission 04 is a little too easy in my opinion. Maybe add some Soviet infantry to go along with the tanks. Nice that you used the T-55 a little, really used too little in the original game. In 1985 around 50% of the Soviet tanks in Europe was a T-55, in the conflict in 1985 on a remote island that percentage would have been even higher.
  17. JdB

    1988 - Red Star Rises version 1.1

    So far I've played until 04: Retreat is about to start. I like the intro, a good story but not too complicated. The build up to the first action is good, the training and the tension as I was constantly looking around for threats. After running from the beach the team leader stopped about 100m from the base and wouldn't move. There was no waypoint to show what I needed to do, the team leader would have stayed there until he was killed. I ran to the base on my own and the mission ended. So a little bit unclear or the waypoint of the leader didn't go far enough to trigger the end of the mission? Liking it so far.
  18. JdB

    1988 - Red Star Rises version 1.1

    Congratulations on the release! I'll give it a try later. Mirror by OFPr.info: ftp://ftp.ofpr.info/ofpd/campaigns/1988_RedStarRises.zip
  19. JdB

    Merry Abram(a)s

    Mirror by OFPR.info: ftp://ftp.ofpr.info/ofpd/unofaddons2/STGNM1ABRAMSv0.5.rar
  20. JdB

    PR MOD - total replacement WW4

    :rolleyes: Mirrors by OFPr.info: Patch 2.37 - 2.38: ftp://ftp.ofpr.info/ofpd/mods/@PR_patch_v2.38.7z Full 2.38: ftp://ftp.ofpr.info/ofpd/mods/@PR.7z ftp://ftp.ofpr.info/ofpd/mods/@PRMOD.7z ---------- PR-ECP 2.0: ftp://ftp.ofpr.info/ofpd/mods/@PR-ECP_v2.0.7z
  21. Justin N. contacted me about porting the Invasion 1944 mod to ArmA3 (or parts of it) for use in their own mod. His PM seems to have been deleted since, so I'll leave my reply here: I can't give permission for that for two reasons: - I haven't been a member of the team for several years; - The team wasn't inclined to give permission to port from OFP - ArmA1 or ArmA1 to ArmA2. The last thing I read from them before it went quiet was that they wanted to work on ArmA3 themselves, so I'm assuming their stance towards third party ports hasn't changed. And unless they actually come forward to state that they've changed their mind it's a no-go. Best of luck with your project.
  22. JdB

    PR MOD - total replacement WW4

    Mirrors by OFPr.info: Patch 2.33 - 2.37: ftp://ftp.ofpr.info/ofpd/mods/@PR_patch_v2.37.7z Full 2.37: ftp://ftp.ofpr.info/ofpd/mods/@PR.7z ftp://ftp.ofpr.info/ofpd/mods/@PRMOD.7z Somehow I have a feeling this won't be the last "final" version :P
  23. JdB

    USA election 2016

    Not really. Trump has been elected because of an ancient flawed system. In almost every other country in the world where free and fair elections are held Clinton would have won due to the popular vote. Clinton 59.182.659 vs Trump 59.044.897
  24. JdB

    USA election 2016

    A lot of people stick with Trump regardless of his personality simply because they like Clinton even less, so the personality seems like it's going to be the deciding factor. Judging candidates on actual plans and competency seems too complicated for the average voter. This election is nothing more than X-Factor/The Voice USA, but with the power to destroy humanity many times over as the prize and not some sh*tty record deal.
  25. JdB

    USA election 2016

    So true:
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