Inkompetent
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Everything posted by Inkompetent
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A.C.E. Advanced Combat Environment Mod 2
Inkompetent replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Then just double-tap Alt, and you are locked in Free-look mode :) Double-tap again to get back to normal. -
A.C.E. Advanced Combat Environment Mod 2
Inkompetent replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Better ask Xeno about that, in the Domination-thread :) -
Simple Settings Menu
Inkompetent replied to Bon's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Really nice menu! Thanks! -
[Bug?] Control Description Array Error
Inkompetent replied to BeerHunter's topic in ARMA 2 & OA - BETA PATCH TESTING
Yep :S -
[Bug?] Control Description Array Error
Inkompetent replied to BeerHunter's topic in ARMA 2 & OA - BETA PATCH TESTING
That is the action to use the current selection the in action menu with the left mouse button. People wanted to be able to unbind the left mouse button from the action menu, which wasn't possible before. Indeed it is a missing string entry though. -
A.C.E. Advanced Combat Environment Mod 2
Inkompetent replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Whether it is or not Chernarus is barely big enough to make use of the stealth. At the expected ranges of engagement any remotely modern radar would 'burn through' anyway ^^ -
Oh, there *are* curved 30rnd 7.62mm mags. I definitely don't think they are produced by H&K though, and I have no clue about their reliability or why anyone would want to use them. Seen pictures of a G3A3 with 30rnd mag though. Thanks for the nice piccies though :)
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Thought they use (or at least used) a licence-produced variant of the HK33? Well, nvm. Shouldn't derail the thread more I think. :P And yeah, there are slightly curved 30rnd mags for 7.62x51mm, but they are huge. Ver long, and very much in the way. Pretty much impossible to use prone without getting way too high for safety ^^
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Yep. The HK32K uses 7.62x39mm. Used by the Mexicans and probably more. Not a G3 though :)
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Of course he means 7.62x51mm. EVER heard about a 7.62x39mm one? However I've never ever seen a curved 20rnd G3 magazine either, so I understand the questions. Only curved mags I've seen are for 5.56mm variants like HK33, Turkish variants of it, and the CETME L. I have seen modifications of the G3 with a M4 buttstock though, so that'd work.
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graphics bugs with ATI 4800 series (4850/4870/4890)
Inkompetent replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
Try High or Very High memory settings to start with. :S -
WarFX Particles
Inkompetent replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ahh.. Just since there are problems with certain sprites under certain conditions as it is I thought that it was what could have happened to some of your stuff, but if it's *all* the custom stuff I guess I'm royally wrong :P -
WarFX Particles
Inkompetent replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ohhh, those effects will get hotted up too? Nice to hear! Really looking forward to the next release! As for the squares it might be your videocard that simply bugs out when it comes to the alpha of sprites. I believe it's a quite common problem for ATI cards if that is what you use (and it definitely is for me). -
WIP: Stuff you are working on 2!
Inkompetent replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Nice proof of concept, Nouber! Keep it up! :) -
A.C.E. Advanced Combat Environment Mod 2
Inkompetent replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
They are still obliged to care for any PoWs they have. This means that if they capture half a batallion with mostly wounded soldiers they MUST give them sufficient medical aid. It can thus become as much of a chore to win as to lose, unless you actually kill instead of just incapacitate them. -
Increased 3D resolution makes the engine render the game at another resolution than the displayed one. If you choose a higher resolution than the display resolution it works (in the end) like AA. While if using lower it works like reversed AA, forcing the rendered screen to be 'stretched' to fit the displayed resolution.
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Sometimes freezes with grey screen on exit [Build 60000-also prev. Builds] Repeatable
Inkompetent replied to Rexxenexx's topic in ARMA 2 & OA - BETA PATCH TESTING
Still happening in 60899. -
Gigan's Mobile Missle Launcher "SCUD"
Inkompetent replied to Drew's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
And yep on both smoke up and down happening. The dust along the ground is the actual shockwave kicking up dust. The mushroom cloud is created by two things: The part of the shockwave that goes downwards into the ground and bounces on the ground, reflecting upwards, and the vacuum bubble that 'sucks' in dust and air to reach a normalized air pressure. That is why ground level detonations don't really get a mushroom could, but just a crapload of kicked up dust and dirt, while low and medium altitude air bursts are what creates the iconic mushroom clouds. -
Separate MP-client / installation [Feature request to BIS]
Inkompetent replied to bensu's topic in ARMA 2 & OA - SUGGESTIONS
There's no point in a mutliplayer client. By removing the campaign and default missions in the game you'd save a whopping 43 megabytes of disk space. Since the rest of the game is like 10GB anyway I don't think 43MB makes a difference. -
VDV (RF paratrooper stuff) pack - SARMAT studio
Inkompetent replied to SMERSH's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Pretty, pretty soldiers! I looove the soldiers with only telnyashka, beret and combat vest! Looks like they are straight out of the movie '9 Rota', which is a wonderful thing in my eyes! Got to love the bear too! Really looking forward to this addon! -
A.C.E. Advanced Combat Environment Mod 2
Inkompetent replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Holy friggin sweet news, Sickboy! I just wet my pants! -
Of course it's not in the DVD drive. I always run betas!
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Red dot / ACOG sights simlulation improvement
Inkompetent replied to mirok's topic in ARMA 2 & OA - SUGGESTIONS
The ACOG sights in ArmA2 is a newer model without the backup sights. I guess this is where 'gamey' crosshairs come in, since you'd be point firing the rifle up close, and simply using the gamey crosshairs is the closest you'll get to that in ArmA2. -
Demolish of body parts [Feature request to BIS]
Inkompetent replied to rene.obermann's topic in ARMA 2 & OA - SUGGESTIONS
Gibs is completely unecessary eye-candy, with lots of design trouble to get it to work properly. Absolutely zero need. Enough with more variation of wound-textures if absolutely necessary. -
New Sound Mod in the making, slowly but surely
Inkompetent replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I'm sure it is.