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Everything posted by imutep
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[OA] BD Light Truck Script
imutep replied to Big Dawg KS's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Great idea with this script, Big Dawg KS! :) -
Module: Visual House Positions
imutep replied to Grizzle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thx for the module! :) Put it on our editing section at Assault Mission Studio. Visual House Positions by Grizzle -
No problem. Download link is updated ;)
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Deadfast's Elapsed Time Counter [A2+OA+CO]
imutep replied to Deadfast's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thx for the release! :) ArmedAssault.info Mirror and News: We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. And here is the BBCode if you want to add our Mirror to your release post : -
Thx for the weapon! :cool: ArmedAssault.info Mirror and News: We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. And here is the BBCode if you want to add our Mirror to your release post :
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British 3 Rifle Infantry MTP
imutep replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thx for the release! :cool: ArmedAssault.info Mirror and News: Required Addons : DOWNLOAD - UKF Weapons Pack DOWNLOAD - UKF Accuracy international L115A3 We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. And here is the BBCode if you want to add our Mirror to your release post : -
Simple Guard Post Script
imutep replied to tophe's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thx for the script, Tophe! ;) Put it on our scripts section at Assault Mission Studio. Simple Guard Post Script [1.0] by Tophe -
OA Music Track Names...?
imutep replied to AAD10 Pete's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Here they're ... EP1_Track01_Arrowhead EP1_Track01_Arrowhead_D EP1_Track01_Arrowhead_drums EP1_Track01_Arrowhead_v2 EP1_Track02_GoodmorningTstan EP1_Track03_Airborne EP1_Track03_Airborne_D EP1_Track03_Airborne_drums EP1_Track04_Arrival EP1_Track05_ZargabadMarket EP1_Track06_Nightlife EP1_Track07_ColtanBlues EP1_Track07_ColtanBlues_D EP1_Track07_ColtanBlues_v_drums EP1_Track08_RevolverJam EP1_Track09_DancingScimitar EP1_Track10_DeathFromAbove EP1_Track11_NightVisions EP1_Track12_CrudeOil EP1_Track13_IronMountain EP1_Track13_IronMountain_D1 EP1_Track13_IronMountain_D2 EP1_Track13_IronMountain_drums EP1_Track13_IronMountain_V EP1_Track13_IronMountain_v_drums EP1_Track13_IronMountain_voice EP1_Track14_ConcreteCell EP1_Track15_Warmongers playMusic "EP1_Track02"; playMusic "EP1_Track07"; playMusic "EP1_Track13; playMusic "EP1_Track13V; playMusic "EP1_Track14; ... ... edit: Too slow :) -
[OA] Fox's US Army Multicam (w/ repl.)
imutep replied to Fox '09's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thx for your next release! :cool: ArmedAssault.info Mirror and News: Required Addons : DOWNLOAD - RH-HK416 Pack v1.1 We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. And here is the BBCode if you want to add our Mirror to your release post : -
Thx for the release! :cool: ArmedAssault.info Mirror and News: We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. And here is the BBCode if you want to add our Mirror to your release post :
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Great release! Thx :)
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GLT OPA Kill Double - Hiding of duplicated objects
imutep replied to [GLT] Legislator's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thx for the info about the new version! :cool: Put it on our editing section at Assault Mission Studio. [OA] GLT OPA Kill Double v1.1 by Legislator -
Civilian Life
imutep replied to UrbanKnockOut's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Please use the search function. Here're a lot of threads with civilians modul questions. Maybe here. The civilians life is a modul you find in the mission editor (F7). Place it on the map and that's it. ;) The other way is to place each civilian on the map and give him waypoints. -
2999 cuttext ["","plain"]; 3000 cuttext ["","plain"]; 3000 is for the AAN news Overlay. But 2999...i don't know exactly. Seen in the aanTV.sqf at first mission intro.
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Slight Sand blowing effect Script v1.2
imutep replied to Jantemplar's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thx for the script! Put it on our scripts section at Assault Mission Studio. Slight Sand blowing effect Script [1.2] by Jantemplar -
[OA] how to make camo netting industructible
imutep replied to BelgarionNL's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Make the airstrip tower indestructible ([8237.508,2073.408,0.000] nearestObject "Land_Mil_ControlTower_EP1") allowDamage FALSE; -
cB Random House Position and Patrol
imutep replied to wolffy.au's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thx for the update! Put it on our scripts section at Assault Mission Studio. Random House Position and Patrol by (AEF)Wolffy.au [CTB] -
Ambient Civilians for OA- Very few civilians?
imutep replied to mcnools's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
The civilians modul works atm only good with town generator modul :) -
Place it on the map and when you start the mission you can hear a random track from OA. ;)
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GLT OPA Kill Double - Hiding of duplicated objects
imutep replied to [GLT] Legislator's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Very nice release! :cool: Put it on our editing section at Assault Mission Studio. [OA] GLT OPA Kill Double by Legislator -
Thx for the release! ArmedAssault.info Mirror and News: We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. And here is the BBCode if you want to add our Mirror to your release post :
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There where you want the AAN Overlay in your scene. Example... _camera camPrepareTarget [-11717.56,-95750.96,7.71] _camera camPreparePos [6827.74,2514.35,5.82] _camera camPrepareFOV 0.700 _camera camCommitPrepared 0 @camCommitted _camera _header = parsetext "<t size='2.3'>Gruss an Bohemia Interactive</t><br />Dank der AAN Function sind nun AAN Nachrichten einblendbar."; _line = parsetext " Mir war einfach nur langweilig! Drum dachte ich mir ich versuche mal eine AAN News zu schreiben bevor ich in den Urlaub gehe. Da ist die News...und ich geh jetzt in den Urlaub!. Tschüss!"; nul = [_header,_line] spawn BIS_fnc_AAN;
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AMS Camscripting Tutorial [2.0]
imutep replied to imutep's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I'm on it guys! :cool: First i wanna wait for all the new stuff from OA, but i think i should release the version i've got now. In future i update it step by step with all the new great things from OA. Stay tuned, this week i'm on holiday. -
[How To] Simple Support Module (OA) ?
imutep replied to wiggum2's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
No synchronizing, only place the modul on the map. Via comunication...0-8 you can order one of the supports. -
Script who spawn randomly or accurately russian patrols who hunt your group
imutep replied to FAR-FD AIR K's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hmm, i tested this today for my mission and it won't work with east side spawn. West side works. Any new version in sight? ^^