Ironsight
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Everything posted by Ironsight
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Simply amazing, keep up the good work
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Why not use MCAR? If there is a future version you have to change this, that would make them absolutely perfect ... cos it wouldn´t help. Yeah the weapons would work and AI is able do use the weapon, but not the player. Car class do not allows seperate/ independent optics ... how often i explained that ... I know it wouldn't have optics but I would have prefered that over a tank class steering vehicle, aparently some people don't agree with me on that
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Why not use MCAR? If there is a future version you have to change this, that would make them absolutely perfect
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Good work Offtime, this will help a lot of people with making infantry
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Marines practice with OFP/VBS before going to Iraq Full article + pics
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Nope, it was mentioned one page back by Rezin
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Thanks Burns Now can somebody put up the islands too
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FFUR Incoming HUGE RELEASE !!!
Ironsight replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
Someone would need to make a jeep first off course IIRC noone made a new MUTT yet -
You gotta love the service of internet providers, when I call our provider usually it takes 15 minutes before I get someone on the phone who isn't a complete retard
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Had a similair problem some time ago. I was only able to access Yahoo and some other sites back then. Had no idea how to solve it so I formated my computer and reinstalled everything and then the problem was gone So if you don't find an easier solution I recommend this.
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For anyone who gets this error: You can only download one file at the same time. And can anybody do something about the speed or set up a mirror? At the moment I only have 26,5kb downstream
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Sweet, I just love the Japanese Army. Great to see a Japanese island too
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It became the VBS1 artillery module.
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Sheridan?
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Find that amount a bit hard to believe since the model is 2.1mb, are you sure you are not reading the selected faces? You can solve it by reducing the amount of faces so it will load in buldozer No that is the correct number but the problem is now solved. Greetings from 456820 BTW; Why is it so hard to belive? Because it's 2.1mb for a small 1900 faces model. Normally a model like that is around 200kb IIRC
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I searched and found nothing...sorry to start a new topic Don't blame you, it was in this topic
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Can't you find these things on FAS.org
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Believe this idea was already mentioned about a year ago on these forums. But I like the idea, might includea a White House in my Architecture pack
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Find that amount a bit hard to believe since the model is 2.1mb, are you sure you are not reading the selected faces? You can solve it by reducing the amount of faces so it will load in buldozer
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Uhhh he's looking for a textureless soldier model You can't get rid of the proxy textures. So you will still see textures on the guns, NVG's, RPG and bin's
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Your model is too big to load it in Buldozer. Buldozer can handle up to 10.000 faces with my 256mb ram but it depends on how much RAM you have. You can see how many faces and points a model contains in the bottom left corner of O2
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= Nightstalker mod which is now dead I believe
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How big is the model (could be that you are looking inside the structure)? How many faces does it have (the more faces, the longer buldozer needs to load)? Try this: Center the model, restart buldozer, press num-enter in buldozer. Hope this helps
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Definition of Heineken on ARRSEpdia Ever wondered what a "Blow me up bus" is?
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Thanks for all the work you have putten into JAM3 cornhelium Armor value's are based of the CAVS project. From what I have seen CAVS has the most realistic value's