

Junker
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Posts posted by Junker
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some info would be nice, maybe the script your trying..?
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I meeting the same problem now, sound is position but that fade on distance not working, sound file is mono and 44100 Khz, and ogg, you actualy can hear it from 1 km, and if you start turning than speekers from where is sound going is chaging, so you can understand direction... but what about distance...make the sound file 16000 Khz and cut the sound volume down by half in the sound editor.
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if junker post here that i can release it i willDid not want to add the modules incase of the known bugs its causes..
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unitname switchcamera "external" is what there using in that video..
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use <br /> :)
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You won't be able to drag any woman for they have no appropriate animations.There goes my caveman Mod :P
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I can slow crawl upto 10-20 m behind the AI - maybe 30-50m infront.
Please note i said SLOW CRAWL :)
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If I remember right I tried that junker and it will work but it won't line the vehicle up with the aircraft.I don't think I ever did get it lining up for some reason.
Try lining up the chute instead :)
Edit: heres a version i did
_plane = _this select 0 _dir = Direction _plane #spawnit _truck = "LAV25" createvehicle getpos _plane _truck setdir _dir _truck setpos [getpos _plane select 0, getpos _plane select 1,(getpos _plane select 2) -10] ~0.1 _chute = "ParachuteBigWest" createvehicle getpos _truck _chute setpos [getpos _truck select 0, getpos _truck select 1,(getpos _truck select 2) -0] _chute setdir _dir ~0.1 _truck attachTo [_chute,[0,0,0]] _vel = Velocity _plane; _speed = -50; _chute setvelocity [(_vel select 0)+(sin _dir* _speed),(_vel select 1)+(cos _dir* _speed),(_vel select 2)] _truck setvelocity [(_vel select 0)+(sin _dir* _speed),(_vel select 1)+(cos _dir* _speed),(_vel select 2)] Exit
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_bomb setDir direction C1
is what u need
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and your problem is ?
edit
aah i see it now
If that car is an enemy car he wont get into it - try with different type of vehicles..
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move the player away from the camp about 100 - 200 m or place him behind a nearby building..
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if the vehicle is an enemy vehicle he will not get in..
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Don't dream !Now impossible to make decent mission, the game is bugged everywhere.:(
The bugs ingame can be worked around until fixed - the other bugs are script related...
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u will find the mission in >> x:\Program Files\Bohemia Interactive\ArmA 2\missions
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Err, What?They watch to much of NUMB3Rs :D
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Most of the time the most simple missions are the better missions, But i must admit - I have been obsessed with a single mission for over 3 weeks and still scrapped it cus it wouldnt work on MP :)
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i prefer non - respawn missions - play style is soooo different to a mission with respawn..
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8 Players - 2 missions - no respawn
Mission: Try to survive 12 waves - Each wave has 2 groups attacking your position with increasing enemy numbers and AI skill..
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You need to make sure the sound is in mono - after that its all about the volume..
The way your trying looks to be COMPLICATED for a simple task :)
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did u group the east guy to another east guy made him colonel and precense 0%..?
I think the civi is waiting for orders from the leader he hasnt got, so it might effect his performance until he declares the leader is not there..
Just a theory - needs testing :)
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Arma Edit is nice, but its autocomplete is a little messed up. Most of the time when I try to copy a line it cuts it away instead (even though it copies it too). Which kind of sucks, since autocomplete is nice to have but at the same time copy is a rather vital function.never use the auto complete, Its more of a pain than helpful
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try this little beauty :)
_boom = "ARTY_R_227mm_HE" createVehicle (getpos _veh);
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#check ~.5 ?((_person distance _obj)>10): goto "deactivate" goto "check"
have you tried distance without the brackets ???
? _person distance _obj > 10
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I bought the game, it was great. I just had to re format my computer due to a virus and I reinstalled arma from steam and i keep getting desync up to almsot 90K when i never had this problem before, can anyone help me?!check to see if the game is in your exceptions and if you have a router try opening the ports for the game..
How to make a single unit hostile
in ARMA 2 & OA : MISSIONS - Editing & Scripting
Posted
set rating -10000 can be used..