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imutep

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Everything posted by imutep

  1. Great idea with this script, Big Dawg KS! :)
  2. Thx for the module! :) Put it on our editing section at Assault Mission Studio. Visual House Positions by Grizzle
  3. No problem. Download link is updated ;)
  4. Thx for the release! :) ArmedAssault.info Mirror and News: We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. And here is the BBCode if you want to add our Mirror to your release post :
  5. Thx for the weapon! :cool: ArmedAssault.info Mirror and News: We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. And here is the BBCode if you want to add our Mirror to your release post :
  6. Thx for the release! :cool: ArmedAssault.info Mirror and News: Required Addons : DOWNLOAD - UKF Weapons Pack DOWNLOAD - UKF Accuracy international L115A3 We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. And here is the BBCode if you want to add our Mirror to your release post :
  7. Thx for the script, Tophe! ;) Put it on our scripts section at Assault Mission Studio. Simple Guard Post Script [1.0] by Tophe
  8. Here they're ... EP1_Track01_Arrowhead EP1_Track01_Arrowhead_D EP1_Track01_Arrowhead_drums EP1_Track01_Arrowhead_v2 EP1_Track02_GoodmorningTstan EP1_Track03_Airborne EP1_Track03_Airborne_D EP1_Track03_Airborne_drums EP1_Track04_Arrival EP1_Track05_ZargabadMarket EP1_Track06_Nightlife EP1_Track07_ColtanBlues EP1_Track07_ColtanBlues_D EP1_Track07_ColtanBlues_v_drums EP1_Track08_RevolverJam EP1_Track09_DancingScimitar EP1_Track10_DeathFromAbove EP1_Track11_NightVisions EP1_Track12_CrudeOil EP1_Track13_IronMountain EP1_Track13_IronMountain_D1 EP1_Track13_IronMountain_D2 EP1_Track13_IronMountain_drums EP1_Track13_IronMountain_V EP1_Track13_IronMountain_v_drums EP1_Track13_IronMountain_voice EP1_Track14_ConcreteCell EP1_Track15_Warmongers playMusic "EP1_Track02"; playMusic "EP1_Track07"; playMusic "EP1_Track13; playMusic "EP1_Track13V; playMusic "EP1_Track14; ... ... edit: Too slow :)
  9. Thx for your next release! :cool: ArmedAssault.info Mirror and News: Required Addons : DOWNLOAD - RH-HK416 Pack v1.1 We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. And here is the BBCode if you want to add our Mirror to your release post :
  10. imutep

    [CO] ANZINS Upgrades

    Thx for the release! :cool: ArmedAssault.info Mirror and News: We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. And here is the BBCode if you want to add our Mirror to your release post :
  11. Thx for the info about the new version! :cool: Put it on our editing section at Assault Mission Studio. [OA] GLT OPA Kill Double v1.1 by Legislator
  12. imutep

    Civilian Life

    Please use the search function. Here're a lot of threads with civilians modul questions. Maybe here. The civilians life is a modul you find in the mission editor (F7). Place it on the map and that's it. ;) The other way is to place each civilian on the map and give him waypoints.
  13. imutep

    OA AAN Overlay

    2999 cuttext ["","plain"]; 3000 cuttext ["","plain"]; 3000 is for the AAN news Overlay. But 2999...i don't know exactly. Seen in the aanTV.sqf at first mission intro.
  14. Thx for the script! Put it on our scripts section at Assault Mission Studio. Slight Sand blowing effect Script [1.2] by Jantemplar
  15. Make the airstrip tower indestructible ([8237.508,2073.408,0.000] nearestObject "Land_Mil_ControlTower_EP1") allowDamage FALSE;
  16. Thx for the update! Put it on our scripts section at Assault Mission Studio. Random House Position and Patrol by (AEF)Wolffy.au [CTB]
  17. The civilians modul works atm only good with town generator modul :)
  18. imutep

    Jukebox Module

    Place it on the map and when you start the mission you can hear a random track from OA. ;)
  19. Very nice release! :cool: Put it on our editing section at Assault Mission Studio. [OA] GLT OPA Kill Double by Legislator
  20. imutep

    Edited ACR Troops

    Thx for the release! ArmedAssault.info Mirror and News: We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. And here is the BBCode if you want to add our Mirror to your release post :
  21. imutep

    OA AAN Overlay

    There where you want the AAN Overlay in your scene. Example... _camera camPrepareTarget [-11717.56,-95750.96,7.71] _camera camPreparePos [6827.74,2514.35,5.82] _camera camPrepareFOV 0.700 _camera camCommitPrepared 0 @camCommitted _camera _header = parsetext "<t size='2.3'>Gruss an Bohemia Interactive</t><br />Dank der AAN Function sind nun AAN Nachrichten einblendbar."; _line = parsetext " Mir war einfach nur langweilig! Drum dachte ich mir ich versuche mal eine AAN News zu schreiben bevor ich in den Urlaub gehe. Da ist die News...und ich geh jetzt in den Urlaub!. Tschüss!"; nul = [_header,_line] spawn BIS_fnc_AAN;
  22. I'm on it guys! :cool: First i wanna wait for all the new stuff from OA, but i think i should release the version i've got now. In future i update it step by step with all the new great things from OA. Stay tuned, this week i'm on holiday.
  23. No synchronizing, only place the modul on the map. Via comunication...0-8 you can order one of the supports.
  24. Hmm, i tested this today for my mission and it won't work with east side spawn. West side works. Any new version in sight? ^^
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