Ironsight
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Everything posted by Ironsight
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Any good? http://www.gunpics.net/usa/m1919a4/m1919.html http://www.gunpics.net/usa/m1919a4/m1919dis.html Some M1919 Ironsight pics too if you need them: http://www.gunpics.net/ironsights/m1919.html Excelent! Just what I was looking for. Now why didn't google came up with this site?
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Wouldn't A&M:D be more appropriate? I like the idea and would be happy to pin such a thread. Go ahead and pin it.
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Would it be possible to create a research topic for addon makers in the offtopic section. One thread where people can request photos and info or provide it. Think it would be very helpfull.
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This made my day:
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EDF sharpshooter: Addons: - Everon Defence Forces pack 2 (unreleased) - DANAK47's M14's
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Not sure yet. When I released this pack I was pretty sure everyone already had COC UA artillery (just like everybody should have JAM3). This wasn't the case. But I will think you need it anyway for the next pack since it includes some pieces of artillery. The problem is that I can't release the infantry without the weapons. It seems that old missions with V2.1 cause some conflict with the new beta units because of their new weapons. I don't think there will be a solution for this anytime soon. And to avoid that more missions will be made without the weapons and thus getting a conflict, I am going to put the weapons in the next release.
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Well I can do 2 things: 1. Release everything that is done right now in a buggy/half-done release and risk lots of criticism and complaining. 2. Release everything in a perfectly working pack but that will take a bit longer. To give a small progress report: Infantry 85%, just a matter of getting the final buggs out. Weapons 30%, only a few weapons are done and coded, most of the weapons list is still TBD. Vehicles: 70%, base models done needs interior and making variants. Aircraft: 80%, pretty much good to go but want to do a bit more on them as they are now just retextures. Ship: 30%, Several models ready, all need texturing.
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The SHTORA system on the RHS T-80 jam's missiles. The missile misses because that's how the system works
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Work is/was ceased for a while. School had to come first. Hope to pick up work again after the weekend. Like Sercleas said: I'll report something when I find it worth or time to report.
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What is the RKH variant? Recon?
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Why are people who joined much later (2005 for example) put in that member group then? Maybe we could consider, next time we change the rules, a limit per post and not per image?
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This can't be serious.... Don't think we are even allowed to drive such big armoured vehicles in the Netherlands on a public road. And you are going to need a permit to own it.
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Ask Avon, she probably knows.....
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Wait, so the patern got nicked? Sure looks like it. Don't see any credit for DLEM in the original post...
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Can they also add more bladders in one body? That would be so cool. Only having to pee one time a day. If they can give me more bladders I would sign up right now for a few gallons. When are we going to see brain cells growing in a lab? Some people are in desperate need of some....
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Something regarding the 100kb image rule. Wouldn't it be better to have a maximum for a complete post? Like 600kb per post (6 images each 100kb). Since people in the OFP:CP topic are now cutting up pictures in smaller pieces and then paste them together, wouldn't it be better to have a size limit for a complete post? EDIT: Is it also possible to change the membergroup I am in to Modmakers. Thank you.
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Looks very nice
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Update: New version is in the works, go to the end of the thread Finally after some trouble (my usual host is transferring their servers) I present you Nogova 2004. Nogova 2004 (5,6 MB): Mirror 1: Apollo Mirror 2: Revellion Mirror 3: OFP.at Mirror 4: Flashpoint.ru Mirror 5: OFP.info Mirror 6: OFPcentral Needs: 3WX 3rd party objects pack 3WX/AGS industrial pack Or just look at the 3WX site More mirror's and feedback are welcome
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It got shifted. Don't think it will ever be released. I do have a large amount of objects, all made with BIS textures so it really fits in with the Nogovan theme. Maybe I will release those sometime for other map makers.
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That's an issue with Llauma's Head addon when you start inside a vehicle. I believe a fix for it is in the works I am using the unreleased version with Llauma's 2.0 heads. Works fine, no problems at all. The older heads work in a really weird way, sometimes they work fine, sometimes they are totally screwed up.
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Just tried it out and it's a really nice mission. Not too hard, not too easy, just perfect. Only got 2 issue's: - I don't get a debriefing screen - I can't see the intro, got a missing addon error, think it's a conflict with the new version I am working on and playing with. Should work fine for anyone else. Anyway can't wait for part 2 of Invasion
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Always good so see a mission using my addons. Will try this one out tonight
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You need the Facestex.pbo which is IIRC included in the package.
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You need the Facestex.pbo which is IIRC included in the package.
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FFUR 2006 makes this happen with a few addons. I was so kind to edit the addon a little bit to include sharp edges. Just a fast and simple edit, nothing fancy. Major part redone so that the lighting issue is gone. Get it here; http://s46.yousendit.com/d.aspx?id=0R64A9D5GV6H50W6M9JRMR76Z7 I didn't understand this at all?(sharp edges and the lighting thing)Is there something in photoshop that needed to be switched on when doing textures?...or is this done at the 3d model level? Nope it's something you need to do in Oxygen.